Module 7 - Introduction To Line-Test and Compositing Software PDF
Module 7 - Introduction To Line-Test and Compositing Software PDF
Module 7 - Introduction To Line-Test and Compositing Software PDF
Page 1 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
- Better used if there is a need to check the interaction of the character to others
- Also used if the frames are already final (cleaned-up and with color)
Traditionally, a specialized overhead glass scanner connected to a camera is used when
computers where not utilized in the animation process (photos below)
Compositing
o Process of assembling all elements into one final video
Elements from paper:
- Cleaned-up and colored keyframes and in-betweens
- Final backgrounds
- Hand-drawn objects
- Hand-drawn effects animation (i.e. the glitter animation in Cinderella is hand-drawn)
Page 2 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Nighttime
Image reference:
https://scontent-lga3-
1.cdninstagram.com/v/
t51.2885-15/sh0.08/e35/
s640x640/89926926_
2807561896024507_
9112800317428765360_n.jpg
Page 3 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
- Manipulation of existing lighting and shadowing (i.e. overexposed light such as streets
lights on a dark background, making it seem like the lights are of neon / halogen)
Page 4 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
- Digital effects animation (ex: particles such as dust and sweat, aroma such as smoke
and wind, light trails, light sparks, explosions, water animation, etc.)
Line-Test Software/Application
Basic features needed for a line-test software/application
o Import of photos
o Manipulation of multiple layers
o Timeline / animation option
o Can be saved as GIF and/or video format
o Other features:
Brush / pencil / ink stabilization / smoothing – setting wherein the software shall
automatically smoothen the line drawn in real-time; a higher smoothing can also mean
that there is little variation to the line
Camera / scanner straight to software – one can connect the webcam / scanner to the
software, take a photo / scan directly from the software, and remove any white space
automatically
Coloring – the frames can be colored easily using a paint bucket tool without much touch-
ups needed
Exposure sheet view – showcases a digital exposure sheet that is automatically transcribed
based on the timeline; can also be used to animate the timing
Importing video – a video can be uploaded as one layer, which can then be used for
rotoscoping
Peg bar option – showcases a peg bar (anchor point), which allows for the paper to be
manipulated and rotated without the paper / canvas destroyed
Peg hole realignment – drawings done traditionally can be aligned automatically based
on the peg holes
Pen tool – allows for easier creation of a line even without a drawing tablet
Onion skinning – drawings before and after the current drawing is shown, usually colored or
tinted translucently
Sound management – a sound file can be uploaded as one layer, and the animation can
be timed based from that
Page 5 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Note: In this lesson, what shall be used for the demonstration are Krita (desktop – Windows,
Apple, Linux) and FlipaClip (mobile – Android, iOS) as they are both free, accessible to most
platforms, and can be used both for traditional and paperless animation. If you wish to use other
application(s) that is/are more convenient for you, you are free to use them.
Examples (Desktop)
o CTP Pro
Line-test, coloring, and compositing software used for traditional animation
Considered as ‘old’ software – it was used when computers were first involved in
animation, but is now rarely used
Has more ‘complete’ features necessary for traditional animation (import of drawings,
Best used for traditional hand-drawn animation
Paid software; can be used only in Windows computers with low-end device specifications
o Digicel Flipbook
Drawing, line-test, coloring, and compositing software for traditional & paperless animation
Does not have many features compared to the other software, but it is fast and easy to use
Best to use as a student / independent animator
Can be used for both traditional hand-drawn and paperless animation
Paid software (free version is available, but with watermark); can be used in both Windows
and Mac computers even with low-end device specifications
o TVPaint Developpement
Drawing, line-test, coloring, skeleton, and compositing software for traditional, paperless,
and 2D animation
Seen in a number of animation studios used for multiple purposes
Can be used professionally to render an entire animation
Has a powerful forum and tutorial repository for reference (Link:
https://www.tvpaint.com/v2/content/article/support/tutorial.php)
Paid software (trial version is available); can be used in Windows, Mac, and Linux
computers with mid-high level computer specifications; Android version is available
o ToonBoom Animation
Drawing, line-test, coloring, modeling, skeleton, simulation, and compositing software for
traditional, paperless, 2D, and 3D animation
Seen in a lot of national and international animation studios and can be used for a lot of
purposes (aka “used in the industry”)
Can be used professionally to render an entire animation
Has three main products:
- Harmony – focuses on the use of custom brushes, meant to be used for freehand
illustration and animation
- Storyboard – focuses on features for more efficient storyboarding
