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  • Tuna Kan graduated from Mimar Sinan Fine Arts University in 1993, completed master degree in restoration, conservat... moreedit
Suleymaniye was one of the most densely populated areas of Istanbul in the Ottoman period. In order to protect the traditional cultural identity of Suleymaniye region and bring it in line with contemporary living conditions, a new project... more
Suleymaniye was one of the most densely populated areas of Istanbul in the Ottoman period. In order to protect the traditional cultural identity of Suleymaniye region and bring it in line with contemporary living conditions, a new project has been created by the Istanbul Metropolitan Municipality. Within the framework of the research on cloud computing on architecture, this paper will present both the results of terrestrial laser scanning which was used to obtain 3D point clouds through 3D survey measurements and scans of silhouettes of streets and roads, which were then transposed into survey images and designed as an example of city modelling. Additionally, the study will cite examples of how this technology has been used in Suleymaniye region.
Suleymaniye was one of the most densely populated areas of Istanbul in the Ottoman period. In order to protect the traditional cultural identity of Suleymaniye region and bring it in line with contemporary living conditions, a new project... more
Suleymaniye was one of the most densely populated areas of Istanbul
in the Ottoman period. In order to protect the traditional cultural
identity of Suleymaniye region and bring it in line with contemporary
living conditions, a new project has been created by the Istanbul
Metropolitan Municipality. Within the framework of the research on
cloud computing on architecture, this paper will present both the
results of terrestrial laser scanning which was used to obtain 3D point
clouds through 3D survey measurements and scans of silhouettes of
streets and roads, which were then transposed into survey images and
designed as an example of city modelling. Additionally, the study will
cite examples of how this technology has been used in Suleymaniye
region.
Research Interests:
Abstract Suleymaniye was one of the most densely populated areas of Istanbul in the Ottoman period. In order to protect the traditional cultural identity of Suleymaniye region and bring it in line with contemporary living conditions, a... more
Abstract Suleymaniye was one of the most densely populated areas of Istanbul in the Ottoman period. In order to protect the traditional cultural identity of Suleymaniye region and bring it in line with contemporary living conditions, a new project has been created by the Istanbul Metropolitan Municipality. Within the framework of the research on cloud computing on architecture, this paper will present both the results of terrestrial laser scanning which was used to obtain 3D point clouds through 3D survey measurements and scans of silhouettes of streets and roads, which were then transposed into survey images and designed as an example of city modelling. Additionally, the study will cite examples of how this technology has been used in Suleymaniye region.
Cultural landscapes are those that are shaped through the combined forces of cultural and natural activity, typically over a long period that may reach back to historic and prehistoric times. Amongst these, the documenting, modelling and... more
Cultural landscapes are those that are shaped through the combined forces of cultural and natural activity, typically over a long period that may reach back to historic and prehistoric times. Amongst these, the documenting, modelling and visualisation of cave landscapes have always been particularly important for scientific communities such as speleology. In the current state of the art, terrestrial laser scanning provides a level of documentation of objects whose accuracy cannot be achieved by conventional methods. In addition to the highly accurate metric and geometric information, visual information brings incredible richness to the presentation of data. Virtual reality (VR) allows individuals to immerse themselves within virtual environments to explore monuments and other cultural heritage sites up close. More and more, VR systems are available at lower prices and are not only limited to VR labs. In this paper, we present research on the generation of a virtual 3D model of the İ...
Recent advances in contemporary Virtual Reality (VR) technologies are going to have a significant impact on veryday life. Through VR it is possible to virtually explore a computer-generated environment as a different reality, and to... more
Recent advances in contemporary Virtual Reality (VR) technologies are going to have a significant impact on veryday life. Through VR it is possible to virtually explore a computer-generated environment as a different reality, and to immerse oneself into the past or in a virtual museum without leaving the current real-life situation. For such the ultimate VR experience, the user should only see the virtual world. Currently, the user must wear a VR headset which fits around the head and over the eyes to visually separate themselves from the physical world. Via the headset images are fed to the eyes through two small lenses. Cultural heritage monuments are ideally suited both for thorough multi-dimensional geometric documentation and for realistic interactive visualisation in immersive VR applications. Additionally, the game industry offers tools for interactive visualisation of objects to motivate users to virtually visit objects and places. In this paper the generation of a virtual 3...
