Current and Future Perspectives for Personalized
Adaptive Learning
Milos Kravcik, Daniel Burgos, Stefano Ceri, Mohamed Amine Chatti,
Alexandra Cristea, Paul De Bra, Vladan Devedžić, Erik Duval, Felix
Mödritscher, Ambjörn Naeve, et al.
To cite this version:
Milos Kravcik, Daniel Burgos, Stefano Ceri, Mohamed Amine Chatti, Alexandra Cristea, et
al.. Current and Future Perspectives for Personalized Adaptive Learning. Research report of
the ProLearn Network of Excellence (IST 507310), Deliverable 1.13. 2007. <hal-00588805>
HAL Id: hal-00588805
https://hal.archives-ouvertes.fr/hal-00588805
Submitted on 2 May 2011
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Network of Excellence in Professional Learning
PROLEARN
European Commission Sixth Framework Project (IST-507310)
Deliverable
D1.13
Current and Future Perspectives for Personalized Adaptive Learning
Editor
Milos Kravcik
Work Package
WP1
Status
Version 1.1
Date
14/01/2008
The PROLEARN Consortium
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Universität Hannover, L3S Research Center, Germany
Deutsches Forschungszentrum für Künstliche Intelligenz GmbH (DFKI), Germany
Open University (OU), UK
Katholieke Universiteit Leuven (K.U.Leuven) / ARIADNE Foundation, Belgium
Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V. (FHG), Germany
Wirtschaftsuniversität Wien (WUW), Austria
Universität für Bodenkultur, Zentrum für Soziale Innovation (CSI), Austria
École Polytechnique Fédérale de Lausanne (EPFL), Switzerland
Eigenössische Technische Hochschule Zürich (ETHZ), Switzerland
Politecnico di Milano (POLIMI), Italy
Jožef Stefan Institute (JSI), Slovenia
Universidad Polictécnica de Madrid (UPM), Spain
Kungl. Tekniska Högskolan (KTH), Sweden
National Centre for Scientific Research “Demokritos” (NCSR), Greece
Institut National des Télécommunications (INT), France
Hautes Etudes Commerciales (HEC), France
Technische Universiteit Eindhoven (TU/e), The Netherlands
Rheinisch-Westfälische Technische Hochschule Aachen (RWTH), Germany
Helsinki University of Technology (HUT), Finland
Open University of The Netherlands (OUNL), The Netherlands
University of Warwick (Warwick), UK
Page 1 of 35
Document Control
Title:
Current and Future Perspectives for Personalized Adaptive
Learning
Author/Editor:
Milos Kravcik
E-mail:
Milos.Kravcik@ou.nl
Amendment History
Version
Date
Author/Editor
Description/Comments
0.1
22/11/2007
Milos Kravcik
First Outline
0.2
14/12/2007
Draft with contributions from partners
0.3
17/12/2007
Snowflake effect added
1.1
14/01/2008
Adjustments according to the peer reviews
Contributors
Name
Company
Daniel Burgos
OUNL
Stefano Ceri
POLIMI
Mohamed Amine Chatti
RWTH
Alexandra Cristea
Warwick
Paul De Bra
TU/e
Vladan Devedzic
University Belgrade
Erik Duval
KUL
Milos Kravcik
OUNL
Felix Mödritscher
WUW
Ambjörn Naeve
KTH
Marcus Specht
OUNL
Fridolin Wild
WUW
Page 2 of 35
Table of Contents
1
INTRODUCTION ..............................................................................................................................................5
2
PERSONALIZED ADAPTIVE LEARNING IN PROLEARN......................................................................7
2.1
ACTIVITIES AND EVENTS ..............................................................................................................................7
2.1.1 AH2004 conference .................................................................................................................................7
2.1.2 PROLEARN Workshop on Personalized Adaptive Corporate Learning .................................................7
2.1.3 PROLEARN Session at UM2005 .............................................................................................................8
2.1.4 UNFOLD/ProLearn Workshop on IMS Learning Design.......................................................................8
2.1.5 AH2006 Conference ................................................................................................................................8
2.1.6 ICALT 2006 Conference ..........................................................................................................................8
2.1.7 Other Events ............................................................................................................................................8
2.2
DELIVERABLES .............................................................................................................................................9
2.2.1 Requirements of Professional Learning ..................................................................................................9
2.2.2 Solutions for Personalized Adaptive Learning ......................................................................................10
2.2.3 Learner Modelling .................................................................................................................................10
2.2.4 Interoperability ......................................................................................................................................10
2.2.5 Privacy and Data Protection .................................................................................................................10
2.2.6 Authoring ...............................................................................................................................................11
2.2.7 Interfacing with Corporate Training Systems .......................................................................................11
2.2.8 SECI-based Framework ........................................................................................................................11
2.2.9 Integration with IMS Learning Design..................................................................................................12
2.3
SELECTED PUBLICATIONS ...........................................................................................................................12
2.4
COMMUNITY OF PRACTICE ABOUT ADAPTIVE LEARNING AND IMS LEARNING DESIGN .............................15
2.5
TRANSFER OF TACIT KNOWLEDGE ..............................................................................................................17
3
PROLEARN RELATED CONTRIBUTIONS IN PERSONALIZED ADAPTIVE LEARNING.............18
3.1
3.2
3.3
3.4
3.5
3.6
4
PERSONAL LEARNING ENVIRONMENT FRAMEWORK ...................................................................................18
ADAPTIVE LEARNING SPACES .....................................................................................................................21
SUPPORTING SELF-DIRECTED LEARNING IN DISTRIBUTED WEB-ENVIRONMENTS ......................................21
PERSONAL COMPETENCE MANAGEMENT ....................................................................................................24
SEMANTIC WEB SERVICES FOR LEARNING ..................................................................................................25
LEARNING OBJECT CONTEXT ONTOLOGY ...................................................................................................26
TRENDS IN PERSONALIZED ADAPTIVE LEARNING ..........................................................................28
4.1
4.2
4.3
4.4
4.5
4.6
THE SNOWFLAKE EFFECT ...........................................................................................................................29
THE LONG TAIL ..........................................................................................................................................29
THE WISDOM OF CROWDS ..........................................................................................................................30
RESEARCH CHALLENGES ............................................................................................................................30
ROADMAP VISION STATEMENT 1 ................................................................................................................31
GRAPPLE PROJECT ...................................................................................................................................32
5
CONCLUSION .................................................................................................................................................34
6
ACKNOWLEDGEMENT................................................................................................................................34
7
REFERENCES .................................................................................................................................................34
Page 3 of 35
Page 4 of 35
1
Introduction
As this is the last deliverable in WP1, in JPA4 we planned the Deliverable 1.13 in the following
way: “It will summarize the research achievements of WP1 and give an outlook to further
research on personalized adaptive learning. This deliverable will bundle the key scientific
publications made in academic journals and conference proceedings by WP1, showing
adaptation from different views. A community of practice around IMS Learning Design and
Personalized Adaptive Learning will be reported. The crucial issues of demand, integration, and
sustainability (open source, open content policy, competency) will be addressed as well.”
First we can recall the original objectives, key issues and activities, which were articulated at the
beginning of this project for WP1. The following general and long term objectives have been
specified:
•
•
•
•
•
Improving the efficiency and cost-effectiveness of learning
Learning independent of time, place and pace
Development of open systems and services
Support of ubiquitous, experiential and contextualized learning
Virtual collaborative learning communities
They implied these key issues:
•
•
•
•
•
•
•
Which pedagogical models and learning theories are suitable for corporate e-Learning,
mobile learning and learning on demand?
What standards are needed to improve interoperability of various personalized adaptive
learning tools as well as exchange of learner models and learning content?
How can we implement personalized adaptive learning and assessment in open and
distributed environments?
How the learner modelling approaches should be further developed?
How should new interfaces for data (including metadata) and relationship visualization
look like?
Which privacy and data protection issues should be considered?
How can we evaluate the effectiveness of personalization and adaptive methods?
Consequently our activities were to aim at:
•
•
•
Pedagogical models and learning theories for corporate learning
Standardized learning solutions and personalization
Adaptive learning and assessment in open environments
Page 5 of 35
•
•
•
•
Learner modelling
User interface
Privacy and data protection
Evaluation of personalization and adaptation methods
This report is going to contain:
•
•
•
A thorough description of deliverables, events, activities, selected publications
A summary of the major contributions given by the PROLEARN network to personalized
adaptive learning
High-level view on where we stand and where we are heading in personalized adaptive
learning
The rationale of this last report is to provide a short summary of achievements and visions, and
this is also helpful in setting the stage for sustainability beyond the termination of network
activities. In the next paragraphs we start with providing a summary of our work in WP1 on
Personalized and Adaptive Learning. Then an introduction of a wider context and an outline of
the state of the art in this field follow. Finally, we attempt to identify the main trends in
personalization and learning generally, as well as its impact on sustainability of PROLEARN
from our perspective.
