Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/237170.237277acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
Article
Free access

Display of clouds taking into account multiple anisotropic scattering and sky light

Published: 01 August 1996 Publication History
First page of PDF

References

[1]
E Blasi, B.L. Saec, C. Schlics, "A Rendering Algorithm for Discrete Volume Density Objects, "Proc. of EUROGRAPH- ICS'93, Vo1.12, No.3 (1993) pp.201-210.
[2]
J.F. Blinn, "Light Reflection Functions for Simulation of Clouds and Dusty Surfaces, " Computer Graphics, Vol. 16, No. 3 (1982) pp. 21-29.
[3]
J.F. Blinn, "A Generalization of Algebraic Surface Drawing," ACM Tog, Vol.2, No.3 (1980) pp.235-256.
[4]
C.F. Bohren, "Multiple scattering of light and some of its observable consequences, " Am. J. Phys. Vol.55, No.6 (1987) pp.524-533.
[5]
M.F. Cohen, D.E Greenberg, "The Hemicube, A Radiosity Solution for Computer Environment,", Computer Graphics, Vol. 19, No.3 (1985) pp.31-40.
[6]
W.M. Cornette, J.G. Shanks, "Physical reasonable analytic expression for the single-scattering phase function," Applied Optics, Vol.31, No.16 (1992) pp.3152-3160.
[7]
G.Y. Gardener, "Visual Simulation of Clouds," Computer Graphics, Vo1.19, No.3 (1985) pp.297-303.
[8]
E Hanrahan, W. Krueger, "Reflection from Layered Surfaces due to Subsurface Scattering," Proc. of SIGGRAPH' 93 (1994) pp.165-174.
[9]
M. Inakage,"Volume Tracing of Atmospheric Environments," The Visual Computer, 7 ( 1991 ) pp. 104-113.
[10]
J.T. Kajiya, B.V. Herzen, "Ray tracing Volume Densities," Computer Graphics, Vo1.18, No.3 (1984) pp.165-174.
[11]
K. Kaneda, G. Yuan, E. Nakamae, T. Nishita, "Photorealistic Visual Simulation of Water Surfaces Taking into account Radiative Transfer," Proc. of CG & CAD' 91, (China) (1991) pp.25-30.
[12]
K. Kaneda, T. Okamoto, E. Nakamae, T. Nishita, "Photorealistic Image Synsesis for Outdoor scenery Under Various Atmospheric Conditions," The Visual Computel, Vol.7 (1991) pp.247-258.
[13]
W.E. Lorensen, H.E. Cline, "Marching Cubes: a High Resolution 3D Surface Construction Algorithm," Computer Graphics, Vol.21, No.4 (1987) pp.163-169.
[14]
R.V. Klassen, "Modeling the Effect of the Atmosphere on Light, "ACM Transaction on Graphics, Vol. 6, No. 3 (1987) pp. 215-237.
[15]
N. Max, "Light Diffusion through Clouds and Haze," Graphics and Image Processing, Vol.33, No.3 (1986) pp.280-292.
[16]
N. Max, "Efficient Light Propagation for Multiple Anisotropic Volume Scattering," Proc. of the Fifth Eurographics Work- Shop on Rendering (1994) pp. 87-104.
[17]
T. Nishita and E. Nakamae, continuous tone Representation of Three-Dimensional Objects Illuminated by Sky Light," Computer Graphics, Vol. 20, No. 4 (1986) pp. 125-132.
[18]
T. Nishita, Y. Miyawaki, E. Nakamae, "A Shading Model for Atmospheric Scattering Considering Distribution of Light Sources," Computer Graphics, Vol. 21, No. 4 (1987) pp. 303- 310.
[19]
T. Nishita, T.W. Sederberg, M. Kakimoto, "Ray Tracing Rational Trimmed Surface Patches," Computer Graphics, Vol.24, No.4 (1990) pp.337-345.
[20]
T. Nishita, T. Shirai, K. Tadamura, E. Nakamae, "Display of The Earth Taking into Account Atmospheric Scattering, " Proc. of SIGGRAPH'93 (1993) pp.175-182.
[21]
T. Nishita, E. Nakamae, "A Method for Displaying Metaballs by using B6zier Clipping," Proc. of EUROGRAPHICS'94, Vo1.13, No.3 (1994) c271-280.
[22]
T. Nishita, E. Nakamae, "Method of Displaying Optical Effects within Water using Accumulation Buffer," Proc. of SIG- GRAPH'94 (1994) pp.373-379.
[23]
H.E. Rushmeier, K.E. Torrance, "The Zonal Method for Calculating Light Intensities in The Presence of a Participating Medium," Computer Graphics, Vol.21, No.4 (1987) pp.293- 302.
[24]
G. Sakas, M. Gerth, "Sampling and Anti-Aliasing of Discrete 3-D Volume Density Textures," Proc. of EUROGRAPH- ICS'91 (1991) pp.87-102.
[25]
S. Sekine, "Corrected Color Temperature of Daylight(2) : Characteristics on Clear Sky and Overcast Sky," J. Illumination Engineering Inst. Japan, Vol.79, No.ll (1995) pp.621- 627.
[26]
J. Stare, E. Fiume, "Depicting Fire and Other Gaseous Phenomena Using Diffusion Processes," Proc. of SIGGRAPH'95 (1995) pp.129-136.