- Producer – collaboration software and/or website focused on tracking progress
Paid software (with trial versions); used in Windows and Mac computers with high computer
specifications
Page 7 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Examples (Mobile)
o Animation Desk
App that focuses on creating hand-drawn frame animation
Mainly utilizes frame-by-frame animation, no timeline animation is available
Can also be used for storyboarding and creating illustrations
Paid application; can be used in Android and iOs devices; Windows and Mac software are
also available
o Procreate
App that focuses on creating illustrations, but can be used for animation as well
Can be activated by turning on the “animation assist” feature
Utilizes the use of frame animation; no timeline animation is available
Mostly used for creating simple animations; not recommended for creating a full animation
Paid application; can only be used in iOS devices
Page 8 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Others (PC)
o Adobe Photoshop
Used for photo manipulation, illustration, and graphic design, but has animation properties
Animation can be done by importing images and/or through freehand drawing
Animation is available in frame animation and timeline animation
Paid application; can be used in both Windows and Mac computers
o Macromedia Flash
Main tool for creating earlier animations
Can be used for 2D and freehand animation, but importing images is not recommended
Considered as ‘obsolete’ – as there is an upgraded variation of this software, and utilizes
the Flash animation extension file (.swf) and needs a Flash player to be played (which is not
seen in a lot of browsers)
Paid software; can be used in both Windows and Mac computers with mid to high-end
device specifications
o Adobe Animate
Modeling, skeleton, and puppeting used for 2D and vector animation
Turns any drawn lines into vector lines
Also used for animation for motion graphics and typography
Later variation of the Macromedia Flash
One of the main tools used for animating 2D animation in the industry
Page 9 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Paid software; can be used in both Windows and Mac computers with mid to high-end
device specifications
o Autodesk Maya
Allows creation of full 2D and 3D animations
One of the main tools also used in the animation industry
Paid software (with trial version); can be used in both Windows and Mac computers with
high-end device specifications
o It would be best that the camera is attached to a stand / arm (sample seen below) so that
movement would be minimal.
o Place your drawn frames into a stack. The first drawing in the animation is placed at the top of
the stack whereas the last frame should be at the bottom.
o Make sure that the camera is pointed directly at the drawing. Make sure that the drawing is
straightened, so that it would be easier when cropping later (left is correct; right is incorrect).
Page 11 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
o Make sure that the camera is pointed directly at the drawing. It should be directly faced
down, with no obvious angles (left is correct; right is incorrect).
o Make sure that the space in the photo is the drawn frame (left is correct; right is incorrect).
o Make sure that the photo is clean and crisp. Prevent any blurs.
o You can use another paper with markings at the edges to guide your camera where the limit
should be (if there is some difficulty to finding the middle of the photo).
o The quality of the photo is not of utmost importance. Simply make sure that the drawing is
clear. However, it is recommended to try and make sure that the final photo is at its best
condition.
Page 12 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
o Use a photo editor to crop out what is unnecessary and to make sure that all are around the
same size.
Page 13 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
o When placing the drawing into the scanner, it would be better if it were aligned in the edges
than placed in the middle.
o To begin, open the “Control Panel” of your computer by using the Search option or by clicking
on the Windows button on the lower left portion of your screen.
o Select the printer you wish to choose. Countercheck first if the printer is online and ready.
Page 14 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
o Change the color output from “color” to “black and white”. Change the photo extension and
resolution if you wish to. Afterwards, click on “Scan”.
o When successful, another prompt shall show up. When scanning, it is recommended to add
some pressure on the top bed when scanning. Also make sure that the scan is entirely
complete before proceeding to the next one.
Page 15 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
o After the scanning process, another prompt shall open up prompting the name and
destination of the scanned image. Click on “More options”.
o Another prompt for “Settings for Scanners” shall open. You may change the location, if there is
a folder, as well as the name of the file. If finished, click on “OK”.
o When choosing a naming convention, make sure to use the same name for all of the scanned
drawings. It would automatically add a number at the end. If finished, click on “Import”.
o Another prompt shall showcase the process of importing the scanned image.
o A window shall open showing the location of the scanned image. If the scanned images share
a name, then a number will come after showing the arrangement of its scanning.