Page 6 of 35
2
Personalized Adaptive Learning in PROLEARN
This paragraph provides a summary of the work done in WP1, focusing especially on our
activities and events, deliverables, as well as the community of practice. During the lifetime of
the project WP1 has establishes cross-relationships with many other PROLEARN
workpackages. Here are some relevant examples of this cooperation. We have used the
FlashMeeting tool from WP2 for our virtual meetings. Our interoperability and reusability
investigations from D1.2 (and related journal paper) partly overlap with WP4 activities regarding
standardization of learning object metadata and its efficient usage. Originally considered D1.12
on requirements of learning process framework for competence-driven learning became part of
D6.7 on business process-oriented learning in WP6. A SECI-based survey from WP7 informed
D1.10, which served as an input for D7.7 presenting the PROLEARN framework for processoriented learning and knowledge work. We have used the VCC portal from WP8 to collect
feedback for our survey, which was included in D1.8. WP1 lecturers regularly attended the
PROLEARN Summer School organized by WP9. We have developed the Vision Statement 1 of
the Roadmap from WP12 and the “snowflake effect” concept explained in D12.13 is in line with
the trends in personalized adaptive learning (see paragraph 4). As social software is a modern
trend also in personalized adaptive learning, we reflected this aspect in D15.1 (published also
as a journal paper) and D15.2 by WP15.
2.1 Activities and Events
In addition to the WP1 meetings, PROLEARN partners have organized several workshops on
different aspects of personalized adaptive learning at relevant conferences (e.g. User Modeling,
Adaptive Hypermedia, ICALT, and Hypertext). In this paragraph we provide an overview of
these events. We shall keep organizing these types of workshops also in the future.
2.1.1 AH2004 conference
The Adaptive Hypermedia conferences are the major forums for the scientific exchange and
presentation of research on adaptive hypermedia and adaptive web-based systems. Several
PROLEARN participants are regularly in the program committee of this conference and in 2004
P. De Bra was the general chair, W. Nejdl the program chair, L. Aroyo a tutorials and workshops
co-chair, and G.-J. Houben an industry track co-chair. During the conference the PROLEARN
project was introduced to the participants. W. Nejdl explained the main PROLEARN objectives
and M. Specht described the WP1 activities. The following workshop provided a forum for the
participants to discuss issues related to interoperability of adaptive hypermedia systems.
2.1.2 PROLEARN Workshop on Personalized Adaptive Corporate Learning
In January 2005 WP1 has organized this workshop to identify critical issues in the field and
propose possible solutions. Four invited speakers and more than 15 workshop participants met
for two days. The main themes specified for this workshop were Pedagogy, Learning Design,
Learner Modeling, Security & Privacy. For each of them invited relevant authorities presented
Page 7 of 35
their view on the state of the art in the field and outlined perspectives for the future. The
workshop participants had also a chance to present their results and experience related to the
specified topics. Invited speakers: D. Leutner (Pädagogische Hochschule Erfurt), R. Koper
(Open Universiteit Nederland), E. Melis (German Research Center for Artificial Intelligence
DFKI), and Ch. D. Jensen (Technical University of Denmark).
2.1.3 PROLEARN Session at UM2005
User Modeling Conference is another important event in our field. At the UM 2005 Conference
several PROLEARN people were in the program committee. WP1 has organized the
PROLEARN session Personalized Adaptive Learning on the Semantic Web as part of the
PerSWeb Workshop (http://www.win.tue.nl/persweb/program.html) about Personalization on the
Semantic Web.
2.1.4 UNFOLD/ProLearn Workshop on IMS Learning Design
In September 2005 this joint workshop took place to provide an overview of current work in
learning design. Around 60 participants attended this event. It was organized by the Open
University of the Netherlands which joined the PROLEARN consortium later on.
2.1.5 AH2006 Conference
At the Adaptive Hypermedia and Adaptive Web-Based Systems Conference in 2006 one
PROLEARN person was in the organizing committee (A. Cristea) and several our people were
in the programme committee. PROLEARN partners have presented several papers and
organized the following workshops there:
•
•
•
SW-EL: Applications of semantic web technologies for adaptive educational hypermedia
ADALE: Adaptive Learning - Building adaptive educational hypermedia with IMS
Learning Design
A3H: Authoring of Adaptive and Adaptable Hypermedia
2.1.6 ICALT 2006 Conference
The 6th IEEE International Conference on Advanced Learning Technologies took place in July
2006. Some of the PROLEARN partners have attended the event. They presented several
papers and organized two workshops:
•
•
ADALE: Adaptive Learning - Extending IMS Learning Design for Adaptive Instruction
AWELS: Adaptive Web-Based Education and Learning Styles
Additionally, W. Nejdl had a keynote speech and R. Koper led a tutorial.
2.1.7 Other Events
Additional activities co-organized by PROLEARN people in the area of personalized adaptive
learning include the following ones:
Page 8 of 35
•
•
•
•
•
AH 2004 workshop A3H: 2nd International workshop on Adaptive and adaptable
Authoring
AIED05 workshop A3H: 3rd International workshop on Adaptive and adaptable
Authoring
Hypertext'06 workshop APS: Joint International Workshop on Adaptivity, Personalization
and the Semantic Web
User Modeling'07 workshop A3H: 5th International workshop on Adaptive and adaptable
Authoring
Hypertext'07 track Practical Hypertext
2.2 Deliverables
Before this one, WP1 has prepared the following deliverables during the PROLEARN project
(the table lists for each deliverable its number, title, editor, and month).
D1.4/D1.6
User interface requirements and solutions in corporate e-Learning /
Specification of requirements and the state of the art in
personalized adaptive learning especially regarding corporate eLearning
FHG
M06
D1.1
Requirements and solutions for personalized adaptive learning and
systematic description of personalized assessment tools
FHG
M12
D1.3
Learner models for web-based personalised adaptive learning:
current solutions and open issues
TU/e
M12
D1.7
Web portal for professional education
FHG
M12
D1.2
Interoperability of adaptive learning components
FHG
M18
D1.5
Privacy and data protection in corporate e-Learning
JSI
M18
D1.8
Specification and prototyping of personalized workplace learning
L3S
M24
D1.9
Interfacing adaptive solutions with corporate training systems
TU/e
M30
D1.10
A SECI-based framework for learning processes @ work
KTH
M42
D1.11
Integration of adaptive learning processes with IMS Learning
Design considering corporate requirements
OUNL M42
2.2.1 Requirements of Professional Learning
We started by mapping the state of the art in personalized adaptive learning and requirements
of professional learning in D1.4/D1.6. Five key user roles have been identified and for each role
scenarios and use cases have been introduced. These use cases form the basis for derivation
Page 9 of 35
of requirements. Realization of corporate training by e-learning means can save costs,
streamline business processes, as well as bring new approaches to learning and training. The
new training methods can help the end user to perform better, to speed the time to
performance, and to learn the relevant knowledge or skill.
2.2.2 Solutions for Personalized Adaptive Learning
Then in D1.1 we analyzed the available solutions. Current learning environments are typically
web based, but they usually do not take into account heterogeneous needs of users and
provide the same learning material to students with different knowledge, objectives, interests,
and in different contexts. Currently there is no technical standard for the communication
between the various personalized adaptive learning tools as well as no metadata standard for
meaningful exchange of learner model and learning content data.
2.2.3 Learner Modelling
D1.3 focused on learner modelling, as it is the core for achieving personalized and adaptive
learning environments, which will be able to take into account the heterogeneous needs of
users and provide them with tailored learning material suited for their knowledge level, learning
objectives, personal interests and preferences. Currently there are no concrete and agreed
upon standards for learner modelling, which makes it difficult to decide on modelling
architectures, frameworks and approaches when building adaptive learning environments.
Therefore, the deliverable presents an overview of most common learner (user) modelling
architectures, approaches and current developments, to discuss their advantages and
disadvantages and to outline the major challenges and open issues with respect to both the
learner model elicitation and evaluation.
2.2.4 Interoperability
As interoperability is one of the crucial problems in this area, we analyzed it in D1.2 (published
also as journal paper). Personalized adaptive learning requires semantic-based and contextaware systems to manage the Web knowledge efficiently as well as to achieve semantic
interoperability between heterogeneous information resources and services. The technological
and conceptual differences can be bridged either by means of standards or via approaches
based on the Semantic Web. This documents deals with the issue of semantic interoperability of
educational contents on the Web by considering the integration of learning standards, Semantic
Web, and adaptive technologies to meet the requirements of learners. Discussion is made on
the state of the art and the main challenges in this field, including metadata access and design
issues relating to adaptive learning. Additionally, a way how to integrate several original
approaches is proposed.
