Archive of Magic Items Playtest Questions
Archive of Magic Items Playtest Questions
Archive of Magic Items Playtest Questions
General Questions
Armor
Blink Armor
1. Is the 60 ft. distance appropriate, or should it be reduced to 30 feet to be more in line with misty
step?
Breezewalk Armor
1. Is the 1/day ability appropriate for an uncommon item?
2. Is the 1/day limit too restrictive?
Falcon Armor
1. Should the advantage on Perception and Investigation checks be able to be used more often?
Should it be a constant benefit (with a potential increase in rarity), or utilize charges?
2. Are the magical properties thematically appropriate?
Magnetic Armor
1. Is the 1/day limit too restrictive for a rare item that doesn’t require attunement?
Phoenix Armor
1. Is the explosive fire damage upon resurrection too strong/weak?
2. Should the delay on resurrection be longer than 24 hours?
3. Is the fire shield damage appropriate?
4. Is the bonus to AC too high or should the armor even have a bonus to AC give the other
properties?
Power Armor
1. How many fuel units did you or the player have access to?
2. What did you do when you no longer had fuel? Did you continue to wear the armor?
3. Did you specify what the fuel source was? If so, what did you use?
Ranger’s Armor
1. The purpose of this armor is to enhance the natural playstyle of a ranger at low levels. Does the
doubled range increment do this?
2. For an uncommon item, should the advantage on one attack roll be 1/day or remain at 1/short
rest?
Reinforced Armor
1. Is the 1d6 damage reduction too strong or weak? Should it utilize another die size, like 1d4?
Rhino Armor
1. How often were you able to use the extra charging damage of the armor in a fight? What class
did you play?
2. Does 2d6 extra damage feel too strong or weak for how often you were able to use it?
Runic Armor
1. What level were you when using this armor?
2. What runes did you use?
3. Did you feel that the armor should have more than 1 rune inscribed?
Spellguard Armor
1. Did the situational bonus to AC seem appropriate for an uncommon item?
2. Did it seem like the bonus was active too frequently?
Sympathy Armor
1. Did you get a chance to use this ability?
2. How many conditions did you have on yourself at once?
3. Did you absorb a condition that you are immune or resistant to?
Towering Shield
1. Did you use the wall property yourself or for someone else?
2. Should the action to active the shield be changed? (bonus, free, etc).
3. Should the shield have a bonus to AC when used as a shield?
Warlock’s Armor
1. The purpose of this armor is to enhance the natural playstyle of a warlock at low levels. Does an
additional invocation do this?
2. Is there another aspect of the basic warlock playstyle at low levels that you would like to see
enhanced?
Weapons
Blade of Fatigue
1. What were the most levels of exhaustion you were able to apply to a creature?
2. Did applying fatigue feel too powerful?
3. Should there be a limit to the number of times the fatigue effect can be used in a turn, or a
maximum amount of fatigue one creature could receive from this weapon?
