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Error-resilient transmission of 3D models

Published: 01 April 2005 Publication History

Abstract

In this article, we propose an error-resilient transmission method for progressively compressed 3D models. The proposed method is scalable with respect to both channel bandwidth and channel packet-loss rate. We jointly design source and channel coders using a statistical measure that (i) calculates the number of both source and channel coding bits, and (ii) distributes the channel coding bits among the transmitted refinement levels in order to maximize the expected decoded model quality. In order to keep the total number of bits before and after applying error protection the same, we transmit fewer triangles in the latter case to accommodate the channel coding bits. When the proposed method is used to transmit a typical model over a channel with a 10% packet-loss rate, the distortion (measured using the Hausdorff distance between the original and the decoded models) is reduced by 50% compared to the case when no error protection is applied.

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Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 24, Issue 2
April 2005
193 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/1061347
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 01 April 2005
Published in TOG Volume 24, Issue 2

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Author Tags

  1. 3D graphics compression
  2. error resilience
  3. joint source and channel coding
  4. media streaming
  5. priority encoding transmission
  6. progressive transmission
  7. unequal error protection
  8. virtual reality over IP

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  • (2017)Minimizing transmission cost for multiple service function chains in SDN/NFV networks2017 IEEE 28th Annual International Symposium on Personal, Indoor, and Mobile Radio Communications (PIMRC)10.1109/PIMRC.2017.8292517(1-6)Online publication date: Oct-2017
  • (2017)A progressive transmission scheme for 3D models in VR/AR based on UEP-LT code2017 IEEE 28th Annual International Symposium on Personal, Indoor, and Mobile Radio Communications (PIMRC)10.1109/PIMRC.2017.8292263(1-6)Online publication date: 8-Oct-2017
  • (2017)Protection of 3D models using cross recoveryMultimedia Tools and Applications10.1007/s11042-015-3032-476:1(243-264)Online publication date: 1-Jan-2017
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  • (2012)Watermarking of 3D Color images in Eigen LSB approachi-manager's Journal on Future Engineering and Technology10.26634/jfet.7.2.17617:2(34-43)Online publication date: 15-Jan-2012
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