2.2.5 Privacy and Data Protection
Another important issue concerns privacy provision and data protection, which became the topic
of D1.5. They form the basic requirements for corporate e-learning, especially when
personalized systems are used that adapt to sensitive learner personal data. In this document
we present important topics that need to be investigated before technology enhanced learning
is introduced in corporate settings, e.g. legal requirements and threats to learners’ personal
Page 10 of 35
data, such as linkability of data, observability of data, identity disclosure, or data disclosure.
Data protection technologies and privacy enhancing technologies, e.g. identity protectors, which
should be integrated in learning solutions or that are missing in the current technology
enhanced learning are identified, as well as the future research topics and IST projects that are
currently trying to solve the problems. The main future topics relevant for technology enhanced
learning in corporate environment are common to other types of e-work, i.e. identity
management, personal data protection and digital rights management.
2.2.6 Authoring
D1.8 addressed a next key problem in this field – authoring methods of personalized workplace
learning (elaborated into another journal paper). We surveyed the existing approaches for the
personalization and adaptation of eLearning systems which are proposed by partners from the
PROLEARN consortium. This document enables the comparison of various methods and
techniques, and facilitates their integration or reuse within the Consortium and beyond. It offers
a cohesive reference for other workpackages dealing with work processes and business
models. The use of models as means for specification opens the possibilities to integrate the
work with other workpackages which also focus on modeling but from other perspectives (e.g.
WP4 focusing learning object metadata and querying).
2.2.7 Interfacing with Corporate Training Systems
As the widely used learning platforms do not support personalized adaptive learning sufficiently,
D1.9 investigates how to interface adaptive solutions with existing corporate training systems.
This means the following three steps have been performed: inventory of systems used by
corporate partners, analysis thereof, and technology description; description of conceptual
frameworks of interfacing; and selection of small subset for which (experimental) interfaces
have been developed and evaluated.
2.2.8 SECI-based Framework
An important achievement (not only of WP1, but of the whole project) was development of a
SECI-based framework for learning processes at work, presented in D1.10. This deliverable
focuses on the link between individual and organizational learning based on the interaction
processes at the workplace, and key implications for personal and organizational knowledge
management as they relate to organizational performance. Taking input from the SECI-based
survey in WP7 and building on the results from PROLEARN D5.3, which introduced the SECI
process framework, we here modify the SECI model so that it better fits the observed interaction
processes that go on between employees at the workplace. The aim is to capture the semantics
of these interactions in an enriched process model, which allows for management to get a better
view of those aspects of what is going on inside their organization as well as how their
organization interacts with external stakeholders. The style of modelling introduced here could
in fact be called “managerial modelling”. This deliverable informs D7.7 and relates to both D1.11
(with a focus on IMS Learning Design) and D6.7 (with a focus on informal learning, Web 2.0 and
social software).
Page 11 of 35
2.2.9 Integration with IMS Learning Design
D1.11 deals with standards and integration, especially with four topics: IMS Learning Design,
Adaptation, Integration and Corporate Requirements. It attempts to emphasize the needed
relationship among them in order to improve the personalized learning. Based on academic
research, our findings take also into account the specific features of corporations. D1.11 is
closely related to D1.10, where several taxonomies of learning processes and learning
categories are presented, which are used in D1.11 to model adaptive learning processes with
IMS-LD. In order to use adaptation in companies we take corporate requirements as a part of
the deliverable and we develop a showcase of example Units of Learning that model real use
cases based on corporate settings. In order to demonstrate the integration between IMS-LD,
adaptive learning processes, the CopperCore Service Layer and a metadata language, we have
developed an adaptive IMS-LD UoL with an integrated eGame externally modelled with <eAdventure> and a bi-directional communication flow resulting in a personalized learning path
based on two inputs: the previous knowledge and the performance of the learner.
All in all, these deliverables provide a spectrum of perspectives on the most important issues
and challenges in personalized adaptive professional learning, which we have identified at the
beginning of the project: learner modeling, interoperability, privacy, authoring, interfacing with
LMS, modeling of learning processes, integration with standards. These issues have been
discussed at our events and further elaborated in our publications. We are addressing them and
other related issues in our current and future projects.
2.3 Selected Publications
Two PROLEARN WP1 deliverables, namely D1.2 and D1.8, have been elaborated into journal
papers:
1. Aroyo, L., Dolog, P., Houben, G-J., Kravcik, M., Naeve, A., Nilsson, M. & Wild, F. (2006).
Interoperability in Personalized Adaptive Learning. Educational Technology & Society, 9
(2), 4-18. http://www.ifets.info/journals/9_2/2.pdf
2. Dolog, P., Kravcik, M., Cristea, A., Burgos, D., De Bra, P., Ceri, S., Houben, G.-J.,
Libbrecht, P., Matera, M., Melis, E., Nejdl, W., Specht, M., Stewart, C., Smits, D., Stash,
N., & Tattersall, C. (2007). Specification, authoring and prototyping of personalized
workplace learning solutions, Int. J. of Learning Technology, Vol. 3, No. 3, pp. 286-308.
http://hdl.handle.net/1820/1081
Cooperation among PROLEARN core and associate partners (e.g. University Belgrade, Simon
Fraser University Surrey, University of Nottingham, Athabasca University, Salzburg Research,
University of Leeds, University of Cordoba, University of Jyväskylä) resulted into several relevant
publications – conference papers, journal papers, and book chapters. In the following we list
some of them.
Book Chapters:
1. Cristea, A. & Stewart, C. (2006). Automatic Authoring of Adaptive Educational
Hypermedia, In ZongMin Ma (Ed.) Web-based Intelligent E-Learning Systems:
Technologies and Applications, Information Science Publishing (IDEA group), 24-55
Page 12 of 35
2. Cristea, A. & Stewart, C. (2006). Authoring of Adaptive Hypermedia, In G. D. Magoulas
and S. Y. Chen (Eds.) Advances in Web-Based Education: Personalized Learning
Environments, Information Science Publishing (IDEA group), 225-252
3. Damjanovic, V. & Kravcik, M. (2007). Using Emotional Intelligence in Personalized
Adaptation. In Sugumaran, V. (Ed.) Intelligent Information Technologies: Concepts,
Methodologies, Tools, and Applications, IGI Publishing, 1716-1742
4. Dolog P., Nejdl, W. (2007). Semantic Web Technologies for the Adaptive Web. In P.
Brusilovsky, A. Kobsa, and W. Nejdl (eds.). The Adaptive Web: Methods and Strategies
for Web Personalization. Springer Verlag, LNCS 4321, pages 697-719.
5. Houben, G.J.P.M., Aroyo, L.M., De Bra, P.M.E., & Dicheva, D. (2005). Adaptation
engineering in adaptive concept-based systems. In S.Y. Chen & G.D. Magoulas (Eds.),
Adaptable and Adaptive Hypermedia Systems (pp. 36-58). Idea Group/IRM Press.
Journal Papers:
1. Brown, E., Cristea, A., Stewart, C., Brailsford, T. (2005). Patterns in Authoring of
Adaptive Educational Hypermedia: A Taxonomy of Learning Styles, International PeerReviewed On-line Journal "Education Technology and Society", Special Issue on
Authoring of Adaptive Educational Hypermedia, July 2005 (Volume 8, Issue 3).
2. Stefano Ceri, Peter Dolog, Maristella Matera, and Wolfgang Nejdl (2005). Adding ClientSide Adaptation to the Conceptual Design of e-Learning Web Applications. Journal of
Web Engineering, 4(1):21-37.
3. Cristea, A., Smits, D., de Bra, P. (2007). Towards a generic adaptive hypermedia
platform: a conversion case study. Journal of Digital Information (JoDI), Special Issue on
Personalisation of Computing & Services, Vol 8, No 3.
4. Cristea, A. & Stewart, C., Brailsford, T., Cristea, P. (2007). Adaptive Hypermedia System
Interoperability: a ‘real world’ evaluation. Journal of Digital Information (JoDI), Special
Issue on Personalisation of Computing & Services, Vol 8, No 3.
5. De Bra, P., Stash, N., Smits, D., Romero, C., Ventura, S. (2007). Authoring and
Management Tools for Adaptive Educational Hypermedia Systems: The AHA! Case
Study, in: Studies in Computational Intelligence (SCI) nr. 62, pp. 285-308, Springer
Verlag.
6. Dolog, P., Simon, B., Nejdl, W., Klobucar, T. (2008). Personalizing Access to Learning
Networks. ACM Transactions on Internet Technology, Vol. 8, No. 2.
7. Hendrix, M., Cristea, A., Nejdl, W. (2007). Authoring adaptive educational hypermedia
on the semantic desktop. International Journal of Learning Technology, Special Issue on
Authoring of Adaptive and Adaptable Hypermedia, Vol 3, Issue 3.
