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Defining co-experience

Published: 23 June 2003 Publication History

Abstract

In the context of design for experience this paper presents a review of existing models of user experience. In response to a prevalent view of experience as something individual, this paper suggests how these models should grow to include social use as well. Examples from a multimedia messaging study are discussed to this end and the concept of co-experience is introduced to take into account the social aspects of user experience and the experiences that users create for themselves with designed artefacts.

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Published In

cover image ACM Conferences
DPPI '03: Proceedings of the 2003 international conference on Designing pleasurable products and interfaces
June 2003
166 pages
ISBN:1581136528
DOI:10.1145/782896
  • General Chair:
  • Bruce Hanington,
  • Program Chair:
  • Jodi Forlizzi
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 23 June 2003

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Author Tags

  1. co-experience
  2. interaction design
  3. user experience

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Overall Acceptance Rate 27 of 53 submissions, 51%

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  • (2024)Development of a Viewing-Purchase Model for Live Streaming Commerce: A Social Exchange PerspectiveInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2427901(1-18)Online publication date: 21-Nov-2024
  • (2023)Technological Advancement and Mechanization of the Hotel IndustryApplication and Adoption of Robotic Process Automation for Smart Cities10.4018/978-1-6684-7193-7.ch004(57-76)Online publication date: 26-May-2023
  • (2023)Experience together online and help each other offline: an exploration of social media co-experience and social identification as predictors of mutual aid behaviour during the COVID-19 lockdownCurrent Psychology10.1007/s12144-023-05155-243:11(9969-9979)Online publication date: 29-Aug-2023
  • (2023)Empowering Production Workers to Program Robots: A No-Code, Skill-Based ApproachComputer-Human Interaction Research and Applications10.1007/978-3-031-49425-3_2(21-39)Online publication date: 23-Dec-2023
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  • (2022)The Role of Chatbots in Academic Libraries: An Experience-based PerspectiveJournal of the Australian Library and Information Association10.1080/24750158.2022.210640371:3(215-232)Online publication date: 10-Aug-2022
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  • (2021)I Don’t Know, Is AI Also Used in Airbags?i-com10.1515/icom-2021-000920:1(3-17)Online publication date: 22-Apr-2021
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