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Precomputed acceleration noise for improved rigid-body sound

Published: 01 July 2012 Publication History

Abstract

We introduce an efficient method for synthesizing acceleration noise -- sound produced when an object experiences abrupt rigid-body acceleration due to collisions or other contact events. We approach this in two main steps. First, we estimate continuous contact force profiles from rigid-body impulses using a simple model based on Hertz contact theory. Next, we compute solutions to the acoustic wave equation due to short acceleration pulses in each rigid-body degree of freedom. We introduce an efficient representation for these solutions -- Precomputed Acceleration Noise -- which allows us to accurately estimate sound due to arbitrary rigid-body accelerations. We find that the addition of acceleration noise significantly complements the standard modal sound algorithm, especially for small objects.

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References

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cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 31, Issue 4
July 2012
935 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/2185520
Issue’s Table of Contents
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Publication History

Published: 01 July 2012
Published in TOG Volume 31, Issue 4

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Author Tags

  1. acceleration noise
  2. contact sounds
  3. modal analysis
  4. sound synthesis

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