VLSI Design - Verilog
VLSI Design - Verilog
Verilog supports a design at many levels of abstraction. The major three are
Behavioral level
Register-transfer level
Gate level
Behavioral level
This level describes a system by concurrent algorithms (Behavioural). Every
algorithm is sequential, which means it consists of a set of instructions that
are executed one by one. Functions, tasks and blocks are the main
elements. There is no regard to the structural realization of the design.
RegisterTransfer Level
Designs using the RegisterTransfer Level specify the characteristics of a
circuit using operations and the transfer of data between the registers.
Modern definition of an RTL code is "Any code that is synthesizable is called
RTL code".
Gate Level
Within the logical level, the characteristics of a system are described by
logical links and their timing properties. All signals are discrete signals.
They can only have definite logical values (`0', `1', `X', `Z`). The usable
operations are predefined logic primitives (basic gates). Gate level
modelling may not be a right idea for logic design. Gate level code is
generated using tools like synthesis tools and his netlist is used for gate
level simulation and for backend.
Lexical Tokens
Verilog language source text files are a stream of lexical tokens. A token
consists of one or more characters, and each single character is in exactly
one token.
The basic lexical tokens used by the Verilog HDL are similar to those in C
Programming Language. Verilog is case sensitive. All the key words are in
lower case.
White Space
White spaces can contain characters for spaces, tabs, new-lines and form
feeds. These characters are ignored except when they serve to separate
tokens.
White space characters are Blank space, Tabs, Carriage returns, New line,
and Form feeds.
Comments
There are two forms to represent the comments
1) Single line comments begin with the token // and end with carriage return.
2) Multiline comments begins with the token /* and end with token */
Numbers
You can specify a number in binary, octal, decimal or hexadecimal format.
Negative numbers are represented in 2s compliment numbers. Verilog
allows integers, real numbers and signed & unsigned numbers.
Operators
Operators are special characters used to put conditions or to operate the
variables. There are one, two and sometimes three characters used to
perform operations on variables.
Verilog Keywords
Words that have special meaning in Verilog are called the Verilog keywords.
For example, assign, case, while, wire, reg, and, or, nand, and module.
They should not be used as identifiers. Verilog keywords also include
compiler directives, and system tasks and functions.
Delays If delays are not specified, then the gates do not have
propagation delays; if two delays are specified, then first one represents the
rise delay and the second one, fall delay; if only one delay is specified, then
both, rise and fall are equal. Delays can be ignored in synthesis.
Gate Primitives
The basic logic gates using one output and many inputs are used in Verilog.
GATE uses one of the keywords - and, nand, or, nor, xor, xnor for use in
Verilog for N number of inputs and 1 output.
Example:
Module gate()
Wire ot0;
Wire ot1;
Wire ot2;
Reg in0,in1,in2,in3;
Not U1(ot0,in0);
Xor U2(ot1,in1,in2,in3);
Example:
Module gate()
Wire out0;
Wire out1;
Reg in0,in1;
Not U1(out0,in0);
Buf U2(out0,in0);
Data Types
Value Set
Verilog consists of, mainly, four basic values. All Verilog data types, which
are used in Verilog store these values
Wire
A wire is used to represent a physical wire in a circuit and it is used for
connection of gates or modules. The value of a wire can only be read and
not assigned in a function or block. A wire cannot store value but is always
driven by a continuous assignment statement or by connecting wire to
output of a gate/module. Other specific types of wires are
Example:
Wire [msb:lsb] wire_variable_list;
Wand d;
Assign d = b; // a and b
Register
A reg (register) is a data object, which is holding the value from one
procedural assignment to next one and are used only in different functions
and procedural blocks. A reg is a simple Verilog, variable-type register and
cant imply a physical register. In multi-bit registers, the data is stored in
the form of unsigned numbers and sign extension is not used.
Example
Example
Integer
Integers are used in general-purpose variables. They are used mainly in
loops-indicies, constants, and parameters. They are of reg type data type.
They store data as signed numbers whereas explicitly declared reg types
store them as an unsigned data. If the integer is not defined at the time of
compiling, then the default size would be 32 bits.
Example
Supply0, Supply1
Supply0 define wires tied to logic 0 (ground) and supply1 define wires tied
to logic 1 (power).
Example
supply0 logic_0_wires;
supply1 logic_1_wires;
supply1 c, s;
Time
Time is a 64-bit quantity that can be used in conjunction with the $time
system task to hold simulation time. Time is not supported for synthesis
and hence is used only for simulation purposes.
Example
time time_variable_list;
time c;
Parameter
A parameter is defining a constant which can be set when you use a
module, which allows customization of module during the instantiation
process.
Example
Parameter n = 3;
always @(z)
y = {{(add - sub){z}};
if (z)
begin
state = param2[1];
else
state = param2[2];
end
Operators
Arithmetic Operators
These operators is perform arithmetic operations. The + and are used as
either unary (x) or binary (zy) operators.