8. Kravčík, M. & Gašević, D. (2007). Leveraging the Semantic Web for Adaptive Education.
Journal of Interactive Media in Education (Adaptation and IMS Learning Design. Special
Issue, ed. D. Burgos).
9. Muntean, C. H., Muntean, G.-M., McManis, J., Cristea, A. (2007). Quality of ExperienceLAOS: create once, use many, use anywhere. International Journal of Learning
Page 13 of 35
Technology, Special Issue on Authoring of Adaptive and Adaptable Hypermedia, Vol 3,
Issue 3.
10. Romero, C., Ventura, S, De Bra, P. (2004). Knowledge Discovery with Genetic
Programming for Providing Feedback to Courseware Authors, Journal on User Modeling
and User-Adapted Interaction, Vol. 14, nr. 5, pp. 425-464.
11. Specht, M., Burgos, D. (2007). Modeling Adaptive Educational Methods with IMS
Learning Design. Journal of Interactive Media in Education (Adaptation and IMS
Learning Design. Special Issue, ed. Daniel Burgos)
12. Stash, N., Cristea, A.I., De Bra, P. (2007). Adaptation languages as vehicles of explicit
intelligence in Adaptive Hypermedia, In International Journal on Continuing Engineering
Education and Life-Long Learning, vol. 17, nr 4/5, pp. 319-336, InderScience.
Conference Papers:
1. Damjanovic, V., Kravcik, M., Devedzic, V. (2005). eQ: An Adaptive Educational
Hypermedia-based BDI Agent System for the Semantic Web. In D. G. Sampson & P.
Goodyear (Eds.) Proc. of the ICALT 2005 Conference, Kaohsiung.
2. Damjanovic, V., Kravcik, M., Gasevic, D. (2005). eQ Through the FOSP Method. In P.
Kommers & G. Richards (Eds.) Proceedings of World Conference on Educational
Multimedia, Hypermedia and Telecommunications 2005 (pp. 3080-3087). Chesapeake,
VA: AACE.
3. Lai-Chong Law, E., Klobučar, T., Pipan, M. (2006). User effect in evaluating
personalized information retrieval systems. In: Nejdl, W. (ur.), Tochtermann, K. (ur.).
Innovative approaches for learning and knowledge sharing: first European Conference
on Technology Enhanced Learning, EC-TEL 2006, Springer, 257-271.
4. Lai-Chong Law, E., Klobučar, T., Pipan, M. (2006). Analysis of user attitude and
behaviour in evaluating a personalized search engine. In: ECCE 13, 13th European
Conference on Cognitive Ergonomics. Trust and control in complex socio-technical
systems. Zurich: ETH, 1-9.
5. Romero, C., Ventura, S., Hervá C., De Bra, P.M.E. (2006). An authoring tool for building
both mobile adaptable tests and web-based adaptive or classic tests. In V. Wade, H.
Ashman, & B. Smyth (Eds.), Adaptive Hypermedia and Adaptive Web-Based Systems
(Proceedings 4th International Conference, AH 2006, Dublin, Ireland, June 21-23, 2006),
LNCS 4018 (pp. 203-212). Berlin: Springer-Verlag.
6. Romero, C., Ventura, S., Delgado, J.A., De Bra, P. (2007). Personalized Links
Recommendation Based on Data Mining. In Adaptive Educational Hypermedia Systems,
to appear in: Proceedings of the second European Conference on Technology
Enhanced Learning, EC-TEL 2007, Springer LNCS, Crete.
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2.4 Community of Practice about Adaptive Learning and IMS
Learning Design
In PROLEARN, within WP1, we have focused on building a community of practice or social
learning network via face-to-face events (ADALE workshops) and collaborative work (JIME,
EGAEL journals). Specifically, we concentrated our efforts on building a thematic community of
practice about Adaptive Learning and IMS Learning Design with four different branches:
•
•
•
•
Online participation via forums
E-mail exchange with researchers
Face-to-face workshops
A common effort on publishing a special issue on the topic
At http://imsld.learningnetworks.org, we have built an online community on the topic that has
reached an intensive level of activity. Two factors contribute to this activity: 1) an active
promotion to a selected group of qualified users who, in turn, have a good promotional skill. This
makes that our initial seed of members has been expanded and has made a second, wider
seed of active network users; and 2) a very specific goal, a straight and hot research topic. This
makes that qualified members working on a specific topic find support each other while
discussing and progressing on their work. The following picture shows a snapshot on the
activity carried out right before (period A), during (period B) and right after (period C) June-July
2006, where the ADALE workshop series took place.
In parallel, it is a fact that researchers also lean on peer private relationships to improve and
facilitate their work. Email exchange is a part of the social virtual network and it becomes a very
difficult fact to measure. The invisible college that the scientist Robert Boyle built in XVII Century
and which would become the Royal British Society, usually considered as the oldest scientific
society in the World, is a burning issue nowadays still thanks to email and other communication
ways.
The activity turned higher when the two face-to-face events took place at Adaptive Hypermedia
2006 (http://www.open.ou.nl/mkv/ADALE.html) and ICALT 2006 Conferences (Figure 1). The
ADALE workshop series become an inflexion point to establish a real working network on the
topic. Although lurking is always a feature in groups, these workshops bring upfront a real
interest from a huge amount of individuals. The goal of the ADALE workshop series was to
discuss how adaptive learning processes, learning design, and workplace processes interact
with each other to provide adaptive personalized learning. The adaptivity based on a user
profile is naturally suited for workplace learning due to its learner and context centric notion
which is apparent in adaptive personalized systems for learning. However, the knowledge
representation and focus of specification should be shifted more towards workplace activities
and processes. IMS Learning Design is a promising approach for the standard based
integration of learning activities, resources and learning networks, which is activity centred.
However, integration of the IMS LD with more knowledge centric approaches, business process
analysis, and specification approaches used in optimization of enterprise performance are
needed. Therefore, the AH workshop session was especially interested in how adaptive
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hypermedia and adaptive web techniques can be helpful in conjunction with IMS LD to improve
workplace learning. Here are some of the current problems we identified at our workshops:
•
IMS-LD can represent some adaptation methods, but not all of them
•
Specification of concrete learning design instances is usually context dependent and
does not support reusability very well
•
Representation of various types of knowledge and their interaction to assist authors and
to generate concrete instances dynamically
•
Interoperability demands – between systems & between different models/layers
•
Learning standards are not harmonized – Semantic Web is used as mediator
•
Authoring of learning design and adaptation strategies
Figure 1. Forum based activity on Adaptive Learning and IMS Learning Design
In addition, WP1 organized a workshop at the University of Salamanca, Spain (May 29th-31st,
2006) on adaptive learning and blended learning. 32 teachers modelled actual Adaptive
Learning scenarios with IMS Learning Design and Moodle (accessible at
http://imsld.learningnetworks.org/course/view.php?id=44).
All the three branches (i.e., a forum-based activity, email exchange and face-to-face workshops)
seeded a new initiative: a common effort to publish a special issue on Adaptive Learning and
IMS Learning Design that became true in the Journal of Interactive Media in Education (JIME) in
early 2007 (accessible at http://jime.open.ac.uk/2007/01). After a successful call and an
exhaustive selection, seven papers were published, meaning a milestone on this research topic
for the overall community.
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Along with these activities, we have encouraged a new approach on Adaptive Learning and IMS
Learning Design as a part of the EGAEL initiative (http://www.open.ou.nl/dbu/egael2007), a set
of 1 face-to-face workshop (ISAGA 2007) and 2 special issues (Computers in Human Behavior,
Simulation & Gaming) focused on Adaptive Learning and eGames. These activities are not a
new track started in WP1. Following the EU Commission’s advice we did not start a new
research line in PROLEARN focused on games. However, we made a few specific and strategic
contributions to this EGAEL2007 set of activities (created and fostered by The Open University
of The Netherlands), since eGames become one of the multiple approaches to the ongoing
research in Adaptive Learning and IMS Learning Design. In concrete, there are three different
papers (one per track) addressing this issue (full reference list in previous sections of this
deliverable).
2.5 Transfer of Tacit Knowledge
In the second half of the project there was an interesting move of people between PROLEARN
partners, including associate partners. The project has spread its message and expanded the
TEL community by means of people changing jobs. From the people working in WP1 several
key persons moved: Marcus Specht and Milos Kravcik from FHG to OUNL, Lora Aroyo from
TU/e to the Free University in Amsterdam, Geert-Jan Houben from TU/e to the Free University
in Brussels, Alexandra Cristea from TU/e to the University of Warwick, Peter Dolog from L3S to
Aalborg, Daniel Burgos from OUNL to ATOS Origin. This demonstrates intensive transfer of
tacit knowledge between PROLEARN partners.
