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View all- Ripamonti LGratani SMaggiorini DGadia DBujari A(2017)Believable group behaviours for NPCs in FPS games2017 IEEE Symposium on Computers and Communications (ISCC)10.1109/ISCC.2017.8024497(12-17)Online publication date: Jul-2017
Game jams are social events involving the integration of various game making disciplines (e.g. programming, art, design) to make games under constraints, such as a short fixed time. Game jams are emerging in areas such as research, education, and ...
Game jams have gained an increasingly important role in game development communities, and have attracted attention in academia as well. However, research on how game jam formats shapes and drives creativity and design processes is scarce, and needs ...
This paper introduces idea generation games designed for the use of game designers. Three games designed especially for generating new game ideas were developed in the GameSpace project that studies methods for design and evaluation of casual mobile ...
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