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extended-abstract

Interactive Game Carpet with Gait Analysis for Children's Lower Limb Training

Published: 17 June 2024 Publication History

Abstract

Children with cerebral palsy (CP) frequently struggle with slow walking, and irregular step and stride length, which require comprehensive lower limb rehabilitation exercises to improve and strengthen their leg muscles for daily activities. The current hospital rehabilitation programs are usually repetitive, making it difficult for kids to stick with the training in the long run. In order to encourage, track, and support children’s lower limb rehabilitation training, this study proposes an interactive gaming carpet and the intelligent gait pattern analysis that goes along with it. With the use of color, lighting, and sound cues, this game carpet design trains kids in bilateral leg coordination, single-leg stepping, and step length correction. In the meanwhile, therapists can use intelligent gait pattern analysis to help them objectively analyze children’s conditions and provide customized exercise plans.

References

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Qinglei Bu, Xiaoyi Cheng, Fan Yang, Jie Sun, Limin Yu, and Ying Hou. 2022. A Computer Game-based Tangible Upper Limb Rehabilitation Device. In Proceedings of the 10th International Conference on Human-Agent Interaction. 309–313.
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cover image ACM Conferences
IDC '24: Proceedings of the 23rd Annual ACM Interaction Design and Children Conference
June 2024
1049 pages
ISBN:9798400704420
DOI:10.1145/3628516
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 17 June 2024

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Author Tags

  1. Cerebral palsy rehabilitation
  2. Gait pattern analysis
  3. Interactive carpet
  4. Lower limb training

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  • Extended-abstract
  • Research
  • Refereed limited

Funding Sources

  • Xi'an Jiaotong-Liverpool University's Teaching Development Fund

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IDC '24
Sponsor:
IDC '24: Interaction Design and Children
June 17 - 20, 2024
Delft, Netherlands

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Overall Acceptance Rate 172 of 578 submissions, 30%

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