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This talk explores the connections between design and phenomenological philosophy. The goal is to give the audience a better sense of how philosophical movements have affected everyday design, from UX to interaction design to design... more
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      DesignPhenomenologyDesign TheoryDesign thinking
Radical, ‘eventful’ bodily vulnerability has yet to receive sustained attention in contemporary human geography. As one way of addressing the implications of existential vulnerability, this thesis explores the social geographies of people... more
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      PsychoanalysisHuman GeographySocial GeographySelf and Identity
My attempt in this paper is to illustrate some of the major developments in current phenomenological aesthetic research in the field of Atmospheres, showing how this concept has first consolidated through phenomenological approaches and... more
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      AestheticsAtmospheres (Architecture)Gaston BachelardGeorg Simmel
Explaining the tradition of psychonautics
Autoethnography
Transformative autoethnography of psychedelic experiences
Post-phenomenological connection
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      PsychedelicsPsychedelic CulturePost-phenomenologyAutoethnography Research Methods
This paper deals with the influence of phenomenology and post-phenomenology in clarifying a paradox in the design process.
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      PhenomenologyDesign TheoryDesign thinkingPost-phenomenology
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      Philosophy of SciencePhilosophy of TechnologyPragmatismPhenomenology
Can an artifact of information technology be considered an extension of the human? A post-phenomenological study considering the embodiment of smart phones as an extension of the human self using cyborg anthropology and embodiment... more
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      Cyborg AnthropologyPost-phenomenology
Computer games contribute to their players' emotions in diverse ways, ranging from sheer exhilaration to anger and disillusion. Our ability to enjoy computer game play that involves genuine intense emotions which in other contexts would... more
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      Game DesignPhenomenologyGameplay (Video Game Design)Philosophy of the Emotions
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    • Post-phenomenology
This study aims to explore the concepts of ‘place’ and ‘place-experience’ within the context of Post-phenomenology. During 70’s, humanistic geographers have introduced ‘phenomenology of place’ as a revolutionary approach toward place,... more
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      Architecture and PhenomenologyPost-StructuralismPost-phenomenologyArchitecture Theory and Philosophy
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      Media StudiesHumanitiesDigital HumanitiesPhenomenology
Ship of Theseus (Gandhi, 2013) an experimental film, presents an intriguing narrative of human and technology relations involving three characters namely Aaliya, who is a visually differently abled woman photographer, Maitreya, a monk... more
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      Film StudiesDisability StudiesPhenomenologyMaurice Merleau-Ponty
In this paper I will discuss, by building on post-phenomenological philosophy of technology, existential ludology, and game studies, the conditions of possibility for discovery in computer games and present a sketch for a model of three... more
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      EpistemologyPhilosophy of TechnologyGame studiesHermeneutics (Research Methodology)
This paper introduces a phenomenological understanding of in- formation as it relates to technology use. Phenomenology is more commonly applied to the understanding of “things”—or the relationship be- tween things, experience, and... more
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      Information ArchitecturePhenomenologyDesign TheoryPost-phenomenology
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      PhenomenologyIdentity and AlterityPost-phenomenology
This paper intervenes in the current debate on architectural geography and the lives of buildings, aiming to provide some suggestions in light of the recent development of post‐phenomenological and object‐oriented geographical... more
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      Object Oriented OntologyPost-phenomenologyArchitectural Geography
Contemporary videogames make use of a diverse array of physical and graphical user interfaces (GUIs) with diverse mechanics and logics (Jorgensenn, 2013). As these new interfaces beckon, one might well wonder if we are still phenomenally... more
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      Game studiesPhenomenologyPost-phenomenologyGame Studies
In this review, I examine Tom Sparrow's highly intriguing 'Plastic Bodies: Rebuilding Sensation After Phenomenology' (2015) for the 'Comparative and Continental Philosophy' journal.
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      PlasticityPhenomenologyCatherine MalabouPost-phenomenology
This talk focused on some key assumptions experience designers tend to make about the world, as informed by phenomenology. It was inspired by research completed for my book, Design for Dasein.
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      User Experience (UX)Actor Network TheoryPhenomenologyDesign Theory
This is artist Yvonne Dröge Wendel's reflection about objects, about how we downplay their importance while in fact we depand on them entirely. Though there is no reference in her work to philosophy, this reflection- in exactly these... more
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      Philosophy of TechnologyContemporary ArtSculptureNew Materials in design
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      Social TheoryMaurice Merleau-PontyPost-phenomenologyQualitative Methodologies
This book is based on the intersection of design thinking and human experience. It draws from philosophy, psychology, object studies, and design theory. Dasein is a German word commonly translated as "being-there." Philosophers have used... more
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      DesignPhenomenologyDesign TheoryPhilosophy of Design