Adding and Changing Costumes and Backdrops: Computer 10
Adding and Changing Costumes and Backdrops: Computer 10
BACKDROPS
Schedule: Tuesday and Thursday 9:00-10:00 am - Wilbur Time Frame: 1 week
Tuesday and Thursday 11:00-12:00 pm - Orville
OBJECTIVES:
By the end of the lesson, the students will be able to:
Know the block that can be used to add graphic effects to a sprite.
Add costumes to a sprite.
Change sprite costumes in a program.
Add a backdrop to a program
Change the backdrop in a program.
Learn the value of self-improvement
INTRODUCTION
Watch a video from Youtube “Simple Scratch Animation” by using this link https://www.youtube.com/watch?
v=qa7kkj7_mxc
Direction: Answer the following questions below. Write your answer on Activity Answer Sheet
given in the last page of this module.
Guide Question:
How are costume added to a sprite?
Why is it important to changed and improved ourselves?
What blocks can be used to add graphic effects to a sprite?
DISCUSSION
To learn more, please read and understand the whole contents on Let’s Discover, pages 31 – 35 of your
text book.
Practice Activity
Activity 1
Direction: Using a Scratch application. Do the Activity 1 “Draw a Stick Animation Figure”. Refer
to your text book on page – 36 for the direction of this activity.
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1.
Performance task
Direction: Try to answer the given test question for this lesson.
Answer the following question on activity 3 “Know the Trigger” on page 36 - 37.
Write your answer on Activity Answer Sheet given in the last page of this module.
Note: you don’t need to answer the activities on your textbook. Activity answer sheet will be provided at
the last page of this module.
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Activities Answer Sheet
Pre-Assessment:
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Practice Activity:
Activity 1. (page 36)
(Hands on)
Performance Task:
Let’s Do This
Activity 2. (page 36)
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