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10.1145/2945078.2945154acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
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A method for realistic 3D projection mapping using multiple projectors

Published: 24 July 2016 Publication History

Abstract

Recently researchers have shown much interest in 3D projection mapping systems but relatively less work has been done to make the contents look realistic. Much work has been done for multi-projector blending, 3D projection mapping and multi-projector based large displays but existing color compensation based systems still suffer from contrast compression, color inconsistencies and inappropriate luminance over the three dimensional projection surface giving rise to an un-appealing appearance. Until now having a realistic result with projection mapping on 3D objects when compared with a similar original object still remains a challenge.
In this paper, we present a framework that optimizes projected images using multiple projectors in order to achieve an appearance that looks close to a real object whose appearance is being regenerated by projection mapping.

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References

[1]
Lee, J. H., Kim, Y. H., Lee, Y. Y., and Lee, K. H. 2015. Geometric mapping for color compensation using scene adaptive patches. In Proceedings of the 14th IEEE international symposium on mixed and augmented reality 2015, 206--207.
[2]
Debevec, P. E., and Malik, J. 1997. Recovering high dynamic range radiance maps from photographs. In Proceedings of SIGGRAPH 1997, ACM Press / ACM SIGGRAPH, New York, K. Akeley, Ed., Computer Graphics Proceedings, Annual Conference Series, ACM, 369--378.
[3]
Aliaga, D. G., Yeung, Y. H., Law, A., Sajadi, B., and Majumder, A. 2012. Fast high-resolution appearance editing using superimposed projections. ACM transactions on Graphics 13, 2 (Apr.), Article No. 13.

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Published In

cover image ACM Conferences
SIGGRAPH '16: ACM SIGGRAPH 2016 Posters
July 2016
170 pages
ISBN:9781450343718
DOI:10.1145/2945078
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

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Publication History

Published: 24 July 2016

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Author Tags

  1. gamuts
  2. light transport
  3. multi-projector blending

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  • Poster

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  • Ministry of Culture, Sports and Tourism(MCST) and Korea Creative Content Agency(KOCCA) in the Culture Technology(CT) Research Development Program

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SIGGRAPH '16
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Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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