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This article introduces the successful methodology adopted for the realization of the Brazilian Robotics Olympiad. Organizational and scientific issues are presented and discussed as well as results of statistical surveys performed with... more
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    •   6  
      EngineeringRoboticsComputer ScienceArtificial Intelligence
Coordination is an important requirement for most Multiagent Systems. A setplay is a particular instance of a coordinated plan for multi-robot systems in collective sports. Setplays are usually designed by robotics specialists using some... more
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    •   5  
      RoboticsComputer ScienceArtificial IntelligenceReinforcement Learning
This paper describes the Warthog Robotics 2D soccer simulation team. The team was runner-up at the Brazilian Robotics Competition (CBR) 2011 and, previously under the name of GEARSIM, won the CBR 2009 and the Latin American Robotics... more
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Coordination is an important requirement for most Multiagent Systems. A setplay is a particular instance of a coordinated plan for multi-robot systems in collective sports. Setplays are usually designed by robotics specialists using some... more
    • by 
    •   5  
      RoboticsComputer ScienceArtificial IntelligenceReinforcement Learning
Coordination is an important requirement for most Multiagent Systems. A setplay is a particular instance of a coordinated plan for multi-robot systems in collective sports. Setplays are usually designed by robotics specialists using some... more
    • by 
    •   5  
      RoboticsComputer ScienceArtificial IntelligenceReinforcement Learning
Coordination is an important requirement for most Multiagent Systems. A setplay is a particular instance of a coordinated plan for multi-robot systems in collective sports. Setplays are usually designed by robotics specialists using some... more
    • by 
    •   5  
      RoboticsComputer ScienceArtificial IntelligenceReinforcement Learning
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    •   6  
      Computer ScienceArtificial IntelligenceMachine LearningData Mining
Coordination is an important requirement for most Multiagent Systems. A setplay is a particular instance of a coordinated plan for multi-robot systems in collective sports. Setplays are usually designed by robotics specialists using some... more
    • by 
    •   5  
      RoboticsComputer ScienceArtificial IntelligenceReinforcement Learning
Coordination is an important requirement for most Multiagent Systems. A setplay is a particular instance of a coordinated plan for multi-robot systems in collective sports. Setplays are usually designed by robotics specialists using some... more
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    •   5  
      RoboticsComputer ScienceArtificial IntelligenceReinforcement Learning
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    •   2  
      Computer ScienceComputer Applications
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    •   9  
      Artificial IntelligenceMachine LearningData MiningNeural Networks
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    •   2  
      Computer ScienceComputer Applications
Abstract. This paper presents the initial research results of Bahia Robotics Team. This is a new research group created to investigate the application of artificial intelligence methods in the standard problem of robotics soccer. In this... more
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    •   11  
      RoboticsArtificial IntelligenceMultiagent RoboticsMultiagent Systems
Este arquivo descreve o trabalho tecnico-científico da equipe
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    • Philosophy
This work presents a new approach that allows the use of cases in a case base as heuristics to speed up Multiagent Reinforcement
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    • In
We are going to introduce and explain the algorithms, methods and ideas that have been implemented in Namira Soccer 2D Simulation team in this paper. We will discuss the most powerful aspects of the scientific effort that have being done... more
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    • Computer Science
This paper presents the initial research results of Bahia Robotics Team. This is a new research group created to investigate the application of artificial intelligence methods in the standard problem of robotics soccer. In this work,... more
    • by 
    •   12  
      RoboticsArtificial IntelligenceMultiagent RoboticsMultiagent Systems
This paper describes the history of Bahia2D team and other work from Bahia Robotics Team related to RoboCup. We describe the first abilities implemented on Bahia2D and recent work as the new coach. We also describe work in progress: the... more
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This paper describes the history of Bahia2D team and our research in multiagent systems and artificial intelligence. Current and recent work are described and some future work is discussed. Basic abilities and coach strategies are the mai... more
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    •   5  
      EngineeringFuzzy LogicGenetic AlgorithmArtificial Intelligent
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    •   5  
      Computer ScienceReinforcement LearningCognitive RoboticsRoboCup
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    • Computer Applications
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    •   2  
      EngineeringPsychology and Cognitive Sciences
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This paper describes the history of Bahia2D team and our research in multiagent systems and artificial intelligence. Current and recent work are described and some future work is discussed. Basic abilities and coach strategies are the mai... more
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    •   4  
      Fuzzy LogicGenetic AlgorithmArtificial IntelligentMultiagent System
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    •   9  
      RoboticsArtificial IntelligenceMultiagent RoboticsFuzzy Logic
Low-level individual behavior and higher-level collaborative behavior are presented in a two-level layered architecture for simulated robotic soccer. Shooting to the goal and kicking in a passing situation are achieved by a neural network... more
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    •   8  
      Decision MakingNeural NetworkCollective roboticsDecision Tree
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    •   4  
      RoboticsArtificial IntelligenceMultiagent SystemsArchitectures
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O Bahia2D é um time brasileiro de futebol de robôs simulado iniciado em 2006 e que paticipou três vezes da maior competição da área, a Robocup Mundial. O foco atual da nossa pesquisa é criar modelos computacionais que permitam predizer o... more
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    •   7  
      RoboticsArtificial IntelligenceFuzzy LogicAutonomous Robotics
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    • Mobile Robots
Uma ferramenta analítico-descritiva chamada Matriz de Posicionamento Estratégico (MPE) foi proposta pelos autores como um novo recurso para estruturação, modelagem, controle e otimização de sistemas hierárquicos com múltiplos... more
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    •   2  
      Artificial IntelligentRobot Soccer
2 Intelligent Computing Research Group(GPCI) University Center of Bahia (FIB) Rua Xingu, nº. 179, Jardim Atalaia/STIEP. Salvador – BA – Brazil marcosimoes@fib.br, {helderfib, okvictorok, simonpiata}@yahoo.com.br, {hugodaluz,... more
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    •   7  
      RoboticsArtificial IntelligenceFuzzy LogicSoccer Robotics
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RoboCup is an international research aimed at improving artificial intelligence and robotics. It is a standard issue to get a wide range of technologies together and obtain new achievements. In 2D simulation league, after each game,... more
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    •   4  
      Data MiningRoboCupSoccer 2D SimulationC4.5
Projetar e implementar um programa para simular um jogo de futebol que respeite os seguintes requisitos: ◊ deve haver pelo menos um goleiro e três jogadores de linha; ◊ não é necessário lateral, escanteio, impedimento e faltas, apenas... more
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O Bahia2D é um time brasileiro de futebol de robôs simulado iniciado em 2006 e que paticipou três vezes da maior competição da área, a Robocup Mundial. O foco atual da nossa pesquisa é criar modelos computacionais que permitam predizer o... more
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The present study aims to characterize and compare the attacking game-patterns performed by the semifi nalist teams during the FIFA World Cup 2010 - Spain, Germany, The Netherlands and Uruguay. With the use of SoccerEye observational... more
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      Applied MathematicsStatistics
The use of robots as educational tools provide a stimulating environment for students. Some robotics competitions focus on primary and secondary school aged children, and serve as a motivation factor for students to get involved in... more
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    •   4  
      RoboticsEducational RoboticsRobot SoccerSoccer 2D Simulation
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    • Artificial Intelligent
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