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3
PROLEARN Related Contributions in Personalized
Adaptive Learning
This paragraph introduces key concepts and other projects related to personalized adaptive and
professional learning. As presented in the previous paragraph, in PROLEARN significant work
was done in WP1 to come up with good overviews of the field and requirements for the next
generation of e-learning environments, which has then led to new projects that are actually
going to realize these requirements in new systems and applications. The EC is currently
funding several important projects in the area of professional and personalized adaptive
learning, each investigating this field from its own perspective, but together forming a strong
synergetic effect. Here are several of their emphases:
•
•
•
•
•
•
•
•
•
Personal competence management (TENCompetence)
Personal learning and work environment (APOSDLE)
Process oriented learning (PROLIX)
Project centred learning (COOPER)
Semantic web learning services (LUISA)
Self-organized learning (iCamp)
Intelligent cognitive-based open learning (iClass)
Generating metadata for content enrichment (MACE, MELT)
Adaptive learning spaces (ALS)
Most of the projects in the area of technology enhanced learning, which focus on professional
learning, are grouped in the Professional Learning Cluster PRO-LC (http://www.professionallearning-cluster.org/) that was established by PROLEARN. Several currently running projects
were initiated by PROLEARN partners during the lifetime of this Network of Excellence. In the
following we present some of them and other efforts of PROLEARN core and associate
partners.
3.1 Personal Learning Environment Framework
Personalized learning, informal learning and lifelong learning have become crucial challenges
since they represent how learning in actual world happens. People are unique and everyone
has her own learning goal and way of achieving it. Most learning today is informal. Cross (2003)
states that at work we learn more in the break room than in the classroom. We discover how to
do our jobs through informal learning – observing others, asking the person in the next cubicle,
calling the help desk, trial-and-error, and simply working with people in the know. Formal
learning is the source of only 10% to 20% of what we learn at work. People learn throughout
their life and would not stop learning even after they graduated from formal education
institutions.
Virtual Learning Environments (VLEs) as the traditional implementation of e-Learning failed to
address these challenges. Therefore, a new solution is needed. Personal Learning Environment
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(PLE), then, emerges as a new solution to achieve the challenges of personalized, informal, and
lifelong learning. In contrast to VLEs, PLEs have the following characteristics:
Symmetric relationship: Any learner should be able to both consume and publish
resources using a service. No restriction imposes on a learner with a passive role, i.e.
who only consumes resources (Wilson et al., 2007).
Individualized context: A learner can reorganize the information within the contexts as
she can see it in various ways and chooses suitable positioning tools (Wilson et al.,
2007). PLEs can be customized and personalized to the needs and preferences of the
learner.
Social aspect: Learning is not only personal, but also social. PLEs not only provide
personal spaces, which belong to and are controlled by the user, but also require a
social context by offering means to connect with other personal spaces for effective
knowledge sharing and collaborative knowledge creation (Chatti et al., 2007). PLEs can
be connected to form a dynamic learning community.
Bottom-up approach: A learner is not forced to use any tools or services provided by
PLEs. PLEs let the learner choose any tools she deems fit to support her learning.
Personalization and learner-centric: PLEs conform to the idea of personalization which is
providing the learner with a myriad of services and handing over control to her to select
and use the services in the way she deems fit (Chatti et al., 2007). Consequently, PLEs
put learner at the center of learning and give her the control to decide how to achieve
her learning goal.
Personal and global scope: PLEs not only operate at the personal level in that they
coordinate services and information that are related directly to user and owner. They
also can be considered global in scope, as the range of services, they can potentially
coordinate, is not bounded within any particular organization (Wilson et al., 2007).
Knowledge-pull: Using PLEs, a learner can create an environment where she can pull
knowledge that meets her particular needs from a wide array of high-value knowledge
sources such as multimedia information repositories, communities, and experts.
Lifelong learning and informal learning support: Since PLE is under the control of the
learner, she can create a learning environment which not only supports her formal
education but also allows her to explore other knowledge sources. Her learning will not
stop even if she graduates from her formal education institution.
E-Portfolio support: Using a PLE, a learner can create her own profile, education
experience, skills, etc. which in turn might become her e-Portfolio.
Learning is an individual activity and every learner has her own learning goals. To achieve those
goals, the learner might utilize the tools and services she deems fit.
However, even though the learning goals might be the same, the tools and services that are
utilized might be different from one learner to the other. Consequently, these tools and services
will shape unique PLEs for each learner. Recognizing the heterogeneity of PLEs, a framework
which supports the creation of PLEs should be provided.
The concepts discussed above have been applied in the design of the Personal Learning
Environment Framework (PLEF) – a framework which has been developed at RWTH Aachen
University, Germany, with active support from the Open University at Heerlen, Netherlands in
the framework of the PROLEARN project. PLEF provides the learner with ability to incorporate
myriad of tools and services; and ability to determine and use the tools and services the way
she deems fit to create her own PLE, adapted to her own situation and needs. PLEF also offers
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means to connect with other personal spaces, so that users can engage in knowledge sharing
and collaborative knowledge creation.
PLEF incorporates various Web 2.0 concepts and technologies. The web as platform, mashup
of services, widely use of widgets, content aggregation, opened identity, small pieces loosely
joined Web and rich user experience are the concepts which build up PLEF. Web 2.0
technologies, such as, RSS, openID and social tagging have been adopted as the basis to
develop PLEF. PLEF has been developed using Java language under JEE technologies
together with Ajax to ensure rich user experience.
Figure 2. Abstract View of PLEF.
PLEF has been developed to fulfil the following requirements (Figure 2):
Web browser platform: With web browser as the platform, the independence of operation
system can be assured. This also enables PLEF to aggregate and integrate third-party
services.
Aggregation: PLEF allows a learner to aggregate her learning artefacts which currently
encompass feeds, widgets and media (e.g. text, image, and link list).
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Theme Personalization: PLEF allows the learner to determine the theme of her PLE.
This comprises the settings of page layout, layout of elements for each page and use of
colour for pages and elements.
Social features: PLEF provides several social features such as tagging, commenting,
and sharing. Tagging allows a learner to define tags for every element of her PLE.
Commenting and sharing are intended to serve the purpose of providing means to
connect with other learners for knowledge sharing and collaborative knowledge creation.
While commenting allows a learner to give comments to public elements of other
learners’ PLEs, sharing allows a learner to notify other learners of a specific element of
her PLE. Responding to sharing notification, the notified learners can add the shared
element to their own PLEs.
Ease of use: PLEF provides rich experience with AJAX support. A learner is able to
copy&paste and drag&drop elements to personalize and manage her PLE with minimum
effort.
3.2 Adaptive Learning Spaces
Adaptive Learning Spaces (ALS, http://www.als-project.org/) is a project initiated by TU/e and
Warwick, which is centered on adding Adaptation to Collaborative Learning Spaces. Its aim is to
provide the technological means through which lack of (or limited amounts of) face-to-face
contact between instructors and learners, as well as amongst learners can be partially
compensated for. To achieve this, ALS will work towards: (a) widening the range of, as well as
increasing the amount of, guidance and support that ODL systems can provide to learners and
instructors, and (b) providing novel means to support the social cohesion of groups of learners,
as well as the engagement of their members in collaborative / team tasks and processes.
This will be achieved by developing, field-testing and making openly available a software
infrastructure that builds upon the state-of-the-art in the fields of e-learning and adaptive
hypermedia systems, to support the creation of active, personalized learning spaces, that will
have a clear focus on learning activities, treating learners as active members of, and
contributors to, their learning environments, rather than as passive recipients of their contents.
The project's main outputs will include the software technologies developed, as well as a series
of 'Best Practices' reports that will accumulate the project's acquired knowledge and experience
in integrating these technologies into existing ODL and blended learning settings.
3.3 Supporting Self-Directed Learning in Distributed WebEnvironments
Within the ICAMP project, facilitators and learners are gathered in one virtual common space.
This space does not consist of a single software system, but is composed out various
interoperable web applications. Each element of this patchwork of open-source solutions and
the entire space are compliant with an innovative pedagogical model built upon a socialconstructivist approach. This pedagogical model encompasses social networking, scaffolding
for self-directed learning, incentives, and cross-cultural collaboration aspects.
Other than in traditional domain-specific learning designs, ICAMP tackles a domainindependent problem: How should web-based tools (with the help of human facilitators) scaffold
their users in acquiring competencies in traditional ‘soft’ competence areas. Consequently, the
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solution differs as well: instead of learning design, ICAMP dedicates itself to learning
environment design (Wild, 2007; Fiedler & Pata, 2007). Learning models are being constructed
that enable learners as well as facilitators to build up and individualise their own web-based
personal learning environment from a pre-defined and evaluated set of building blocks. The
initialisation and the refinement of the adaptation model are shifted from system architects and
instructors to learners and their facilitators.
