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Skweezee for Processing: A Software Library to Make Squeeze Interactions

Published: 17 March 2019 Publication History

Abstract

Squeeze interaction, defined as squeezing a soft object that affects computed feedback, is a promising interaction technique due to its expressive character. Skweezee for Processing is a Processing library that allows makers to implement squeeze interactions in a lightweight manner. The library offers a set of features based on data extraction algorithms and aims to preserve the dynamics of squeezes in the mapping from user action to system output. Distributing Skweezee for Processing as an open source library, we invite the community to further investigate the potential of squeeze interactions and to contribute to the extension and improvement of the library. We emphasize the potential for rich squeeze interaction by demonstrating a game that implements squeeze interaction as core mechanic. Additionally, we demonstrate the ease of implementing squeeze interactions in a variety of settings using the Skweezee for Processing library.

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Cited By

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  • (2023)Adaptive Soft Switches: Co-Designing Fabric Adaptive Switches with Occupational Therapists for Children and Adolescents with Acquired Brain InjuryProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572734(1-14)Online publication date: 26-Feb-2023
  • (2023)Development of a Deformable and Flexible Robot for Pain Communication: Field Study of ALH-E in the Hospital*2023 32nd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN)10.1109/RO-MAN57019.2023.10309657(2322-2327)Online publication date: 28-Aug-2023
  • (2020)Tangible Interaction with Light: A ReviewMultimodal Technologies and Interaction10.3390/mti40400724:4(72)Online publication date: 5-Oct-2020
  • Show More Cited By

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  1. Skweezee for Processing: A Software Library to Make Squeeze Interactions

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    Published In

    cover image ACM Conferences
    TEI '19: Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction
    March 2019
    785 pages
    ISBN:9781450361965
    DOI:10.1145/3294109
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 17 March 2019

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    Author Tags

    1. Skweezee
    2. making
    3. open source library
    4. squeeze interaction
    5. tangible interaction
    6. toolkit

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    TEI '19 Paper Acceptance Rate 36 of 110 submissions, 33%;
    Overall Acceptance Rate 393 of 1,367 submissions, 29%

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    Cited By

    View all
    • (2023)Adaptive Soft Switches: Co-Designing Fabric Adaptive Switches with Occupational Therapists for Children and Adolescents with Acquired Brain InjuryProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572734(1-14)Online publication date: 26-Feb-2023
    • (2023)Development of a Deformable and Flexible Robot for Pain Communication: Field Study of ALH-E in the Hospital*2023 32nd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN)10.1109/RO-MAN57019.2023.10309657(2322-2327)Online publication date: 28-Aug-2023
    • (2020)Tangible Interaction with Light: A ReviewMultimodal Technologies and Interaction10.3390/mti40400724:4(72)Online publication date: 5-Oct-2020
    • (2020)Squeeze Interaction in Physical & Occupational TherapyCompanion Publication of the 2020 ACM Designing Interactive Systems Conference10.1145/3393914.3395836(549-555)Online publication date: 6-Jul-2020
    • (2020)PneuModule: Using Inflatable Pin Arrays for Reconfigurable Physical Controls on Pressure-Sensitive Touch SurfacesProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376838(1-14)Online publication date: 21-Apr-2020
    • (2019)Sailing Skweezee: An Exploration of Squeeze Interaction in VRExtended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts10.1145/3341215.3356983(131-138)Online publication date: 17-Oct-2019

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