Documentation in maintaining cultural properties is a highly important stage of work for determination of the unique properties. The researches having been carried out over years to increase the accuracy of documentation enabled it to... more
Documentation in maintaining cultural properties is a highly important stage of work for determination of the unique properties. The researches having been carried out over years to increase the accuracy of documentation enabled it to reach such a point that the properties can be scanned by 3D laser scanners today. In order for the lost parts of the civil architecture examples required to be preserved in the context of cultural texture to be found and reconstructed, precise measurement have gained importance in documentation of the current status. Over years, major losses have arisen in the cultural texture situated around Erzurum Castle where the unique architectural examples are placed together. In this study, the importance of the 3D documentation in preserving the cultural properties is discussed in the context of Zırnıklı Vehbi Bey Mansion situated near to the Castle. The CAD drawings of this structure which has significantly lost its spatial integrity has been generated from t...
Suleymaniye was one of the most densely populated areas of Istanbul in the Ottoman period. In order to protect the traditional cultural identity of Suleymaniye region and bring it in line with contemporary living conditions, a new project... more
Suleymaniye was one of the most densely populated areas of Istanbul in the Ottoman period. In order to protect the traditional cultural identity of Suleymaniye region and bring it in line with contemporary living conditions, a new project has been created by the Istanbul Metropolitan Municipality. Within the framework of the research on cloud computing on architecture, this paper will present both the results of terrestrial laser scanning which was used to obtain 3D point clouds through 3D survey measurements and scans of silhouettes of streets and roads, which were then transposed into survey images and designed as an example of city modelling. Additionally, the study will cite examples of how this technology has been used in Suleymaniye region.
Research Interests:
Cultural landscapes are those that are shaped through the combined forces of cultural and natural activity, typically over a long period that may reach back to historic and prehistoric times. Amongst these, the documenting, modelling and... more
Cultural landscapes are those that are shaped through the combined forces of cultural and natural activity, typically over a long period that may reach back to historic and prehistoric times. Amongst these, the documenting, modelling and visualisation of cave landscapes have always been particularly important for scientific communities such as speleology. In the current state of the art, terrestrial laser scanning provides a level of documentation of objects whose accuracy cannot be achieved by conventional methods. In addition to the highly accurate metric and geometric information, visual information brings incredible richness to the presentation of data. Virtual reality (VR) allows individuals to immerse themselves within virtual environments to explore monuments and other cultural heritage sites up close. More and more, VR systems are available at lower prices and are not only limited to VR labs. In this paper, we present research on the generation of a virtual 3D model of the İnceğiz caves, located at the Çatalca district of Istanbul, Turkey, and its integration within the Unity 3D game engine. This project, carried out as a collaboration between BİMTAŞ, a company of the Greater Municipality of Istanbul, Turkey and the Photogrammetry & Laser Scanning Lab of the HafenCity University Hamburg, Germany, aimed at developing an immersive and interactive VR visualisation of the cave for the HTC Vive Pro VR system. The entire workflow, from data acquisition to VR visualisation, is described here in detail with particular emphasis given to the 3D modelling of the cave and its integration within a VR environment.
Determination and documentation are the basis of all studies in the context of conservation and sustainability of cultural heritage. Considering the number of historical and cultural properties and their deterioration status, the fastest... more
Determination and documentation are the basis of all studies in the context of conservation and sustainability of cultural heritage. Considering the number of historical and cultural properties and their deterioration status, the fastest and most accurate method of documentation is required to be used in these studies. With the development of technology, traditional documentation methods have been replaced by digitization which enables the acceleration of the whole process. 3D laser scanning technology is the most rapid, accurate (metric) and reliable method used in digitization studies of cultural properties / cultural heritage nowadays. By using laser point cloud data, 3D model of cultural properties can also be generated quickly and in detail as well as documentation and digital archiving. At this point, the integration of digital camera or 360 ⁰ panoramic camera, which is very popular today, and point cloud data makes a significant contribution to further analyzes. This study expresses the 3D digitalization processes of the Suleymaniye Külliye (Mosque and Complex), which is included in the UNESCO World Heritage List. 3D model and VR applications, which are also outputs of the study, are discussed at the end part.