The approach chosen within ICAMP therefore substantially differs. Run-time and storage
interface more closely; adaptation becomes more scrutable (Kay, 2006) as it is scripted by userdriven instruction. When comparing Error! Reference source not found.and Error! Reference
source not found., this difference becomes most obvious when looking at rendering services:
in the model sketched in Aroyo et al. (2007), a rendering service resides in the run-time &
presentation specification layer on top of the adaptation and instruction layer, whereas in the
case of the levels of interoperability depicted in Wild (2007), the rendering service is called from
the higher-level presentation layer handing over the adaptation and instruction rules that have
been authored by the users to produce the desired subordinate page of their personal learning
environments.
Figure 3. Enhanced Adaptive Hypermedia
Model (Aroyo et al., 2006).
Figure 4. ICAMP Levels of Integration (Wild, 2007).
Both, adaptation rules and instructions are specified in a domain-specific language called
‘learner interaction scripting language’ (LISL) in order to allow learners to mash-up a highly
individualised web-application to support the activities they pursue in the current learning
situation – they, so to say, construct a particular view in their personal learning environment. By
binding actions and activities to particular output literals and to specific building blocks, a
semantic model is constructed that can easily be communicated and inspected. Future analysis
from tracing learner interactions in such a web-based, mash-up personal learning environment
(MUPPLEs) is expected to bring more insight into how learners act.
As highlighted with a few lines of code in Figure 5, this natural-like language is capable to
support three important aspects of users interacting with the learning environment: First of all,
this scripting language can be used to calculate the semantic model for recommending certain
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tools for given educational scenarios. This calculation is based on define, require and
recommend-statements in the source code.
lisl> define [an] activity “getting to know each other”
lisl> define […] action [named] “compose”
lisl> add action “compose” to activity “getting to know each other”
lisl> define tool “xowiki” [with] url http://xowiki.icamp.eu
lisl> require tool “xowiki” [for] action “compose”
lisl> start activity “getting to know each other”
lisl> compose “self-description” using tool “xowiki”
lisl> define action “share”
lisl> add action “share” to activity “getting to know each other”
lisl> define tool “wordpress” url http://wordpress.icamp.eu
lisl> share “self-description” using tools “xowiki” [and] “wordpress”
Figure 5. Exemplary LISL code.
Secondly, learners can control the web-application mash-ups, and therefore also the adaptation
process, using LISL commands. Although most interactions – like closing, maximizing or
minimizing a window – can be achieved via user interface elements (Figure 6), it is possible to
perform these operations with LISL code. In addition, a user can also define own commands
and start these new actions as step of an activity. Thirdly, the usage of this scripting language
also allows an extensively logging of learner interaction with the ICAMP space, i.e. also the
interactions with user interface elements. Thus, the underlying semantic model can be refined
on the basis of this logging information.
Figure 6. Example MUPPLE page.
Overall, the MUPPLE comprises a PAL approach in terms of recommending tool mashups for
certain learning activities (instructional model), analysing learner interactions and refining the
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recommendation rules (adaptation model). Further, the adaptation process is considered to be
scrutable for and controllable by learners.
3.4 Personal Competence Management
Knowledge society demands continuous competence development and management at the
individual-, group- and organizational level. These levels represent distinct fields with their own
approaches and tooling, but integrated support for informal and formal learning is missing. The
TENCompetence project (http://www.tencompetence.org) aims at building a technical and
organizational infrastructure for lifelong competence development. The TENCompetence
infrastructure will be based on Open Source Software (OSS) and Open Standards. OSS
services can be replaced by commercial ones and this infrastructure should be self-sustainable
after the project period. A network of core and associate partners will provide commercial and
non-commercial services using this infrastructure.
Figure 7. TENCompetence Personal Competence Manager.
The TENCompetence training approach is based on competence mapping and gap analysis. In
addition to the ‘demand-driven’ approach in identifying training needs, TENCompetence
principles and tools will be applied to assess competence and define competence gaps.
Computer supported services will become available for competence definition, positioning,
navigation, and recommending. Together these integrated services will constitute the Personal
Competence Manager (PCM, Figure 7). The PCM data structure forms a set of directed acyclic
graphs (one per community) with the following layers:
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•
•
•
•
•
•
Communities
Competence profiles
Competences
Competence development plans
Actions
Resources
3.5 Semantic Web Services for Learning
Recent efforts in the area of learning technology have resulted in a considerable improvement in
the interoperability of learning resources across different Learning Management Systems (LMS)
and Learning Object Repositories (LOR). The central paradigm of such reuse-oriented
technology is the notion of learning objects as digital reusable pieces of learning activities or
contents. Semantic Web technology is able to provide the required computational semantics for
the automation of tasks related to learning objects as selection or composition. Within this
context, the project LUISA (Learning Content Management System Using Innovative Semantic
Web Services Architecture: www.luisa-project.eu) addresses the development of a reference
semantic architecture for the major challenges in the search, interchange and delivery of
learning objects in a service-oriented context. Its mission is that of exploiting the advantages of
a Semantic Web Service Architecture to make richer and more flexible the processes of query
and specification of learning needs in the context of Learning Management Systems and
Learning Object Repositories.
LUISA aims to match learning needs and learning objects (resources) through a competencygap driven approach. By introducing Learning Process Modules (LPMs), which provide the
“missing context” for learning resources, competency gaps can be mapped to pre- and postrequisite competency gaps. Since individual competencies are refined and developed by
learning, they can be considered as input- and output learning resources to learning processes.
In fact, each Learning Process Module (LPM) can be considered as filling a Real Competency
Gap (RCG), which is the difference between the Input Competency (IC), i.e., what the learner
knows before entering the LPM, and the Output Competency (OC), i.e., what (s)he knows after
having passed through it. The Formal Competency Gap (FCG) is the difference (as specified
e.g., in a course manual) between the Pre-Requisite Competency (PreRC), which is required to
enter the LPM, and the Post-Requisite Competency (PostRC), which is the competency that the
LPM aims to provide for learners that fulfil its corresponding PreRC.
A Forward Competency Gap (FCG) is a difference between what the learner knows and what
(s)he plans to know, while a Backward Competency Gap (BCG) is a difference between what
the learner knows and what (s)he should have known. Hence, with respect to an LPM, a BCG is
identical to a PreCG. In the EADS/Airbus (industrial) use case of LUISA, the difference between
an employee’s Personal Profile and her/his Present Position Profile is her/his BCG. The
difference between the employee’s Personal Profile and her/his Desired Position Profile is
her/his FCG.
In general, FCGs are more associated with strategic learning needs (what a company needs to
learn in order to stay in business), while BCGs are more associated with operational learning
needs (what a company needs to know in order to deliver in its present undertakings). BCGs
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often appear because employees leave the company and have to be replaced by others who do
not quite know what they (ideally) should have known in order to serve as good replacements.
See our D1.10 for more information on this distinction.
A Learning Process (LP) can be modelled as a chain of successive LPMs, where the PostRC of
the LPMk is identified with the PreRC of the LPMk+1. In this way, the large learning goal of the
entire LP can be broken down into a sequence of smaller learning (sub)goals for each LPM.
This map well to the concepts of goals and sub-goals in WSMO (Web Services Modeling
Ontology), where there are goal-goal-mediators that can be used to mediate between goals.
3.6 Learning Object Context Ontology
An important problem in Web-based education is that of generating meaningful feedback for
learning content authors and teachers from the students that took Web-based courses.
Typically, such a feedback is acquired only through end-term questionnaires that give some
general insight into learners’ satisfaction with the course, but tend to lack details needed to
address anything other than coarse-grained problems. For example, they do not point out the
pieces of the learning content that the learners had problems to grasp. Even when the learners
are willing to give as much feedback as possible, their answers are limited with questions that
only cover high-level details of the whole course. However, causes of potential problems are
always context-dependent and can only be revealed if one can track the learning process and
capture links between learning activities (e.g., reading or discussing), learning content, learning
outcomes (e.g. quizzes), and the learners themselves. Having such links captured, one can
generate more fine grained feedback. For example, for students who performed poorly on
quizzes, one can identify the learning paths they followed, to whom and about what they talked
in chat rooms or discussion forums and how their messages are related to the learning content
being taught.
LOCO-Analyst is a tool developed by several PROLEARN associate partners (like University
Belgrade, Athabasca University, Simon Fraser University) for capturing such a feedback from
learners' activities automatically (Jovanović et al., 2007). The tool implements the Learning
Object Context Ontology (LOCO) framework that is based on the notion of learning object
context. In brief, LOCO formalizes the notion of learning object context as a complex interplay of
learning activities, learning objects, and learners. LOCO includes a number of ontologies related
to online learning: domain ontologies, user model ontology, ontology of learning design, learning
object context ontology (called LOCO-Cite ontology), content structure ontology, etc. These
ontologies interrelate information about learning objects, learning activities and learners
captured from various tools and services (e.g., learning content and metadata editors and
LCMSs and their tools), as well as about products of learning activities (e.g., chat messages).
