Lesson 2 Computer10
Lesson 2 Computer10
OBJECTIVES:
By the end of the lesson, the students will be able to:
Know Scratch
Explore the scratch environment
Know sprites
Identify the different kind of scratch blocks
Learn the value of organization
INTRODUCTION
PRE-ASSESSMENT
Answer “Let Ask Ourselves”
Refer to your book – page 11
Direction: Answer the following questions. Write your answer on Activity Answer Sheet given in
the last page of this module.
DISCUSSION
Let’s Discover
Read about “Scratch”
See on pages 11
Let us scan the two (2) QR codes to review the lesson about Scratch – page 21.
1 Computer 10
Let’s Try This
Activity 1
Identify the Term
Refer to your text book on page 18
Activity 2
Know the Block Category
Refer to you text book on pages 19
1.
Let’s Level Up
Performance task
Create a Program with Ten Blocks (send this PT via messenger, Gmail or Google Class)
Open a new Scratch program. Using the default cat sprite, create a program using only the
blocks on the right. Follow the following details on page 20 of your textbook.
3 2 1 0
Originality
Completely original idea Some ideas taken from Most ideas taken from All ideas taken from
another project another project another project
Creativity
Very creative Somewhat creative Very little creativity No creativity at all
Note: you don’t need to answer the activities on your textbook. Activity answer sheet will be provided at
the last page of this module.
2 Computer 10
Activities Answer Sheet
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3 Computer 10