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Multi-finger gestural interaction with 3d volumetric displays

Published: 24 October 2004 Publication History

Abstract

Volumetric displays provide interesting opportunities and challenges for 3D interaction and visualization, particularly when used in a highly interactive manner. We explore this area through the design and implementation of techniques for interactive direct manipulation of objects with a 3D volumetric display. Motion tracking of the user's fingers provides for direct gestural interaction with the virtual objects, through manipulations on and around the display's hemispheric enclosure. Our techniques leverage the unique features of volumetric displays, including a 360° viewing volume that enables manipulation from any viewpoint around the display, as well as natural and accurate perception of true depth information in the displayed 3D scene. We demonstrate our techniques within a prototype 3D geometric model building application.

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cover image ACM Conferences
UIST '04: Proceedings of the 17th annual ACM symposium on User interface software and technology
October 2004
312 pages
ISBN:1581139578
DOI:10.1145/1029632
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 24 October 2004

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Author Tags

  1. 3d interaction
  2. multi-finger and two-handed gestural input
  3. volumetric display

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UIST04

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Overall Acceptance Rate 561 of 2,567 submissions, 22%

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  • (2023)SurfAirs: Surface + Mid-air Input for Large Vertical DisplaysProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580877(1-15)Online publication date: 19-Apr-2023
  • (2022)Freehand Gestural Selection with Haptic Feedback in Wearable Optical See-Through Augmented RealityInformation10.3390/info1312056613:12(566)Online publication date: 2-Dec-2022
  • (2022)Improving 3D-Editing Workflows via Acoustic LevitationAdjunct Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology10.1145/3526114.3561353(1-4)Online publication date: 29-Oct-2022
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  • (2020)Extending Fitts’ law in three-dimensional virtual environments with current low-cost virtual reality technologyInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2020.102413139(102413)Online publication date: Jul-2020
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