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Feedback Strategies for Embodied Agents to Enhance Sign Language Vocabulary Learning

Published: 19 October 2020 Publication History

Abstract

When learning sign language, feedback on accuracy is critical to vocabulary acquisition. When designing technologies to provide such visual feedback, we need to research effective ways to identify errors and present meaningful and effective feedback to learners. Motion capture technologies provide new opportunities to enhance sign language learning experiences through the presentation of visual feedback that indicates the accuracy of the signs made by learners. We designed, developed, and evaluated an embodied agent-based system for learning the location and gross motor movements of sign language vocabulary. The system presents a sign, tracks the learner's attempts at a sign, and provides visual feedback to the learner on their errors. We compared five different types of visual feedback, and in a study involving 51 participants we established that learners preferred visual feedback where their attempts at a sign were shown concurrently with the movements of the instructor with or without explicit corrections.

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Cited By

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  • (2024)fingARspell: A Mobile AR Tool for Learning the Deafblind Manual AlphabetProceedings of the International Conference on Mobile and Ubiquitous Multimedia10.1145/3701571.3703390(478-480)Online publication date: 1-Dec-2024
  • (2023)Exploring the Potential of Immersive Virtual Environments for Learning American Sign LanguageResponsive and Sustainable Educational Futures10.1007/978-3-031-42682-7_31(459-474)Online publication date: 28-Aug-2023
  • (2023)User-Defined Hand Gesture Interface to Improve User Experience of Learning American Sign LanguageAugmented Intelligence and Intelligent Tutoring Systems10.1007/978-3-031-32883-1_43(479-490)Online publication date: 22-May-2023
  • Show More Cited By

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cover image ACM Conferences
IVA '20: Proceedings of the 20th ACM International Conference on Intelligent Virtual Agents
October 2020
394 pages
ISBN:9781450375863
DOI:10.1145/3383652
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 19 October 2020

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Author Tags

  1. HCI
  2. accessibility
  3. intelligent virtual agent
  4. motor skill
  5. sign language
  6. visual feedback
  7. visualization

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IVA '20
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IVA '20: ACM International Conference on Intelligent Virtual Agents
October 20 - 22, 2020
Scotland, Virtual Event, UK

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Overall Acceptance Rate 53 of 196 submissions, 27%

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Cited By

View all
  • (2024)fingARspell: A Mobile AR Tool for Learning the Deafblind Manual AlphabetProceedings of the International Conference on Mobile and Ubiquitous Multimedia10.1145/3701571.3703390(478-480)Online publication date: 1-Dec-2024
  • (2023)Exploring the Potential of Immersive Virtual Environments for Learning American Sign LanguageResponsive and Sustainable Educational Futures10.1007/978-3-031-42682-7_31(459-474)Online publication date: 28-Aug-2023
  • (2023)User-Defined Hand Gesture Interface to Improve User Experience of Learning American Sign LanguageAugmented Intelligence and Intelligent Tutoring Systems10.1007/978-3-031-32883-1_43(479-490)Online publication date: 22-May-2023
  • (2022)A Systematic Review of User Studies as a Basis for the Design of Systems for Automatic Sign Language ProcessingACM Transactions on Accessible Computing10.1145/356339515:4(1-33)Online publication date: 11-Nov-2022
  • (2022)Understanding ASL Learners’ Preferences for a Sign Language Recording and Automatic Feedback System to Support Self-StudyProceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3517428.3550367(1-5)Online publication date: 23-Oct-2022
  • (2021)Engendering Trust in Automated Feedback: A Two Step Comparison of Feedbacks in Gesture Based LearningArtificial Intelligence in Education10.1007/978-3-030-78292-4_16(190-202)Online publication date: 14-Jun-2021

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