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Thiago Faria
  • Brazil
Research Interests:
This paper presents a port of the OGRE 3D rendering engine to the Pocket PC platform, largely used by mobile devices such as handhelds and smartphones. OGRE is a full-featured open source library for developing applications that make use... more
This paper presents a port of the OGRE 3D rendering engine to the Pocket PC platform, largely used by mobile devices such as handhelds and smartphones. OGRE is a full-featured open source library for developing applications that make use of real time 3D graphics in any possible way. The original source code has been modified to make OGRE work on
Research Interests:
This paper presents the Augmented Ambient project that aims to construct a highly interactive mobility scenario based on augmented reality applications running on heterogeneous multimedia devices. Mobility is made available through... more
This paper presents the Augmented Ambient project that aims to construct a highly interactive mobility scenario based on augmented reality applications running on heterogeneous multimedia devices. Mobility is made available through ambient networks, which are dynamic computer networks. A case study has been performed about a virtual museum, where users join a service network that includes art pieces visualization, broadcast interview, chat, and remote live auctions. These services are implemented in Desktop, Pocket PC and Symbian OS platforms. Each one has its own limitations related to processing power and content exhibition, which are considered during media exchange. The application development process for each supported platform is detailed in the text that presents also some libraries built to simplify and speed up the development, namely OgreAR, OGRE port for Pocket PC and CIDA, beyond the ambient networks related software infrastructure.
Research Interests: