ABSTRACT RECALL is a European Transversal project developing location based services in assistive... more ABSTRACT RECALL is a European Transversal project developing location based services in assistive technologies to allow people with learning disabili-ties and sensory and physical impairments to plan and independently carry out their route to work and community activities, helping them to overcome physical and psychological barriers to independent travel and community inclusion. The Route Mate application is being designed for the Android System and will be available in English, Bulgarian, Greek and Romanian lan-guages. Three modes of Route Mate have been implemented and tested which allow users to plan and practice their routes to different community opportuni-ties. The Plan mode promotes User Created Content and allows RECALL to be personalized to users' needs. The Usage mode offers self directed learning op-portunities by allowing users to practice the routes they have created in the Plan Mode. Challenge Mode is based on games based learning to reinforce route learning in an engaging way.
The aim of the Game On project is to adapt and create highly engaging and motivating serious gam... more The aim of the Game On project is to adapt and create highly engaging and motivating serious games to teach employment skills to prisoners, ex-offenders and those at risk of offending (termed offenders). The target audience first trialled existing serious games with work-based educational content to identify their limitations and to highlight gaps in provision. From this, a development plan evolved for the adaptation of these materials and the creation of new materials using 3D games mods' to teach induction information to prisoners in an accessible format. Games features include an ability to personalise educational content, locale detection for use in a variety of countries, accessibility features including signing tracks and closed captions and accompanying activities for a blended learning approach. Retrial of these serious games and games mods' with trainers and offenders found that they provided positive measures of engagement and effectiveness.
The UK Government has conducted research into skills gaps within the UK population. It has conclu... more The UK Government has conducted research into skills gaps within the UK population. It has concluded that there is an alarmingly large proportion of the population with low literacy and numeracy skills.
The purpose of this project is to develop a Virtual Learning Environment to assist in the travel ... more The purpose of this project is to develop a Virtual Learning Environment to assist in the travel training of a group of people with learning disabilities to enable them to gain access to training and employment opportunities. To achieve this a realistic Virtual Travel in Sutton Package will be developed to assist people with special needs to learn independent travel skills, and to assess the effectiveness of the software in achieving this aim.
ABSTRACT RECALL is a European Transversal project developing location based services in assistive... more ABSTRACT RECALL is a European Transversal project developing location based services in assistive technologies to allow people with learning disabili-ties and sensory and physical impairments to plan and independently carry out their route to work and community activities, helping them to overcome physical and psychological barriers to independent travel and community inclusion. The Route Mate application is being designed for the Android System and will be available in English, Bulgarian, Greek and Romanian lan-guages. Three modes of Route Mate have been implemented and tested which allow users to plan and practice their routes to different community opportuni-ties. The Plan mode promotes User Created Content and allows RECALL to be personalized to users' needs. The Usage mode offers self directed learning op-portunities by allowing users to practice the routes they have created in the Plan Mode. Challenge Mode is based on games based learning to reinforce route learning in an engaging way.
The aim of the Game On project is to adapt and create highly engaging and motivating serious gam... more The aim of the Game On project is to adapt and create highly engaging and motivating serious games to teach employment skills to prisoners, ex-offenders and those at risk of offending (termed offenders). The target audience first trialled existing serious games with work-based educational content to identify their limitations and to highlight gaps in provision. From this, a development plan evolved for the adaptation of these materials and the creation of new materials using 3D games mods' to teach induction information to prisoners in an accessible format. Games features include an ability to personalise educational content, locale detection for use in a variety of countries, accessibility features including signing tracks and closed captions and accompanying activities for a blended learning approach. Retrial of these serious games and games mods' with trainers and offenders found that they provided positive measures of engagement and effectiveness.
The UK Government has conducted research into skills gaps within the UK population. It has conclu... more The UK Government has conducted research into skills gaps within the UK population. It has concluded that there is an alarmingly large proportion of the population with low literacy and numeracy skills.
The purpose of this project is to develop a Virtual Learning Environment to assist in the travel ... more The purpose of this project is to develop a Virtual Learning Environment to assist in the travel training of a group of people with learning disabilities to enable them to gain access to training and employment opportunities. To achieve this a realistic Virtual Travel in Sutton Package will be developed to assist people with special needs to learn independent travel skills, and to assess the effectiveness of the software in achieving this aim.
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