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july 24-26
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tanjo inc.
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kristen dicerbo
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choreography as model for game design
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the 2019-2024 global game-based learning market
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fairfield country day school
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ronald dyer
university of sheffield
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lessons learnt from serious play for deeper learni
andrew gassen
christopher crowell
make a game
james portnow
jenn mcnamara
gregg toppo
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rob alvarez
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maria gervais
maj. gen. maria gervais
designing immersive experiences
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reveal biases
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leonora zefi
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naza djafarova
erik sand
mike eakins
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marie lumbart
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karen burns
scavenger hunt
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ronald stevens
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kade wells
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kelli dunlap
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john joy
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launchfire
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alphabet soup
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scott brewster
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stephanie hull
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woodrow wilson national fellowship foundation
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michelle zimmerman
lindsay portnoy
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kevin mccabe
catlilli games
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john sharp
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phaedra boinodiriss
doug whatley
douglas watley
peter guenther
xapi
nancy fernandez
elizabeth newbury
director and program associate for the serious gam
state department
woodrow wilson international center for scholars
interactive products designer
education & public programs division
kevin m. holloway
mariam adil
roger stark
humanities
marc ruppel
scott price
kelly whitney
jennifer whiteman crist
jennifer crist
game player identities
sharon l. gander
judith hale
james kiggens
emily battaglia
daniel greenberg
dan greenberg
mediarez
ben chang
ryan schaaf
learning assessment
jonathan southgate
business education
stephen baer
the game agency
christopher lazzaro
metamythic
michael dockery
marc pacampara
anna cechony
foundry10
scott macklin
ms. pacman
lara croft
empathy
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interactive storytelling
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leon young
ahmed hossam
epic finales
brenda sherry
upper grand district school board
jeff meador
coo
pórtico
kevin hulme
senior research associate
rich marmura
senior gamification consultant
caitlin robie
senior solutions change management consultant
tier1 performance solutions
dennis glenn llc
game narrative
game mechanics
amber muenzenberger
director of learning
triseum
college credit
texas a&m
andy cargile
senior director of user experience
holodeck
national archives and records administration
lead technologist
foreign language skills
technology & innovation unit
tiffany taylor attaway
foreign service institute’s school of language stu
u.s. dept of state
healthcare training
board games
michelle goodridge
liaison librarian
wilfrid laurier university
micheal peters
director of interactive experiences
crosswater digital media
obstacles
content development
tobi saulnier
client-centered
jesse hartloff
computer science and engineering
suny – university at buffalo
academic game studio
pilots
prototypes
ecosystems
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prof
dr. tim dasey
informatics and decision support group
smart technologies
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