Blade of Healing
1. Did the strength of the potions feel appropriate for a legendary item?
2. Did the number of potions you receive feel appropriate?
3. Did you summon a mummy with the weapon?
4. How useful was the summoned mummy?
Blades of Illusion
1. Did you use both blades or just one?
2. What did your summoned duplicates use their action to do?
3. Do you feel that using this ability 2/day is too strong or too weak for a legendary item?
4. Should the blades have a bonus to attack and damage rolls?
Blossoming Blade
1. Did you kill a creature with the necrotic damage from this weapon?
2. What was the most number of flowers you inflicted on a single creature?
3. Should the necrotic damage of the flowers be increased?
Cane of Force
1. Should the cane be able to be used against Huge and larger creatures?
2. Should the push distance be longer or shorter?
Cryo Cannon
1. Did you petrify anyone with this weapon?
2. Did you feel that it was too hard or easy to petrify someone?
3. Did you feel like the weapon should have fewer charges?
Dimension Anchor
1. Did you prevent a creature from teleporting with this weapon?
2. Did you feel like the weapon should have additional properties?
Dimensional Spear
1. Did the range that you could make attacks with this weapon feel long enough or too long?
Extending Weapon
1. What level were you when using this weapon?
2. Did the extended reach feel too long or short?
3. Did you feel like the weapon should have any additional properties or abilities?
First Strike
1. Did you continue to use this weapon after making the first attack with it?
2. Did you sheath the weapon at all during a fight?
3. Did you get to use the full +3 bonus more than once in a fight?
Flame Cannon
1. Did the flamethrower damage feel too high or low?
2. Did the item feel like it had too many charges?
Giant’s Armaments
1. What size weapon did you use?
2. What level were you?
3. Did the weapon feel too powerful for your level?
4. Did you run into any problems due to the size of your weapon?
Impaler’s Weapon
1. Were you able to successfully restrain a creature with this weapon?
2. Do you think the property should be used more or less frequently than 1/short rest?
Leech
1. Did the amount of healing feel too big or too small?
2. Did the player look for a way to gain hit points through this weapon outside of combat?
Mortar
1. Did you find yourself using normal attacks or Bombard attacks more often?
2. Did you destroy any objects or structures with this weapon?
Overcharging Shardgun
1. How often did the weapon need to be reloaded after using its property?
2. Were you able to pull off any powerful combos with this property? If so, what was it?
Runeblade
1. What level were you when using this weapon?
2. What runes did you use?
Sand Blade
1. Did the sand cloud damage seem appropriate?
2. What did you do with your actions while the sand cloud was active?
3. Did the length of time the sand cloud was active feel appropriate?
4. Did the number of charges feel appropriate?
Scythe of Darkness
1. Should Blinding Darkness be used more often? Should it require an action instead of triggering
off of a hit?
2. Did you use the weapon’s unlocked potential?
3. Did the weapon’s powers and abilities seem appropriate for a legendary item?
Skyward Weapon
1. Should the weapon’s ability be able to be used more than 1/day?
Songbows
1. Should there be a limit to the number of charges that can be gained per turn?
2. What was the highest level of spell you were able to cast with charges from the songbow?
3. Should the maximum number of charges that can be stored be higher or lower?
Teleporting Weapon
1. Did you use a weapon with the Two-Handed property?
2. How often did you use the teleport power?
War Totem
1. What class did you play?
2. What totem power did you use the most?
3. Did one power seem significantly better than the rest?
Rings
Ring of Dispelling
1. Does an at-will casting of dispel magic with a range of touch seem appropriate for a legendary
ring?
