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An internet of old things as an augmented memory system

Published: 01 February 2013 Publication History

Abstract

The interdisciplinary Tales of Things and electronic Memory (TOTeM) project investigates new contexts for augmenting things with stories in the emerging culture of the Internet of Things (IoT). Tales of Things is a tagging system which, based on two-dimensional barcodes (also called Quick Response or QR codes) and Radio Frequency Identification (RFID) technology, enables the capturing and sharing of object stories and the physical linking to objects via read and writable tags. Within the context of our study, it has functioned as a technology probe which we employed with the aim to stimulate discussion and identify desire lines that point to novel design opportunities for the engagement with personal and social memories linked to everyday objects. In this paper, we discuss results from fieldwork with different community groups in the course of which seemingly any object could form the basis of a meaningful story and act as entry point into rich inherent `networks of meaning'. Such networks of meaning are often solely accessible for the owner of an object and are at risk of getting lost as time goes by. We discuss the different discourses that are inherent in these object stories and provide avenues for making these memories and meaning networks accessible and shareable. This paper critically reflects on Tales of Things as an example of an augmented memory system and discusses possible wider implications for the design of related systems.

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Published In

cover image Personal and Ubiquitous Computing
Personal and Ubiquitous Computing  Volume 17, Issue 2
February 2013
190 pages

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Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 01 February 2013

Author Tags

  1. Augmented memory system
  2. Internet of things
  3. Narrative
  4. QR codes
  5. RFID tags
  6. Semantic web

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  • (2023)“More than a cliché”: Experiencing Hybrid Gifting in the WildACM Transactions on Computer-Human Interaction10.1145/357701530:4(1-31)Online publication date: 12-Sep-2023
  • (2020)Tensions Within the Ministry of ProvenanceSimulation and Gaming10.1177/104687811881886750:3(329-358)Online publication date: 18-Jun-2020
  • (2020)Product Biography Information System: A Lifecycle Approach to Digital Twins2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC)10.1109/SMC42975.2020.9283061(899-904)Online publication date: 11-Oct-2020
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