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Exploring Eyes-free Bezel-initiated Swipe on Round Smartwatches

Published: 23 April 2020 Publication History
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  • Abstract

    Bezel-based gestures expand the interaction space of touch-screen devices (e.g., smartphones and smartwatches). Existing works have mainly focused on bezel-initiated swipe (BIS) on square screens. To investigate the usability of BIS on round smartwatches, we design six different circular bezel layouts, by dividing the bezel into 6, 8, 12, 16, 24, and 32 segments. We evaluate the user performance of BIS on these layouts in an eyes-free situation. The results show that the performance of BIS is highly orientation dependent, and varies significantly among users. Using the Support-Vector-Machine (SVM) model significantly increases the accuracy on 6-, 8-, 12-, and 16-segment layouts. We then compare the performance of personal and general SVM models, and find that personal models significantly improve the accuracy for 8-, 12-, 16-, and 24-segment layouts. Lastly, we discuss the potential smartwatch applications enabled by the BIS.

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    References

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      cover image ACM Conferences
      CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
      April 2020
      10688 pages
      ISBN:9781450367080
      DOI:10.1145/3313831
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      Published: 23 April 2020

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      Author Tags

      1. bezel
      2. bezel-initiated gestures
      3. eyes-free
      4. round smartwatches

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      • (2024)GestureMark: Shortcut Input Technique using Smartwatch Touch Gestures for XR GlassesProceedings of the Augmented Humans International Conference 202410.1145/3652920.3652941(63-71)Online publication date: 4-Apr-2024
      • (2024)Exploring Uni-manual Around Ear Off-Device Gestures for EarablesProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36435138:1(1-29)Online publication date: 6-Mar-2024
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