LOCO-Analyst is implemented as an extension of Reload Editor, the defacto standard contentpackaging tool for SCORM content. The tool is already evaluated by using it to provide
feedback to content authors based on learning tracking data extracted from the state-of-the-art
LCMS iHelp Courses (Brooks et al., 2005). LOCO-Analyst is a classical 3-tier desktop
application (Figure 8). The bottom layer incorporates the following data repositories:
•
LO Repository – a repository of learning objects stored in the form of SCORM content
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•
•
•
•
packages;
Repository of LOCs – a semantic repository of learning object context data. The repository
holds instances of the LOCO-Cite ontology. It is based on Sesame (http://www.openrdf.org/)
- an open-source Java framework for storing, indexing and querying semantic data.
User Model Repository – another Sesame-based semantic repository which stores user
models (profiles) in accordance with the employed User Model ontology;
Feedback Repository – a repository of generated feedback, stored there for a quick access.
Due to the nature of the analyses it performs when generating feedback, LOCO-Analyst
cannot instantly respond to the user’s request for a feedback. Instead, these analyses are
performed in the background and the results are stored in this repository (i.e. the repository
caches analysis results). The user is notified when the requested feedback becomes
available.
Repository of domain ontologies – a repository which hosts domain ontologies, i.e.
ontologies formally representing the subject domain of the learning content (i.e., courses)
stored in the LO Repository. All domain ontologies are uniquely structured.
Figure 8. The architecture of LOCO-Analyst.
The heart of the system is the application logic encapsulated in the middle layer of the system
architecture. It includes four well-decoupled modules: Feedback Handler, User Model Handler,
Intermediary and LOCs Update Facility. The Feedback Handler module is the most complex of
the four. It includes the following components:
•
LOCs Search Facility – performs search and retrieval of learning objects context data from
the Repository of LOCs. It uses SeRQL, the RDF query and transformation language for
querying the repository and retrieval of semantic data.
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•
•
•
Content Annotation Facility – performs semantic annotation (i.e. annotation with the terms
from domain ontologies) of the content used/generated during the learning process. In
particular, it semantically annotates not only lessons, but also messages exchanged in
students’ online interactions (e.g., chat rooms and discussion forums). To perform semantic
annotation, this component makes use of two cutting-edge Java frameworks, namely GATE
and KIM. GATE (General Architecture for Text Engineering, http://gate.ac.uk) is an
advanced open-source Java framework for text-mining, whereas KIM
(http://www.ontotext.com/kim/) is a complex platform for knowledge and information
management (we use only its semantic annotation capabilities).
Feedback Generator – integrates the logic for generating feedback from learning object
context data and annotated learning content. It depends on the previous two components, in
terms that it uses their outputs as its input.
Feedback Retrieval Facility – retrieves feedback previously generated and stored in the
Feedback Repository. It does this in response to a user’s request for a specific feedback.
User Model Handler handles all requests for accessing and/or updating the User Model
Repository. It uses Sesame and SeRQL language for handling the ontological data in the
repository. The Intermediary module serves as a mediator between the application layer and the
user interface layer. It enables decoupling between the application logic and the user interface.
The role of the LOCs Update Facility component is to occasionally ‘refresh’ the content of
Repository of LOCs. In particular, this component takes the log data from a LCMS, transforms
them into a set of instances of the LOCO-Cite ontology (i.e., ontological representation of
learning object context data), and stores the generated instances into the Repository of LOCs.
This component is fairly autonomous; its functioning is independent from the other components
of the system. It is set to perform automatic updates once in a month (shorter time periods are
of almost no relevancy for the kind of analyses the system performs), but this can be easily
reconfigured. Currently, this component knows how to map log files of the iHelp Courses LCMS
into learning object context data (i.e. instances of the LOCO-Cite ontology), but it can be
extended to provide support for log files of other LCMSs as well.
The top-most layer handles interactions between the system and a user. Since LOCO-Analysts
is implemented as an extension of Reload Editor, teachers do not have to switch between two
tools when doing revisions of their courses. After being provided with a feedback on a certain
course/module and having recognized the parts that need to be modified, the teacher can do all
required modifications in the same tool (Reload). Although we have extended the user interface
of Reload Editor with a number of new frames and dialogs required for efficient interaction
between a user and LOCO-Analyst, the look-and-feel and the interaction style of the user
interface have essentially remained the same.
4
Trends in Personalized Adaptive Learning
This paragraph first describes some phenomena (the long tail, the wisdom of crowds) that have
strong impact on the current society and learning as well. Then we outline our ideas how
PROLEARN activities in this area should sustain via realization of new projects (in addition to
the running ones) according to the requirements specified in WP1 during the lifetime of the
project. These are articulated especially in the Roadmap Vision Statement 1 and in the
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GRAPPLE Project. Our deliverables helped defining the GRAPPLE project that will implement
and deploy the ideas for which WP1 has delivered the requirements and specifications.
4.1 The Snowflake Effect
There are numerous cases where we are used to being treated as snowflakes (The Snowflake
Effect, 2007) – i.e. unique entities. Our message is that a personalized experience can now be
provided for many more facets of our life. This requires no major breakthrough in technology,
but can be realized with today’s tools. Indeed, we will illustrate this point with numerous
examples that exist today – in that sense, “The future has already arrived. It's just not evenly
distributed yet.”
The central theme is that technology enables us to scale personalization up to a scale that was
completely out of reach until recently: banks and hospitals can only provide a personal service
at considerable cost. These days, automated social recommendation services, or sophisticated
metadata matching algorithms can provide a similar service for music, literature, television,
food, travel, clothes and most other interests you may have.
Not only have technological advances enabled the snowflake effect; they have also made the
need for personalization stronger than ever. The evolution from an ‘economy of scarcity’
towards an ‘economy of abundance’ has created a ‘paradox of choice’.
For most of us, in most contexts, this means more freedom to get what we want, when we want
it, as we want it. But most of us are also familiar with circumstances where this increased
freedom leads to anxiety and fear of making the wrong choice – or just not the best choice.
Contrary to what some have suggested, we do not believe that the solution to this “embarrass
du choix” should be less choice. That road leads us back to the past. Rather, the abundance of
choice should be balanced by the snowflake effect, by reducing the choices we actually need to
make in a conscious way. This can be achieved by filtering these options against our personal
preferences and by dynamically responding to the context we find ourselves in.
4.2 The Long Tail
According to (Anderson, 2006) our culture and economy are increasingly moving from hits
toward niches and demand must follow this new supply: “Our culture and economy are
increasingly shifting away from a focus on a relatively small number of hits (mainstream
products and markets) at the head of the demand curve, and moving toward a huge number of
niches in the tail”. A Long Tail is just culture unfiltered by economic scarcity. The author
identifies three forces representing a new set of opportunities in the Long Tail:
•
•
•
Democratizing Production,
Democratizing Distribution,
Connecting Supply and Demand.
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The first force is democratizing the tools of production. The distinction between "professional"
producers and "amateurs" has blurred, as the tools of production and creativity has become
cheap and ubiquitous. The second force is cutting the costs of consumption by democratizing
distribution. “Aggregators” are a manifestation of this second force. The third force is connecting
supply and demand, introducing consumers to these new and newly available goods and driving
demand down the tail. Anderson stresses the need for “filters” that should help us find quality in
the Long Tail. As he puts it “Amplified word of mouth is the manifestation of the third force of the
Long Tail: tapping consumer sentiment to connect supply to demand. The first force,
democratizing production, populates the Tail. The second force, democratizing distribution,
makes it all available. But those two are not enough. It is not until this third force, which helps
people find what they want in this new superabundance of variety, kicks in that the potential of
the Long Tail marketplace is truly unleashed”.
4.3 The Wisdom of Crowds
Another important phenomenon the modern information and communication technology can
benefit of is the wisdom of crowds (Surowiecki, 2004). It is based on observations that when
solving cognition, coordination, and cooperation problems requiring decision making, prediction,
and estimation, especially if the solutions are fuzzy and less definitive, the many are smarter
than the few. Under the right circumstances, groups are remarkably intelligent, and are often
smarter than the smartest people in them. Even if most of the people within a group are not
especially well-informed or rational, it can still reach a collectively wise decision. The author
mentions four conditions that characterize wise crowds:
•
•
•
•
Diversity of opinion (each person should have some private information, even if it is just
an eccentric interpretation of the known facts),
Independence (people’s opinions are not determined by the opinions of those around
them),
Decentralization (people are able to specialize and draw on local knowledge),
Aggregation (some mechanism exists for turning private judgments into a collective
decision).
