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Volume 28, Issue 2April 2021
Reflects downloads up to 11 Feb 2025Bibliometrics
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research-article
Comparison of Common Ground Models for Human--Computer Dialogue: Evidence for Audience Design
Article No.: 9, Pages 1–35https://doi.org/10.1145/3410876

Common ground processes [26] can improve performance in communication tasks [72, 42, 43, 24], and understanding these processes will likely benefit human--computer dialogue interfaces. However, there are multiple proposed theories with different ...

research-article
“It Must Include Rules”: Middle School Students’ Computational Thinking with Computer Models in Science
Article No.: 10, Pages 1–41https://doi.org/10.1145/3415582

When middle school students encounter computer models of science phenomenon in science class, how do they think those computer models work? Computer models operationalize real-world behaviors of selected variables, and can simulate interactions between ...

research-article
The Purpose of Play: How HCI Games Research Fails Neurodivergent Populations
Article No.: 11, Pages 1–40https://doi.org/10.1145/3432245

Play presents a popular pastime for all humans, though not all humans play alike. Subsequently, Human–Computer Interaction Games research is increasingly concerned with the development of games that serve neurodivergent1 players. In a critical review of ...

research-article
Public Access
Towards Dynamic Checklists: Understanding Contexts of Use and Deriving Requirements for Context-Driven Adaptation
Article No.: 12, Pages 1–33https://doi.org/10.1145/3444947

The goal of this in-the-wild study was to understand how different patient, provider, and environment contexts affected the use of a tablet-based checklist in a dynamic medical setting. Fifteen team leaders used the digital checklist in 187 actual trauma ...

research-article
Establishing Context: AAC Device Adoption and Support in a Special-Education Setting
Article No.: 13, Pages 1–30https://doi.org/10.1145/3446205

Current mechanisms for adopting and supporting high-tech augmentative and alternative communication (AAC) within special-education appear limited in their success, despite recognition of the potential benefits they represent for young emerging ...

research-article
Public Access
Embracing Four Tensions in Human-Computer Interaction Research with Marginalized People
Article No.: 14, Pages 1–47https://doi.org/10.1145/3443686

Human-computer interaction has a long history of working with marginalized people. We sought to understand how HCI researchers navigate work that engages with marginalized people and considerations researchers might work through to expand benefits and ...

research-article
Open Access
CogTool+: Modeling Human Performance at Large Scale
Article No.: 15, Pages 1–38https://doi.org/10.1145/3447534

Cognitive modeling tools have been widely used by researchers and practitioners to help design, evaluate, and study computer user interfaces (UIs). Despite their usefulness, large-scale modeling tasks can still be very challenging due to the amount of ...

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