2. Did you use charges from the ring to increase the level of dispel magic?
Ring of Souls
1. How many souls did you store inside the ring?
2. What was the most number of souls you expended at once?
3. Should the action to absorb a soul be different? (bonus, free, reaction, etc).
4. Should the bonus gained when expending a soul be different?
Rods
Celestial Rod
1. Did you use one of the three options (moon, sun, earth) more than the others?
Howling Rod
1. Did you find Inspiring Howl to be too powerful?
Rod of Animation
1. What was the largest object you animated?
2. How long did your animated object last?
Rod of Rotting
1. Did you use the rod to disintegrate enemies, objects, or both?
2. Did it seem like you could cast disintegrate too often?
Rod of Tremors
1. Did the size of the area of effect seem appropriate?
Supercharger
1. Did you use this item in multiple encounters or just one?
2. Did anyone under the effects of the rod ever leave its 30 foot radius?
Thorny Totem
1. Did the amount of temporary hit points you gained feel sufficient?
Transposing Rod
1. Did you use Benign Transposition, Malign Transposition, or both?
2. Did the range seem sufficient?
3. What was the most number of creatures you teleported at once with Malign Transposition?
4. Did it succeed or fail?
Staves
Empowering Staff
1. Did the staff feel it had too many charges or too few to be useful?
Slime Staff
1. Did the spells in the staff feel useful?
2. Did you get to control any oozes? If so, what kind?
Staff of Diamonds
1. Did the spells you could cast from the staff feel useful?
2. Did you use the Diamond Skin ability?
3. Did the Soul Trap ability see any use?
4. If you used the Soul Trap ability, did the benefit seem helpful?
Staff of Mirrors
1. Did the spells you could cast from the staff feel useful?
2. Did the Reflective Surface ability seem useful?
3. Were you affected by spells that you couldn’t reflect?
Staff of Weather
1. Did the spells you could cast from the staff feel useful?
2. Did the charges to activate the Lightning Rod ability seem like a sufficient cost for the result?
Wands
Aegis Wand
1. Did it seem like you could cast shield too many times?
Candy Wand
1. Did it seem like you could cast confusion too many times?
Cantrip Wands
1. What cantrip did your wand have?
2. What class did you play?
3. Did you use a cantrip wand instead of any weapon attacks?
Eye Wand
1. Which eye type did you have?
2. For damaging eye abilities, did the damage seem appropriate for your level?
Wondrous Items
Amulet of Time
1. Do you feel like the bonus action Dash/Disengage should recharge on a short rest or at dawn?
Belt of Growing/Shrinking
1. Did you ever use up all of the time the belt can be used in a day?
2. Did you feel like the belt could be used for an appropriate amount of time?
Blood Gem
1. What spell did you gem have?
2. Did you use a trigger for activating the spell?
Bonding Bracelets
1. Does a range of 60 feet feel like too long of a distance?
2. Did allowing the Help action to be used as a reaction seem appropriate?
Cerebral Implant
1. What level where you when you used this item?
2. Did the levels that requirements were ignored at make sense, or did they feel too high?
3. What rarity do you feel like an item that allowed you to ignore verbal, material, and somatic
components all at once should be?
Circlet of Concentration
1. How useful was the ability to have 2 concentration spells active at once?
2. Was a 1/day use appropriate, or should the item be allowed to work more often?
Cloak of Annihilation
1. Did you destroy any creatures with the cloak?
2. Did the damage seem appropriate?
3. Do you think the cloak should work for a set length of time, or keep the 1d6 rounds?
4. Do you think the cloak should keep the 1 minute cooldown?
Cloak of Shadows
1. Did you think the invisibility made the cloak too useful?
Digger’s Shovel
1. Did having a burrow speed cause any problems in the game?
Dimensional Gloves
1. Did you or the player try to gain any other advantage from the gloves aside from being able to
use your hands at range?
2. Do you think the gloves could be a lower rarity? (rare, uncommon)
Dream Mask
1. Did you travel to the plane of Dreams?
2. Did you get a chance to cast dream?
Druid’s Headdress
1. Were you able to accomplish anything with the hybrid form that your normal beast form
wouldn’t have been able to do?
Gloves of Time
1. Were the gloves used in combat?
2. Were there any interesting or fun uses of the gloves?
Golem Suit
1. Which suit did you use?
2. What features did the suit have?
3. For the Giant and Team Titan suits, how was piloting the suit handled?
4. What did you fight in the suit?
5. Were you able to accomplish more with the suit than you would have been able to as
individuals?
Grasping Cloak
1. Did the 10 ft. range of the cloak seem too long?
2. Did the cloak’s grapple bonus seem appropriate?
Invulnerable Cloak
1. Do you think the reaction immunity to damage should be used more often?
2. Do you think the cloak should provide a bonus to AC instead of resistance to
bludgeoning/piercing/slashing damage?
