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Composition of situational interactive spaces by end users: a case for cultural heritage

Published: 14 October 2012 Publication History
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  • Abstract

    An emerging need to make software systems flexible to increase their ability to support a large variety of tasks is highlighted in recent works published in the literature. The idea is to replace fixed, pre-packaged applications with elastic composition environments that, thanks to a separation among data, functions and presentations, make interactive environments "emerge" at run-time based on composition actions performed by end users. In this paper we address this need and propose a reference architecture, based on mashup technologies, that allows the end users, not necessarily experts of technologies, to extract contents from heterogeneous sources and compose Personal Information Spaces (PISs) that satisfy their situational information needs and that can be pervasively executed on different devices. The flexibility that this architecture can offer is beneficial in several application domains and it is here demonstrated for a specific context in Cultural Heritage (CH). A prototype supporting the creation and use of PISs has been developed. The results of a formative evaluation session, in which we observed real users (e.g., guides of an archeological park) using the prototype, are also reported. They provide indications of some drawbacks that have to be overcome in order to make composition technologies an actual tool for end users.

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    cover image ACM Other conferences
    NordiCHI '12: Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
    October 2012
    834 pages
    ISBN:9781450314824
    DOI:10.1145/2399016
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 14 October 2012

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    Author Tags

    1. end-user development
    2. mashup composition
    3. personal information spaces

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    NordiCHI '12 Paper Acceptance Rate 84 of 341 submissions, 25%;
    Overall Acceptance Rate 379 of 1,572 submissions, 24%

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    • (2019)Exploring design trade-offs for achieving social inclusion in multi-tiered design problemsBehaviour & Information Technology10.1080/0144929X.2019.163415339:1(27-46)Online publication date: 30-Jun-2019
    • (2019)Empowering cultural heritage professionals with tools for authoring and deploying personalised visitor experiencesUser Modeling and User-Adapted Interaction10.1007/s11257-019-09224-929:1(67-120)Online publication date: 1-Mar-2019
    • (2019)Characterizing End-User Development Solutions: A Systematic Literature ReviewHuman-Computer Interaction. Perspectives on Design10.1007/978-3-030-22646-6_14(194-209)Online publication date: 27-Jun-2019
    • (2018)Web Mash-UpsEncyclopedia of Social Network Analysis and Mining10.1007/978-1-4939-7131-2_130(3343-3355)Online publication date: 12-Jun-2018
    • (2017)Empowering End Users to Customize their Smart EnvironmentsACM Transactions on Computer-Human Interaction10.1145/305785924:2(1-52)Online publication date: 27-Apr-2017
    • (2017)Web Mash-UpsEncyclopedia of Social Network Analysis and Mining10.1007/978-1-4614-7163-9_130-1(1-13)Online publication date: 31-Jul-2017
    • (2016)Designing an End-User Augmented Reality Editor for Cultural PractitionersUbiquitous Computing and Ambient Intelligence10.1007/978-3-319-48746-5_37(365-371)Online publication date: 2-Nov-2016
    • (2016)EFESTO: A Platform for the End-User Development of Interactive Workspaces for Data ExplorationRapid Mashup Development Tools10.1007/978-3-319-28727-0_5(63-81)Online publication date: 9-Jan-2016
    • (2015)Towards a web-based archaeological excavation platform for smartphones: review and potentialsSpringerPlus10.1186/s40064-015-1115-34:1Online publication date: 2-Jul-2015
    • (2015)A UI-Centric Approach for the End-User Development of Multidevice MashupsACM Transactions on the Web10.1145/27356329:3(1-40)Online publication date: 16-Jun-2015
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