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B2B-Swipe: Swipe Gesture for Rectangular Smartwatches from a Bezel to a Bezel

Published: 07 May 2016 Publication History

Abstract

We present B2B-Swipe, a single-finger swipe gesture for a rectangular smartwatch that starts at a bezel and ends at a bezel to enrich input vocabulary. There are 16 possible B2B-Swipes because a rectangular smartwatch has four bezels. Moreover, B2B-Swipe can be implemented with a single-touch screen with no additional hardware. Our study shows that B2B-Swipe can co-exist with Bezel Swipe and Flick, with an error rate of 3.7% under the sighted condition and 8.0% under the eyes-free condition. Furthermore, B2B-Swipe is potentially accurate (i.e., the error rates were 0% and 0.6% under the sighted and eyes-free conditions) if the system uses only B2B-Swipes for touch gestures.

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References

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Cited By

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  • (2024)GestureMark: Shortcut Input Technique using Smartwatch Touch Gestures for XR GlassesProceedings of the Augmented Humans International Conference 202410.1145/3652920.3652941(63-71)Online publication date: 4-Apr-2024
  • (2023)Analysis of User Experience of Hand Gestures for Interaction with Wearable DevicesInternational Journal of Human–Computer Interaction10.1080/10447318.2023.221221740:16(4252-4264)Online publication date: 22-May-2023
  • (2023)Effects of Moving Speed and Phone Location on Eyes-Free Gesture Input with Mobile DevicesHuman-Computer Interaction – INTERACT 202310.1007/978-3-031-42280-5_30(469-478)Online publication date: 25-Aug-2023
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  1. B2B-Swipe: Swipe Gesture for Rectangular Smartwatches from a Bezel to a Bezel

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      cover image ACM Conferences
      CHI '16: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
      May 2016
      6108 pages
      ISBN:9781450333627
      DOI:10.1145/2858036
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      Published: 07 May 2016

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      Author Tags

      1. bezel swipe
      2. crossing
      3. double-crossing
      4. eyes-free input
      5. touch gesture
      6. touch screen
      7. ultra-small devices
      8. wearable

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      May 7 - 12, 2016
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      Cited By

      View all
      • (2024)GestureMark: Shortcut Input Technique using Smartwatch Touch Gestures for XR GlassesProceedings of the Augmented Humans International Conference 202410.1145/3652920.3652941(63-71)Online publication date: 4-Apr-2024
      • (2023)Analysis of User Experience of Hand Gestures for Interaction with Wearable DevicesInternational Journal of Human–Computer Interaction10.1080/10447318.2023.221221740:16(4252-4264)Online publication date: 22-May-2023
      • (2023)Effects of Moving Speed and Phone Location on Eyes-Free Gesture Input with Mobile DevicesHuman-Computer Interaction – INTERACT 202310.1007/978-3-031-42280-5_30(469-478)Online publication date: 25-Aug-2023
      • (2022)Understanding and Adapting Bezel-to-Bezel Interactions for Circular Smartwatches in Mobile and Encumbered ScenariosProceedings of the ACM on Human-Computer Interaction10.1145/35467366:MHCI(1-28)Online publication date: 20-Sep-2022
      • (2022)EdgeSelect: Smartwatch Data Interaction with Minimal Screen OcclusionProceedings of the 2022 International Conference on Multimodal Interaction10.1145/3536221.3556586(288-298)Online publication date: 7-Nov-2022
      • (2022)GearWheels: A Software Tool to Support User Experiments on Gesture Input with Wearable DevicesInternational Journal of Human–Computer Interaction10.1080/10447318.2022.209890739:18(3527-3545)Online publication date: 22-Jul-2022
      • (2021)Eyes-Free Tongue Gesture and Tongue Joystick Control of a Five DOF Upper-Limb Exoskeleton for Severely Disabled IndividualsFrontiers in Neuroscience10.3389/fnins.2021.73927915Online publication date: 17-Dec-2021
      • (2021)Processus d’appropriation et de mémorisation de raccourcis gestuels sur trackpad : Etude longitudinale des stratégies et usages des utilisateurs et impact d’une aide visuo-sémantiqueProceedings of the 32nd Conference on l'Interaction Homme-Machine10.1145/3450522.3451332(1-12)Online publication date: 13-Apr-2021
      • (2021)BezelGlide: Interacting with Graphs on Smartwatches with Minimal Screen OcclusionProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445201(1-13)Online publication date: 6-May-2021
      • (2020)Side-Crossing MenusProceedings of the ACM on Human-Computer Interaction10.1145/34273174:ISS(1-19)Online publication date: 4-Nov-2020
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