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Rethinking children's co-creation processes beyond the design of TUIs

Published: 19 June 2018 Publication History

Abstract

The design of Tangible User Interfaces (TUIs) has often involved children. Nowadays, the term co-creation is gaining momentum and extending the already established role of children as co-designers. In this sense children become creators of new personalized experiences not only during the design process but also when using the final interactive products. Such dynamic opens new possibilities reshaping the role and the development of tangibles by providing users "building blocks" for creative experimentations. This workshop aims at bringing together researchers and practitioners from relevant disciplines and expertise to reflect on the co-creation approach, and on the possibilities that it opens for the development of innovative tools that place the users in the center of the creative process. Contributions to this workshop may address diverse aspects related to co-creation from different perspectives. The ultimate aim of the workshop is to discuss the research challenges and the pedagogical issues that need to be addressed when designing TUIs for co-creation.

References

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Cited By

View all
  • (2022)Perspectives on Innovative Designs and LearningDesign, Learning, and Innovation10.1007/978-3-031-06675-7_14(183-194)Online publication date: 24-May-2022
  • (2021)Tangible Interaction for Children’s Creative Learning: A ReviewProceedings of the 13th Conference on Creativity and Cognition10.1145/3450741.3465262(1-14)Online publication date: 22-Jun-2021
  • (2021)What are the social and personal drivers to engage in co-creation? A study of UK 7–13-year-oldsYoung Consumers10.1108/YC-09-2020-1215ahead-of-print:ahead-of-printOnline publication date: 10-Feb-2021

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cover image ACM Conferences
IDC '18: Proceedings of the 17th ACM Conference on Interaction Design and Children
June 2018
789 pages
ISBN:9781450351522
DOI:10.1145/3202185
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 19 June 2018

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Author Tags

  1. TUIs
  2. children
  3. co-creation
  4. design
  5. playful learning
  6. tangible user interfaces

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  • Tutorial

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IDC '18
Sponsor:
IDC '18: Interaction Design and Children
June 19 - 22, 2018
Trondheim, Norway

Acceptance Rates

IDC '18 Paper Acceptance Rate 28 of 96 submissions, 29%;
Overall Acceptance Rate 172 of 578 submissions, 30%

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Cited By

View all
  • (2022)Perspectives on Innovative Designs and LearningDesign, Learning, and Innovation10.1007/978-3-031-06675-7_14(183-194)Online publication date: 24-May-2022
  • (2021)Tangible Interaction for Children’s Creative Learning: A ReviewProceedings of the 13th Conference on Creativity and Cognition10.1145/3450741.3465262(1-14)Online publication date: 22-Jun-2021
  • (2021)What are the social and personal drivers to engage in co-creation? A study of UK 7–13-year-oldsYoung Consumers10.1108/YC-09-2020-1215ahead-of-print:ahead-of-printOnline publication date: 10-Feb-2021

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