The Al-Qassar Sultanates
The Al-Qassar Sultanates
The Al-Qassar Sultanates
By setrius
Zealotry
Models with this rule in the first round of combat, they Discipline Tests are subject to Minimised
Roll. Also models equipped with Hand Weapon or Paired Weapons gain Devastating Charge (+1
AP).
Hereditary Spell
Casting Value Range Type Duration Effect
H Sand Storm
<4+> <24+> Lasts one The target unit can’t March, Reform or use Fly
Hex
{7+} {48+} Turn movement. Also suffer -1 to their weapons’ Aim.
Greats of Taphria
Only your General can take a single Greats of Taphria
Callous All models in your army are allowed to use Shooting Attacks against enemy units that are
Engaged in Combat with friendly units, as long as all friendly units Engaged in the Combat are
Standard Size. All units Engaged in this Combat are ignored for Cover purposes. When a model with
this rule targets an enemy unit Engaged in Combat with a Shooting Attack roll to hit as normal
against the intended target. Each hit must then be randomised to see which unit it hits. Roll a D6 for
each hit. On 3+ it hits the intended target. Otherwise it hits a friendly unit that is Engaged in that
Combat. If there are several friendly units involved in the Combat, randomise which one is hit.
Mounts: pts
Caliph May take:
Roc 170*
*Roc and their riders count towards Characters. Additionally, these mounts count towards The
Beast.
Option: pts
Armour: pts
Army List
CHARACTERS (max 40%)
1 3 3 0 3
Holy Command. If the Sultan is the General *War Elephant and their riders count towards
gains the rule Stubborn Characters. Additionally, these mounts count towards
The Beast
Caliph 95 pts Size: Standard
single model Type: Infantry
Base: 20x20mm
Global Adv Mar Dis Model Rules
4” 8” 8 Zealotry
Defensive HP Def Res AS Spe
3 5 4 0 - Light Armour
Offensive Att Off Str AP Agi
3 5 4 1 5
1 3 3 0 3
25x50mm 25x50mm
Global Adv Mar Dis Model Rules Global Adv Mar Dis Model Rules
50x100mm
Global Adv Mar Dis Model Rules
50x75mm
Global Adv Mar Dis Model Rules
4” 8” 7 Zealotry, Scoring
Defensive HP Def Res AS Spe
1 3 3 0 - Light Armour, Shield
Offensive Att Off Str AP Agi
1 3 3 0 3
Options: Pts
May replace Light Armour with Spear free
May upgrade one model to each of the following:
Champion
Musician 20
Standard Bearer 20
- may take a Banner Enchantment up to 50 20
4” 8” 7 Zealotry, Scoring
Defensive HP Def Res AS Spe
1 3 3 0 -
Offensive Att Off Str AP Agi
1 3 3 0 3 Bow (+4)
Options: Pts
Arquebus: Shooting Weapon. One unit of Bowmen may replace Bow with Arquebus (4+) 1/model
Range 24", Shots 1, Str 4, AP 2, May upgrade one model to each of the following:
Unwieldy Champion 20
Musician 20
Standard Bearer 20
- may take a Banner Enchantment up to 50
Al-Qassar Corsairs 120 pts Size: Standard
10 models, may add up to 20 models 13 pts/model Type: Infantry
Base: 20x20mm
Global Adv Mar Dis Model Rules
1 3 3 0 3 Paired Weapons
Pts
Options:
Slavers. Enemy units that break May take a Throwing Weapons (5+)
from a combat with a model with 2 / model
May upgrade one model to each of the following:
this rule must roll an additional D6 Champion
for the fleeing distance roll and 20
Musician 20
discard the highest dice. Standard Bearer 20
One unit of Al-Qassar Corsairs may take Ambush* 3 /
model.
* This unit counts both towards Core and Nomads.
Custodian 1 3 3 0 3
Slave 1 2 3 0 3
Pts
Options:
May take a Light Lance 2 / model
May take a Shield 2 / model
May upgrade one model to each of the following: 20
Champion 20
Musician 20
Standard Bearer
Pts
Options:
May take a Light Armour 3 / model
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
NOMADS (max 15%)
Huntsman nomad 90 pts Size: Standard
5 models, may add up to 5 models 16 pts/model Type: Infantry
02 Units per Army Base: 20x20mm
Global Adv Mar Dis Model Rules
1 3 3 0 3 Arquebus (3+)
Pts
Options:
May upgrade one model to a Champion 20
SPECIAL (no limit)
4” 8” 7 Zealotry, Scoring.
Defensive HP Def Res AS Spe
1 5 3 0 - Heavy Armour
Offensive Att Off Str AP Agi
Options: Pts
May replace Halberd with Great Weapon 1/ model
May upgrade one model to each of the following:
Champion
Musician 20
Standard Bearer 20
- may take a Banner Enchantment up to 100* 20
Options: Pts
May take Barding (+1AS, -1Avd/-2Mar) 3/ model
May upgrade one model to each of the following:
Champion
Musician 20
Standard Bearer 20
- may take a Banner Enchantment up to 100 20
Alchemists 155 pts Size: Standard
8 models, may add up to 7 models 17 pts/model Type: Infantry
02 Units per Army Base: 20x20mm
Global Adv Mar Dis Model Rules
Options: Pts
Naptha Bombs: Shooting Weapon.
Range 8", Shots 1, Str 4, AP 10, Flaming May upgrade one model to a Champion: 120
Attacks, Quick to Fire, Accurate.
1 3 3 0 3 Bow (4+)
3 5 5 2 4 Battle Focus
3 3 3 0 3 Move or Fire