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A Longitudinal Study of Pervasive Display Personalisation

Published: 20 January 2021 Publication History

Abstract

Widespread sensing devices enable a world in which physical spaces become personalised in the presence of mobile users. An important example of such personalisation is the use of pervasive displays to show content that matches the requirements of proximate viewers. Despite prior work on prototype systems that use mobile devices to personalise displays, no significant attempts to trial such systems have been carried out. In this article, we report on our experiences of designing, developing and operating the world’s first comprehensive display personalisation service for mobile users. Through a set of rigorous quantitative measures and 11 potential user/stakeholder interviews, we demonstrate the success of the platform in realising display personalisation, and offer a series of reflections to inform the design of future systems.

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  • (2024)Understanding Instant Social Control of Shared Devices in Public Spaces: A Field TrialProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36785928:3(1-33)Online publication date: 9-Sep-2024
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  1. A Longitudinal Study of Pervasive Display Personalisation

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    Published In

    cover image ACM Transactions on Computer-Human Interaction
    ACM Transactions on Computer-Human Interaction  Volume 28, Issue 1
    February 2021
    322 pages
    ISSN:1073-0516
    EISSN:1557-7325
    DOI:10.1145/3447785
    Issue’s Table of Contents
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 20 January 2021
    Accepted: 01 August 2020
    Revised: 01 July 2020
    Received: 01 May 2019
    Published in TOCHI Volume 28, Issue 1

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    Author Tags

    1. Mobile computing
    2. location-based applications
    3. pervasive displays
    4. smart environments

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    Cited By

    View all
    • (2024)Understanding Instant Social Control of Shared Devices in Public Spaces: A Field TrialProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36785928:3(1-33)Online publication date: 9-Sep-2024
    • (2024)Mnemosyne - Supporting Reminiscence for Individuals with Dementia in Residential Care SettingsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642783(1-17)Online publication date: 11-May-2024
    • (2023)Guiding the design and implementation of interactive public displays in educational settingsJournal of Computers in Education10.1007/s40692-023-00280-011:3(823-854)Online publication date: 7-Jul-2023
    • (2022)Longitudinal user experience studies in the IoT domainProceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems10.1145/3554364.3559135(1-13)Online publication date: 17-Oct-2022
    • (2022)Balancing privacy and serendipity in cyberspaceProceedings of the 23rd Annual International Workshop on Mobile Computing Systems and Applications10.1145/3508396.3512873(81-87)Online publication date: 9-Mar-2022

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