Cited By

View all
  • (2024)Cyclogenesis: Simulating Hurricanes and TornadoesACM Transactions on Graphics10.1145/365814943:4(1-16)Online publication date: 19-Jul-2024
  • (2024)Physically Based Real‐Time Rendering of Atmospheres using Mie TheoryComputer Graphics Forum10.1111/cgf.1501043:2Online publication date: 30-Apr-2024
  • (2023)Polarimetry for Bionic Geolocation and Navigation Applications: A ReviewRemote Sensing10.3390/rs1514351815:14(3518)Online publication date: 12-Jul-2023
  • Show More Cited By

Index Terms

  1. Display of clouds taking into account multiple anisotropic scattering and sky light

      Recommendations

      Comments

      Information & Contributors

      Information

      Published In

      cover image ACM Conferences
      SIGGRAPH '96: Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
      August 1996
      528 pages
      ISBN:0897917464
      DOI:10.1145/237170
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Sponsors

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 01 August 1996

      Permissions

      Request permissions for this article.

      Check for updates

      Author Tags

      1. clouds
      2. multiple scattering
      3. optical length
      4. participating media
      5. photo-realism
      6. radiative transfer
      7. sky light

      Qualifiers

      • Article

      Conference

      SIGGRAPH96
      Sponsor:

      Acceptance Rates

      SIGGRAPH '96 Paper Acceptance Rate 52 of 247 submissions, 21%;
      Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

      Contributors

      Other Metrics

      Bibliometrics & Citations

      Bibliometrics

      Article Metrics

      • Downloads (Last 12 months)147
      • Downloads (Last 6 weeks)16
      Reflects downloads up to 06 Oct 2024

      Other Metrics

      Citations

      Cited By

      View all
      • (2024)Cyclogenesis: Simulating Hurricanes and TornadoesACM Transactions on Graphics10.1145/365814943:4(1-16)Online publication date: 19-Jul-2024
      • (2024)Physically Based Real‐Time Rendering of Atmospheres using Mie TheoryComputer Graphics Forum10.1111/cgf.1501043:2Online publication date: 30-Apr-2024
      • (2023)Polarimetry for Bionic Geolocation and Navigation Applications: A ReviewRemote Sensing10.3390/rs1514351815:14(3518)Online publication date: 12-Jul-2023
      • (2023)Efficient Simulation of Light Transport in Scenes with Participating Media Using Photon MapsSeminal Graphics Papers: Pushing the Boundaries, Volume 210.1145/3596711.3596745(301-310)Online publication date: 1-Aug-2023
      • (2023)Seminal Graphics Papers: Pushing the Boundaries, Volume 2undefinedOnline publication date: 1-Aug-2023
      • (2022)Atmospheric cloud modeling methods in computer graphics: A review, trends, taxonomy, and future directionsJournal of King Saud University - Computer and Information Sciences10.1016/j.jksuci.2020.11.03034:6(3468-3488)Online publication date: Jun-2022
      • (2021)A fitted radiance and attenuation model for realistic atmospheresACM Transactions on Graphics10.1145/3476576.347670940:4(1-14)Online publication date: Aug-2021
      • (2021)A fitted radiance and attenuation model for realistic atmospheresACM Transactions on Graphics10.1145/3450626.345975840:4(1-14)Online publication date: 19-Jul-2021
      • (2021)Interactive Visualization of Atmospheric Effects for Celestial BodiesIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2020.303033327:2(785-795)Online publication date: Feb-2021
      • (2020)A Scalable and Production Ready Sky and Atmosphere Rendering TechniqueComputer Graphics Forum10.1111/cgf.1405039:4(13-22)Online publication date: 20-Jul-2020
      • Show More Cited By

      View Options

      View options

      PDF

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader

      Get Access

      Login options

      Media

      Figures

      Other

      Tables

      Share

      Share

      Share this Publication link

      Share on social media