Example
parameter v = 5;
reg[3:0] b, d, h, i, count;
h = b + d;
i = d - v;
Relational Operators
These operators compare two operands and return the result in a single bit,
1 or 0.
Wire and reg variables are positive. Thus (3d001) = = 3d111 and
(3b001)>3b110.
== (equal to)
Example
if (z = = y) c = 1;
else b[3];
Equivalent Statement
e = (z == y);
Bit-wise Operators
Bit-wise operators which are doing a bit-by-bit comparison between two
operands.
| (bitwiseOR)
~ (bitwise NOT)
^ (bitwise XOR)
~^ or ^~(bitwise XNOR)
Example
input [1:0] d, b;
output [1:0] c;
assign c = d & b;
end module
Logical Operators
Logical operators are bit-wise operators and are used only for single-bit
operands. They return a single bit value, 0 or 1. They can work on integers
or group of bits, expressions and treat all non-zero values as 1. Logical
operators are generally, used in conditional statements since they work with
expressions.
|| (logical OR)
Example
reg x;
Reduction Operators
Reduction operators are the unary form of the bitwise operators and
operate on all the bits of an operand vector. These also return a single-bit
value.
| (reduction OR)
~| (reduction NOR)
^ (reduction XOR)
~^ or ^~(reduction XNOR)
Example
Input [2:0] x;
Output z;
End module
Shift Operators
Shift operators, which are shifting the first operand by the number of bits
specified by second operand in the syntax. Vacant positions are filled with
zeros for both directions, left and right shifts (There is no use sign
extension).
Example
Concatenation Operator
The concatenation operator combines two or more operands to form a
larger vector.
Example
b[0] = h[0] */
Replication Operator
The replication operator are making multiple copies of an item.
Example
For example:-
Parameter l = 5, k = 5;
Assign x = {(l-k){a}}
Conditional Operator
Conditional operator synthesizes to a multiplexer. It is the same kind as is
used in C/C++ and evaluates one of the two expressions based on the
condition.
Example
Assign x = (g) ? a : b;
Operands
Literals
Literals are constant-valued operands that are used in Verilog expressions.
The two commonly used Verilog literals are
Example
n integer representing number of bits
Example
reg [7:0] x, y;
reg [3:0] z;
reg a;
Function Calls
In the Function calls, the return value of a function is used directly in an
expression without the need of first assigning it to a register or wire. It just
place the function call as one of the type of operands.it is needful to make
sure you are knowing the bit width of the return value of function call.
Example
Assign x = y & z & chk_yz(z, y); // chk_yz is a function
Input z,y;
chk_yz = y^z;
End function
Modules
Module Declaration
In Verilog, A module is the principal design entity. This indicates the name
and port list (arguments). The next few lines which specifies the
input/output type (input, output or inout) and width of the each port. The
default port width is only 1 bit. The port variables must be declared by wire,
wand,. . ., reg. The default port variable is wire. Normally, inputs are wire
because their data is latched outside the module. Outputs are of reg type if
their signals are stored inside.
Example
End module
Continuous Assignment
The continuous assignment in a Module is used for assigning a value on to a
wire, which is the normal assignment used at outside of always or initial
blocks. This assignment is done with an explicit assign statement or to
assign a value to a wire during its declaration. Continuous assignment are
continuously executed at the time of simulation. The order of assign
statements does not affect it. If you do any change in any of the right-
hand-side inputs signal it will change a left-hand-side output signal.
Example
Assign d = a & b;
Module Instantiations
Module declarations are templates for creating actual objects. Modules are
instantiated inside other modules, and each instantiation is creating a single
object from that template. The exception is the top-level module which is its
own instantiation. The modules ports must to be matched to those which
are defined in the template. It is specified
By name, using a dot .template port name (name of wire connected to port).
Or
By position, placing the ports in the same place in the port lists of both of the
template and the instance.
Example
MODULE DEFINITION
Input [3:0] x, y;
Output [3:0] z;
Assign z = x | y;
End module
Behavioural Modelling & Timing in
Verilog
During simulation of behavioral model, all the flows defined by the always
and initial statements start together at simulation time zero. The initial
statements are executed once, and the always statements are executed
repetitively. In this model, the register variables a and b are initialized to
binary 1 and 0 respectively at simulation time zero. The initial statement is
then completed and is not executed again during that simulation run. This
initial statement is containing a begin-end block (also called a sequential
block) of statements. In this begin-end type block, a is initialized first
followed by b.
reg [1:0]a,b;
initial
begin
a = b1;
b = b0;
end
always
begin
#50 a = ~a;
end
always
begin
#100 b = ~b;
end
End module
Procedural Assignments
Procedural assignments are for updating reg, integer, time, and memory
variables. There is a significant difference between procedural assignment
and continuous assignment as described below
Continuous assignments drive net variables and are evaluated and updated
whenever an input operand changes value.
memory element A single word of a memory. Note that bit-selects and part-
selects are illegal on memory element references.
concatenation of any of the above A concatenation of any of the previous four
forms can be specified, which effectively partitions the result of the right-hand
side expression and assigns the partition parts, in order, to the various parts of
the concatenation.