"A picture is worth a thousand words": a famous quote about knowledge dissemination but also literally true. The documentation of cultural heritage (CH) monuments is carried out by measurements and photos and stored in 3d models-not by... more
"A picture is worth a thousand words": a famous quote about knowledge dissemination but also literally true. The documentation of cultural heritage (CH) monuments is carried out by measurements and photos and stored in 3d models-not by textual information alone. So what could be a more straightforward way to inform the public about CH than visual information? This approach can be extended not only by providing static images or videos from predefined angles but by giving the user the opportunity to interactively explore the virtual representation and interact with the scene. Recent advances in contemporary Virtual Reality (VR) have made it available to more people as prices have dropped. New devices have entered the market so that VR is not limited to VR labs, but is available even at home. With modern head-mounted displays the user can immerse himself in the virtual CH monument to explore and interact with it. Game engines offer tools for rapid development of interactions and help to produce visually appealing worlds. In this paper is presented the generation of a virtual 3D model of Rumeli Hisarı, an Ottoman fortress at the Bosporus in Istanbul, Turkey (Fig. 1) and its processing for data integration into the game engine Unity. The project has been carried out as a cooperation between BİMTAŞ, a company of the Greater Municipality of Istanbul, Turkey and the Photogrammetry & Laser Scanning Lab of the HafenCity University Hamburg, Germany with the aim of a VR application for an immersive and interactive visualisation of the fortress using the VR system HTC Vive. The workflow from data acquisition to VR visualisation, including the necessary programming for navigation, is described. Furthermore, the possible use (including simultaneous multiple users environments) of such a VR visualisation for a CH monument is discussed.
Recent advances in contemporary Virtual Reality (VR) technologies are going to have a significant impact on veryday life. Through VR it is possible to virtually explore a computer-generated environment as a different reality, and to... more
Recent advances in contemporary Virtual Reality (VR) technologies are going to have a significant impact on veryday life. Through VR it is possible to virtually explore a computer-generated environment as a different reality, and to immerse oneself into the past or in a virtual museum without leaving the current real-life situation. For such the ultimate VR experience, the user should only see the virtual world. Currently, the user must wear a VR headset which fits around the head and over the eyes to visually separate themselves from the physical world. Via the headset images are fed to the eyes through two small lenses. Cultural heritage monuments are ideally suited both for thorough multi-dimensional geometric documentation and for realistic interactive visualisation in immersive VR applications. Additionally, the game industry offers tools for interactive visualisation of objects to motivate users to virtually visit objects and places. In this paper the generation of a virtual 3D model of the Selimiye mosque in the city of Edirne, Turkey and its processing for data integration into the game engine Unity is presented. The project has been carried out as a cooperation between BİMTAŞ, a company of the Greater Municipality of Istanbul, Turkey and the Photogrammetry & Laser Scanning Lab of the HafenCity University Hamburg, Germany to demonstrate an immersive and interactive visualisation using the new VR system HTC Vive. The workflow from data acquisition to VR visualisation, including the necessary programming for navigation, is described. Furthermore, the possible use (including simultaneous multiple users environments) of such a VR visualisation for a CH monument is discussed in this contribution.
