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Hackers, Computers, and Cooperation: A Critical History of Logo and Constructionist Learning

Published: 01 November 2018 Publication History

Abstract

This paper examines the history of the learning theory "constructionism" and its most well-known implementation, Logo, to examine beliefs involving both "C's" in CSCW: computers and cooperation. Tracing the tumultuous history of one of the first examples of computer-supported cooperative learning (CSCL) allows us to question some present-day assumptions regarding the universal appeal of learning to program computers that undergirds popular CSCL initiatives today, including the Scratch programming environment and the "FabLab" makerspace movement. Furthermore, teasing out the individualistic and anti-authority threads in this project and its links to present day narratives of technology development exposes the deeply atomized and even oppositional notions of collaboration in these projects and others under the auspices of CSCW today that draw on early notions of 'hacker culture.' These notions tend to favor a limited view of work, learning, and practice-an invisible constraint that continues to inform how we build and evaluate CSCW technologies.

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cover image Proceedings of the ACM on Human-Computer Interaction
Proceedings of the ACM on Human-Computer Interaction  Volume 2, Issue CSCW
November 2018
4104 pages
EISSN:2573-0142
DOI:10.1145/3290265
Issue’s Table of Contents
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Published: 01 November 2018
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Author Tags

  1. ai
  2. constructionism
  3. education
  4. fablabs
  5. hackers
  6. ideology
  7. learning
  8. logo
  9. maker movement
  10. media lab
  11. mindstorms
  12. mit
  13. olpc
  14. piaget
  15. robotics
  16. scaffolding
  17. school
  18. scratch
  19. seymour papert
  20. teachers

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