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Groundworks presentation on ltv
PRESENTATION OVERVIEW
Relevant background

Why Lifetime Value
Importance beyond social media
Virality
Retention
Monetization
The Cost Side
LTV varies among customers
Uncertainty of LTV
Groundworks presentation on ltv
THREE EXITS IN THREE YEARS
Co-founded Merscom CCO, led all marketing/sales/distribution
• Grew to top-5 casual game company
• Initiated and negotiated sale to Playdom, which was then rolled into $570 million Disney acquisition
GM of Playdom’s International Publishing team
• Responsible for Europe, Latin America, Russia and India
• Grew it from scratch to 25 percent of Playdom’s revenue
CEO of FiveOneNine Games

• Joint venture of EW Scripps and Capitol Broadcasting
• Launched Facebook and mobile games
Chief Growth Officer at Spooky Cool
• Helped lead sale of company to Zynga
• Lead UA, analytics, monetization and community
Senior Director, Zynga
• Social casino team
• Product, analytics, user acquisition
Groundworks presentation on ltv
BASED ON THREE PERFORMANCE METRICS

Monetization
Virality
Retention
INTERDEPENCE
RELATIONSHIP BETWEEN LTV AND CPA

LTV > CPA

• Success
LTV < CPA
• Failure
THINK OF LTV STARTING DAY 1

Green-light

Design and
develop
focused on
LTV

Beta and
other testing
to optimize
LTV

Post launch
to focus on
improving
LTV
Groundworks presentation on ltv
ONLINE OFFERINGS
Netflix
Ebates
Farmville
B2B

Square

Rackspace
Bronto
SAAS
Salesforce
HootSuite
Basecamp
RETAIL
Restaurants

Department
stores

Car dealers
Groundworks presentation on ltv
DEFINITION OF VIRALITY
K-score
K=i*conv% (conversion percentage), where “i” is the number of invites sent
out by each new customer and “conv%” is the percentage of invites that
convert into costumers
AN ADVANCED LOOK
IMPORTANCE OF VIRALITY

Lowers cost
of customer
acquisition

Exponential
growth
IMPROVING VIRALITY
K=i*conv%
Increasing I
• Generate virality quickly
• Cater to Connectors

Increasing conv%
• Quality of communication
• Provide value for virality
Groundworks presentation on ltv
DEFINITION OF RETENTION
Customer
lifetime

N-day retention
Churn rate
IMPORTANCE OF RETENTION

If they do not come
back, monetization
improvements are
virtually useless
IMPROVING RETENTION
Product quality
Get in their heads
Make it social
Make it global
Use email and
advertising for
re-engagement
Groundworks presentation on ltv
DEFINITION OF MONETIZATION
ARPU (Average
revenue per
user)

ARPDAU
(Average
revenuer per
daily active user)

Average
transaction

Percentage of
customers who
monetize

Average number
of monetization
events per
customer
IMPORTANCE OF MONETIZATION
IMPROVING MONETIZATION
Product
quality

Promotions
and sales

Value

Shopping
experience

More
selection

Balancing
Groundworks presentation on ltv
COST DRIVERS
Running Costs
•Hosting
•Support
Payment Processing
•Platform fees
•Payment processors
Software Royalties
•Engine, such as Epic’s UDK
•Analytics
IP Licensing
•Properties
•Talent
Groundworks presentation on ltv
COHORTS

Time of year
Stage of product lifecycle

Holidays
SEGMENTS
Age

Sex

Income

Interests
SOURCES

Incentived
ads
Virality

Targeted
search ads

Television

Press

Cross
promotion
Groundworks presentation on ltv
UNCERTAINTY PRINCIPLE
Quantum Mechanics
• The universe is random
• Perfect predictions are impossible if the universe is random

Not a function that creates a value

You are predicting a future event

Create a range, not a number
• Albert Pujols is likely to hit 30-40 home runs is more accurate than Pujols is likey to hit 36
home runs

Models are simplifications of the world
RISK VS UNCERTAINTY
Risk

Something you can put a price
on

Uncertainty

Risk that is hard to measure

Do not
confuse
uncertainty
for risk

Correlation of past data does
not create certainty
THE MAJOR DIFFERENCE BETWEEN A THING THAT MIGHT GO WRONG AND A THING THAT
CANNOT POSSIBLY GO WRONG IS THAT WHEN A THING THAT CANNOT POSSIBLY GO WRONG
GOES WRONG IT USUALLY TURNS OUT TO BE IMPOSSIBLE TO GET AT OR REPAIR,” WROTE
DOUGLAS ADAMS IN THE HITCHHIKER’S GUIDE TO THE GALAXY SERIES.

Wrong assumptions can have profound effects
• Independence of variables
• Mortgage industry

Chaos Theory
• Not a synonym for the game industry
• A small change in initial conditions can produce a large
and unexpected divergence in outcomes
• Major risk when modeling against past performance
DO NOT DISCOUNT QUALITATIVE INFORMATION
More data is better than less
This includes non-quantitive measures
Billy Beane has dramatically increased scouting
The Smell Test
AVOID OVERFITTING

Mistaking noise for signal

Fitting a statistical model to
match past observations

Test how much of the
variability of the data is
accounted for by your model
SOLUTIONS
Create LTV range
•Think probabilistically
•Distribution shows honest uncertainty
A/B Test
•Can validate assumptions

Surveillance
•Regularly (weekly or monthly) compare data with predictions
•“When the facts change, I change my mind”, John Maynard Keynes
Avoid Overfitting

Include qualitative data
Groundworks presentation on ltv

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Groundworks presentation on ltv