4.4 Research Challenges
As we mentioned earlier, the lack of reusability and interoperability is a major problem in
personalized adaptive learning. This is known as “open corpus problem” dealing with
applicability of adaptive hypermedia techniques in such contexts like the Web and educational
repositories. Open Corpus Adaptive Hypermedia System (Brusilovsky & Henze, 2007) is
defined as an adaptive hypermedia system which operates on an open corpus of documents,
e.g. a set of documents that is not known at design time and, moreover, can constantly change
and expand. This problem necessitates solutions on two different levels – reuse of content and
reuse of adaptive functionality. While the first case deals with metadata standards and indexing
of resources, the second one requires describing adaptive functionality in a system-independent
manner. Interoperability demands can be recognized not only between various adaptive
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systems, but also between their different layers (Kravcik & Gasevic, 2007). The existing
solutions are not harmonized for a holistic approach. Standardized learning design enables
certain interoperability between systems, but its reusability is limited. For the adaptation model
standards are still missing. As the current standards themselves cannot fully realize
interoperability in personalized adaptive learning, the Semantic Web is usually used as the
mediator. Its layered architecture provides means for reasoning about the adaptation-specific
information in a standardized but open environment. There are three main aspects for further
research challenges in this area (Dolog & Nejdl, 2007): knowledge representation (both
procedural and propositional), technological (heterogeneity of information resource), and
computational (performance of the reasoners). Further research is needed in these areas.
4.5 Roadmap Vision Statement 1
With WP12 we have closely cooperated on the development of the Vision Statement 1 (VS1):
“Everyone (in the community of current, potential and future knowledge workers) should be able
to learn anything at anytime at anyplace.” We have analyzed this vision statement, identified the
gaps and a set of actions to overcome them. The aim is to create and deliver a personalized
learning experience to everyone. The word “everyone” in the vision’s statement title and goals
signifies that everyone should have the ability to learn anything where and when he wants. The
following main goals were identified for VS1:
1. Provide the right learning experiences at the right time for the target person (which can
be everyone)
2. Everyone should have access to all public learning materials at any time at any place
Our analysis is based on the fact that learning has a very personal view, such as personal
development and competencies development in a short and long term perspective. Moreover,
in many cases the learner is not aware of what he needs to learn to develop certain
competencies. A negotiation mechanism for power alignment is needed (pull versus push). The
goal of this statement is not only to create many choices but also help people decide what’s just
right for them. The new mobility and ubiquity capabilities enabled by today’s technology have an
impact on the ways people live, work, and learn. Open content exchanges and distribution
channels for sharing content support reconciling supply and demand in the “knowledge
marketplace”. They enable learning and content syndication by many different providers,
including provision of value added services such as access to experts, communities of practice,
experiences and consulting services. This type of knowledge syndication enables the creation
of a big variety of choices. Self-organization and proactive control of learning in that sense
becomes very important, supported by personalized learning environments where the
importance of creating and maintaining various kinds of relationships is becoming paramount.
The gap was identified in from four different perspectives:
In the business area separation between work and not work is not clear today anymore,
especially for knowledge workers. Learning tends to be transparently integrated into work
processes, thus it needs to be ubiquitous and nomadic. Traditional educational institutions
prevail and new appropriate business models for learning services are still missing, which is a
major drawback nowadays.
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The technical field witnesses the most rapid development, particularly of information and
communication technology. Originally separated technologies are being integrated, combining
various benefits. Mobile devices enable ubiquitous communication services and access to huge
amount of information. Anyway, standards and specifications are not harmonized, what causes
interoperability problems, for instance there is a need of interoperable learning repositories.
From the socio-cultural perspectives there are essential differences in the availability of the
modern technology and services, as well as in digital literacy that is often missing. One sixth of
the world population has access to the Internet and can benefit from its innovative services –
information, publication, communication, and collaboration. A major issue of information
overload has been addressed by effective information retrieval and recommendation services.
Huge popularity of mobile communication devices shows a promising direction for development
of learning services. Open content exchanges and distribution channels are crucial for
integrative learning based on bottom-up approaches. The modern trends focus on individualized
and personalized learning, as well as ambient and nomadic learning.
In the political sphere there is a demand to support new educational models and methodologies
that are necessary for both formal and informal life-long learning.
Based on the identified gaps a set of recommended actions is derived for this vision statement.
The aim is to create and deliver a personalized learning experience to everyone. Considering
the above mentioned phenomena – the long tail and the wisdom of crowds, we formulated these
actions:
A1. “Aggregation of learning resources”: establishing a public platform where people collect and
share learning resources (or their references), annotate (metadata), evaluate, recommend, and
discuss on them
A2. “Production tools for learning resources”: to simplify production of standardized (reusable,
interoperable) learning material, including adaptive interactive components
A3. “Contextual delivery of learning resources”: filtering and semantic search based on various
types of metadata, adaptive delivery (mobile, ubiquitous), both pull & push approaches
A4. “Harmonization of learning standards”: to achieve better interoperability of learning
resources it is necessary to harmonize learning standards (and use semantic web as facilitator)
A5. “Digital Identity Management”: mechanisms to create the identity of individuals and
organizations that can be used in learning networks are needed
A6. “Business models for learning exchanges”: to enable efficient sharing and exchange of
learning resources feasible business models have to be developed. These models should
support both open/free and commercial learning offerings.
4.6 GRAPPLE Project
The research and development issues identified in WP1 are being already addressed in various
current projects and we have mentioned some of them in the paragraph 3. Also several new
projects are already prepared, which will deal with these issues. Here we introduce at least one
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of our steps in the previously outlined directions. The project GRAPPLE – Generic Responsive
Adaptive Personalized Learning Environment is a 3-year STREP FP7 project (2008-2011), in
which PROLEARN partners TU/e, OUNL, L3S, Warwick, DFKI, and IMC play a crucial role.
Additionally, several other GRAPPLE partners are PROLEARN associate partners, e.g. the
University of Lugano and the Vrije Universiteit Brussel. This is a very nice example of how the
WP1 work that really kicked off at the Lugano workshop at ED-MEDIA 2004 has laid the basis
for the fundamental ideas and consortium of GRAPPLE.
The GRAPPLE project aims at delivering to learners a technology-enhanced learning (TEL)
environment that guides them through a life-long learning experience, automatically adapting to
personal preferences, prior knowledge, skills and competences, learning goals and the personal
or social context in which the learning takes place. The WP1 deliverables D1.1/2/3/4/6/9/11
provided most of the basis for the definition of GRAPPLE, which makes GRAPPLE a natural
concretization of the work that PROLEARN has specified. To achieve this goal GRAPPLE will
first of all develop the following:
•
•
•
•
•
•
•
•
A common abstract description of desired adaptive behaviour, using conceptual
adaptation models (or CAMs), and a “translation” to lower level adaptation rules that can
be used by actual adaptation engines.
Authoring tools to define CAMs, capturing relationships between concepts that are of a
navigational and/or pedagogical nature, e.g. prerequisite relationships. In order to
“package” a learning application consisting of domain-dependent information and CAMs
extensions to standards will be proposed that can represent all required information to
port learning applications between different adaptive learning environments (or ALEs).
A general purpose adaptation engine that can adapt any (xml) information, either as part
of a pipeline from source to user-interface, or as a stand-alone adaptive learning
environment that performs adaptation and complete user-interface presentation.
User modelling (or UM) services that keep track of each user’s learning process in order
to provide input to the adaptation engine to base the adaptation on.
A distributed user modelling (UM) architecture will be designed and developed to link
different ALEs and UM services together, and to perform retrieval and reasoning over
UM information coming from different services, as well as reason about where to send
updates to a user model to.
The adaptive functionality will be integrated in different existing learning management
systems, either open source ones (Moodle, Claroline, Sakai) or proprietary systems
aimed at corporate learning applications (realized by GRAPPLE’s industry partners).
An evaluation framework will be set up and used extensively to evaluate the usability
and effectiveness of adding adaptive behaviour to learning applications, in higher
education and in corporate settings.
Documentation and training material, mostly for authors of adaptive learning material,
will be developed and used during training sessions for educators willing to introduce
adaptive TEL in their organization and to participate in the GRAPPLE evaluation
process.
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5
Conclusion
In this deliverable we have summarized the work done in the WP1 Personalized Adaptive
Learning during the lifetime of the PROLEARN project, attempted to map the current situation,
and finally outlined future perspectives in this field. It is our belief that PROLEARN Network of
Excellence helped in identifying the crucial issues in the field of personalized adaptive learning
and in addressing them either directly in this project or via initiating new ones.
6
Acknowledgement
We want to express our acknowledgement to the EC for their support and to our reviewers for
their valuable comments and suggestions in the PROLEARN project.
7
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