Syntax
Procedural Assignmentvariable = expression
Example
reg [6:0] sum; reg h, ziltch;
Blocking Assignments
A blocking procedural assignment statement must be executed before the
execution of the statements that follow it in a sequential block. A blocking
procedural assignment statement does not prevent the execution of
statements that follow it in a parallel block.
Syntax
The syntax for a blocking procedural assignment is as follows
Example
rega = 0;
rega[3] = 1; // a bit-select
rega[3:5] = 7; // a part-select
Syntax
The syntax for a non-blocking procedural assignment is as follows
<lvalue> <= <timing_control> <expression>
The simulator evaluates the right-hand side and schedules the assignment of the
new value to take place at a time specified by a procedural timing control. The
simulator evaluates the right-hand side and schedules the assignment of the
new value to take place at a time specified by a procedural timing control.
At the end of the time step, in which the given delay has expired or the
appropriate event has taken place, the simulator executes the assignment by
assigning the value to the left-hand side.
Example
module evaluates2(out);
output out;
reg a, b, c;
initial
begin
a = 0;
b = 1;
c = 0;
end
always c = #5 ~c;
always @(posedge c)
begin
a <= b;
b <= a;
end
endmodule
Conditions
The conditional statement (or if-else statement) is used to make a decision
as to whether a statement is executed or not.
<statement>
else <statement_or_null>
<statement_or_null>
::= <statement>
||= ;
For example, the following two statements express the same logic
if (expression)
if (expression != 0)
Since, the else part of an if-else is optional, there can be confusion when an
else is omitted from a nested if sequence. This is resolved by always
associating the else with the closest previous if that lacks an else.
Example
if (index > 0)
result = rega;
result = regb;
If that association is not what you want, use a begin-end block statement
if (index > 0)
begin
result = rega;
end
else
result = regb;
Example
if (<expression>)
<statement>
else if (<expression>)
<statement>
else if (<expression>)
<statement>
else
<statement>
The last else part of the if-else-if construct handles the none of the above
or default case where none of the other conditions was satisfied. Sometimes
there is no explicit action for the default; in that case, the trailing else can
be omitted or it can be used for error checking to catch an impossible
condition.
Case Statement
The case statement is a special multi-way decision statement that tests
whether an expression matches one of a number of other expressions, and
branches accordingly. The case statement is useful for describing, for
example, the decoding of a microprocessor instruction. The case statement
has the following syntax
Example
<statement>
<case_item>
The case expressions are evaluated and compared in the exact order in
which they are given. During the linear search, if one of the case item
expressions matches the expression in parentheses, then the statement
associated with that case item is executed. If all comparisons fail, and the
default item is given, then the default item statement is executed. If the
default statement is not given, and all of the comparisons fail, then none of
the case item statements is executed.
Apart from syntax, the case statement differs from the multi-way if-else-if
construct in two important ways
The conditional expressions in the if-else-if construct are more general than
comparing one expression with several others, as in the case statement.
The case statement provides a definitive result when there are x and z values in
an expression.
Looping Statements
There are four types of looping statements. They provide a means of
controlling the execution of a statement zero, one, or more times.
o Evaluates an expressionif the result is zero, the for loop exits, and if it
is not zero, the for loop executes its associated statement(s) and then
performs step 3
Example
<statement>
||=forever
begin
<statement>+
end
<Statement>
||=repeat ( <expression> )
begin
<statement>+
end
<statement>
||=while ( <expression> )
begin
<statement>+
end
<statement>
<statement>
begin
<statement>+
end
Delay Controls
Delay Control
The execution of a procedural statement can be delay-controlled by using
the following syntax
<statement>
<delay_control>
::= # <NUMBER>
||= # <identifier>
||= # ( <mintypmax_expression> )
The next three examples provide an expression following the number sign
(#). Execution of the assignment delays by the amount of simulation time
specified by the value of the expression.
Event Control
The execution of a procedural statement can be synchronized with a value
change on a net or register, or the occurrence of a declared event, by using
the following event control syntax
Example
<statement>
<event_control>
::= @ <identifier>
||= @ ( <event_expression> )
<event_expression>
::= <expression>
Value changes on nets and registers can be used as events to trigger the
execution of a statement. This is known as detecting an implicit event.
Verilog syntax also allows you to detect change based on the direction of
the changethat is, toward the value 1 (posedge) or toward the value 0
(negedge). The behaviour of posedge and negedge for unknown expression
values is as follows
<initial_statement>
The following example illustrates the use of the initial statement for
initialization of variables at the start of simulation.
Initial
Begin
Word
End
Initial
Begin
Inputs = b000000;
End
Always Blocks
The always statement repeats continuously throughout the whole
simulation run. The syntax for the always statement is given below
<always_statement>
The always statement, because of its looping nature, is only useful when
used in conjunction with some form of timing control. If an always
statement provides no means for time to advance, the always statement
creates a simulation deadlock condition. The following code, for example,
creates an infinite zero-delay loop