Lightning Grenade
1. Does the damage seem appropriate?
Lightning Rifle
1. Would you use this item over your normal ranged attack options?
Living Tattoo
1. What rarity of tattoo did you have?
2. What creature did you have a tattoo of?
3. Did the maximum CR you could summon seem appropriate for your level?
Medusa’s Mask
1. Do you feel like the 1/day use of petrification is frequent enough?
Necklace of Keys
1. Do you think the ability to instantly unlock a nonmagical lock is appropriate for a very rare item?
Necklace of Stamina
1. Did you use heal using hit die while wearing this item?
Orcish Battlehelm
1. Are the bonuses from Inspiring Aura appropriate for a 1/day item?
Poisoner’s Gloves
1. Do you feel the save DC is appropriate?
2. Did you use any other poison in the gloves? If so, what kind of poison?
Potion of Mana
1. What rarity of potion did you use?
2. Did the amount of spell slots gained seem moderately beneficial?
Propeller Hat
1. Was the character using the propeller hat ever in danger?
Pumpkin Helm
1. Does a 1/day transformation of up to 1 hour feel long enough?
2. Do the Flaming Pumpkin abilities feel more effective than the character’s normal abilities?
Quicksilver Limb
1. What limb was replaced?
2. Did you use the limb for any purposes outside of combat?
Robe of Scrolls
1. Does the maximum level of spell that can be scribed into the robe seem appropriate?
2. Does 3 scribed spells seem like an appropriate number?
Runes
1. Which runes did you use?
2. What level were the runes (minor, base, greater)?
3. Did the power of the runes and/or save DC seem appropriate?
Solar Shades
1. Were the solar beams useful to you?
Spellthief’s gloves
1. Did you get to use the ability of the gloves?
2. Do you think that a saving throw should be required to steal a spell?
Surging Periapt
1. Do you think there should be a limit to the amount of hit die that can be spent?
Swing Hooks
1. Were the hooks used with or without attunement?
2. Did you ever fall prone because of the hooks?
Tattoo, Kraken
1. Is 2/day an appropriate number of uses for the item?
Tattoo, Troll
1. Does the regeneration amount feel appropriate?
2. Does the length of time for the regeneration feel appropriate?
Wolf Totem
1. Do you think there should be a limit on the number of times the knock-prone ability can be used
in a day?
Item Sets
Deathknight Gauntlets
1. Should draining strike be able to be used more or less often?
2. Should the hit point recovery equal the necrotic damage dealt by the gloves?
3. Does the extra necrotic damage feel appropriate?
Reaper’s Scythe
1. Should Harvest be able to be used more or less often than 1/short rest?
2. Is the extra damage of harvest feel appropriate?
Spellbreaker Shield
1. Does 6 charges feel appropriate for a legendary shield?
2. Should there be a spell level limit for automatic reflection?
Sentient Items
Dragon Weapon
1. Is the number of times the weapon can be active per day appropriate?
2. Is the bonus damage when activated appropriate?
3. Does the weapon feel like it should have more properties for its rarity?
Elor’s Ward
1. Does the reaction bonus to AC (+4) feel appropriate?
2. Should the reaction be able to be used more or less frequently?
Hellfire Pistol
1. Does burning hands feel appropriate for your level?
Serpentir
1. Does the extra bonus damage feel appropriate for a rare item?
Shadowsong
1. Should there be a limitation on the number of uses of Song of Shadows, or how many creatures
it affects?
Artifacts
Dagger of Time
1. Do the mechanics of the time powers match with their name?
2. Should rewind require a reaction or just a limitation of 1/turn?
Rose Blade
1. Does the number of charges the weapon have feel too low?
2. Were you able to successfully poison a creature with this weapon?
Materials
Adamantine
1. If using armor, did it negate a critical hit?
2. Should nonmagical adamantine have a limitation to the number of crits it can avoid before
breaking?
Infused Gems
1. Does the bonus damage seem sufficiently minor?
Mithril
1. What weapon type was used?
2. Did having the finesse property allow someone to use a weapon they normally wouldn’t be able
to?
Cursed
Compound Interest
1. Does the curse seem to be enough of a penalty to make the use of this weapon situational, or is
the curse too weak or too strong?