Research Interests:
Research Interests:
Research Interests:
Restitution Projects which enable us to show the autentic properties of historical buildings, give us an important reference for the related restoration projects. During the restoration process of Sepetciler Kasr, restitution studies had... more
Restitution Projects which enable us to show the autentic properties of historical buildings, give us an important reference for the related restoration projects. During the restoration process of Sepetciler Kasr, restitution studies had a similar importance. Sepetciler is the only shore palace left from the Topkapı Complex and has a perfect location at the Haliç entrance. The allocation of this Kasr to the Agency of Đstanbul 2010 European Capital of Culture in 2009, brought renovation attempts and detailed project studies into the agenda.In Sepetciler case we can differentiate several historical periods. For example it has Byzantion Towers from 9th Century, city walls from 11th.century , a substructure from 17 th. century and finally a totaly new sight gained in 1990's. In Sepetçiler building, the coexistence of these older and newer construction elements in a new combination was an important factor which complicated restitution studies. Because of this property, every single detail of the building was analyzed and the authentic parts were differentiated according to their period. During the restitution studies, we reached some documents about how was the situation of the building in 17th. century and by using this data with the one's we gathered from the building itself, we proposed 3 alternate restitution projects, every one of which are based on different historical periods of the building. ÖZET Kültür varlıklarının yapıldıkları dönemdeki özgün hallerinin ortaya konmasını sağlayan restitüsyon projeleri yapının restorasyon projesi için önemli bir altlık teşkil etmektedir. Sepetçiler Kasrı proje sürecinde de restitüsyon çalışmaları ise ayrı bir önem taşımaktadır. Sarayburnu'nda Haliç girişine hakim bir noktada bulunan Sepetçiler Kasrı Topkapı Sarayı'nın günümüze ulaşan tek sahil sarayıdır. 2009 yılında Đstanbul Avrupa Kültür Başkenti Ajansı'na tahsis edilmesiyle gündeme gelen onarım çalışmaları, ayrıntılı bir proje çalışması yapılmasını gündeme getirmiştir. Sepetçiler Kasrında pek çok tarihsel dönem bir arada görülebilir. M.S.9.yy Bizans'ından kalan kuleleri, 11.yy'a ait deniz surları ile 17.yy dan kalan alt yapısı ve 1990larda kazandığı yeni görüntüsü. Yapıda ilk dönemden kalan yapı elemanlarıyla sonradan eklenenlerin kaynaşmış bir şekilde birarada bulunması restitüsyon çalışmalarını zorlaştırıcı önemli bir etken
Research Interests:
Documentation in maintaining cultural properties is a highly important stage of work for determination of the unique properties. The researches having been carried out over years to increase the accuracy of documentation enabled it to... more
Documentation in maintaining cultural properties is a highly important stage of work for determination of the unique properties. The researches having been carried out over years to increase the accuracy of documentation enabled it to reach such a point that the properties can be scanned by 3D laser scanners today. In order for the lost parts of the civil architecture examples required to be preserved in the context of cultural texture to be found and reconstructed, precise measurement have gained importance in documentation of the current status. Over years, major losses have arisen in the cultural texture situated around Erzurum Castle where the unique architectural examples are placed together. In this study, the importance of the 3D documentation in preserving the cultural properties is discussed in the context of Zırnıklı Vehbi Bey Mansion situated near to the Castle. The CAD drawings of this structure which has significantly lost its spatial integrity has been generated from the 3D laser point clouds, then the restitution and the restoration projects of the monument have been prepared accordingly.
Research Interests:
Adobe material, known to be used in masonry structures in Turkey, is a multifaceted material which is commonly used in regional architecture in various regions of Turkish geography. In Sakarya province, in the Western Black Sea region... more
Adobe material, known to be used in masonry structures in Turkey, is a multifaceted material which is commonly used in regional architecture in various regions of Turkish geography. In Sakarya province, in the Western Black Sea region which is a 1st degree seismic zone, wooden carcass construction system is commonly used to minimize the potential damages of natural disasters. In this carcass construction system the material used for wall building is adobe.

Physical problems are the foremost issue in problems related to the conservation of adobe houses, examples of traditional civil architecture in Sakarya province, Taraklı, Geyve and Pamukova districts. These physical problems include repair and usage issues in various scales and qualities in terms of structure. Change of ownership, lifestyle and differences in the social reality, together with an effort to provide the comfort conditions which are deemed as requirements of our day, give rise to organisational problems in the buildings. In the scope of the Symposium theme no. 4, conservation-usage problems of traditional adobe houses were examined on-the-spot and proposals for the conservation of this authentic architecture, gradually decreasing in number, and ensuring them for the posterity is brought forward.
Research Interests:
The first step of the conservation action, which defines all the operations to “preserve the authentic qualities" of a building or property, is "to understand the object, to collect data about its physical condition before any action or... more
The first step of the conservation action, which defines all the operations to “preserve the authentic qualities" of a building or property, is "to understand the object, to collect data about its physical condition before any action or intervention that can change it" (URL4, Operational Guidelines of World Heritage Sites, 1998). The purpose of the conservation action is to “preserve the authenticity”. The first step is to record the “current status of the heritage”. Over the years, research to increase the sensitivity of documentation has led to the use of these technologies together and to the point of scanning the entity with 3D laser scanning devices today. The Registered Civil Architecture Examples around the  Erzurum Castle were documented and conservation projects were designed within the scope of the Cultural Road Project, which is planned to be carried out in order to protect, sustain and economically evaluate the immovable cultural heritage, which are considered the most important values of cultural identity.