Page 16 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
o Use another tool to crop them out and make sure that that they are around the same size.
FlipaClip
Free mobile application (Android, iOS) and desktop software
(Chrome extension) mainly used for creating frame animations
Can also be used in creating full illustrations
Contains essential tools necessary for creating animations
Lightweight and easy to use
Not recommended for use when creating intensive animations (i.e. animations that are a sizeable
minutes long, animations with many layers, etc.)
Premium version is available for more features, and removal of ads and watermark
Features for Animation:
o Frame animation; no timeline animation
o Basic illustration tools that are compatible to digital styluses
o Onion-skinning
o Multiple frame sizes and outputs
Page 17 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Interface – FlipaClip
Header (red) – includes fundamental functions when editing
the animation; includes the following functions (from left to
right):
o Ruler
o Copy frame
o Paste frame
o Undo action
o Redo action
o Resize frame
o Other settings (itemized below)
Illustration Tools (yellow) – basic tools that can be used for
illustration and animation; includes the following tools (from
left to right):
o Brush
o Eraser
o Lasso
o Paint bucket
o Text
Canvas (green) – main placement of the animations,
illustrations, and imported images and/or videos; some
important notes are:
o Can be resized by pinching around the canvas screen
o Only one frame is shown at one time
o Previous frame is shown through onion skinning
Other Tools (blue) – showcases other necessary tools such as:
o Music – addition of music and sound effects using a
timeline
o Play preview – plays the current progress roughly
o Layers – showcases the layers used in the highlighted frame
Frames (purple) – showcases the frames before and after the current frame; adding a frame and
editing the frames can also be done here by doing a long tap
Page 18 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
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ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
7. If using 8. Your
traditional device shall
animation, take you to
then click on your camera
the “Other roll. You are
settings” (triple to select only
dot on the one (1)
upper right image per
corner) and layer.
tap on “Add
image”.
Page 20 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Page 21 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Page 22 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Final Output:
Krita
Professional, free, and open source painting program for desktop (Windows, Mac, Linux)
Mainly designed for illustration and comic making, but has features for animation
Requires mid to high level device specifications
Can be used for students, expert, and professional animation
Can be used for intensive frame animations
Features:
o Utilizes frame animation, but timeline animation can be used as well
o Storyboarding option (follows Japanese animation format)
o Extensive onion skinning
o Huge tutorial documentation (https://docs.krita.org/en/)
Krita – Interface for Animation
Krita has a default workspace that is not ideal for animating. However, it has different workspace
options for the user to easily access the dockers and tools necessary for animation. To solve this,
click on Window from the main toolbar >> Workspace >> Animation.
Main Dockers for Animation:
o Workspace (red) – Space / Canvas where the animation / drawing are done and played
o Animation (yellow) – Consists the basic controls to play the animation; Includes player controls,
play speed (frames per second), frames to be played, onion skins, and other framing options
o Timeline (blue)– Main docker for manipulating the positioning of the frames; Contains the
layers, the frames per layer, and options for visibility and visibility for onion skins
Page 23 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Light Box – Application of the onion skins to certain layer. By default, no layer has an activated
onion skin. To activate the light box, click on the Light box button on the layer which is being
animated. If there are existing frames, then you would be able to see the frames before and
after the selected one.
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ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Afterwards, a new window shall appear where the settings of the file can be placed. When
uploading images to the animation (if using traditional animation), it is recommended that the
canvas size and resolution matches that of the scanned version. After changing the image size,
click on the “Create” button on the lower right corner.
You shall be directed to the new interface. Change the interface first by clicking on “Window” >>
If you wish to utilize digital animation and draw, you may use the brush or pen tool on the toolbar
docker on the left hand side. Once clicking the brush, you can also change some settings like
brush type and texture, size, and color.
For those using traditional animation and have created the frames, click on File on the header
and select “Import animation frames”.
Page 25 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
A new window shall appear. Click on the “Add images” button at the lower left corner.
Another window shall open. Select all of the frames needed. It is recommended that the frames
are numbered to determine their arrangement, making it easier for the software to organize it.
After the images have been uploaded, click on the “OK” button.
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ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
All of the uploaded images shall be uploaded to one frame each, according to the
arrangement. However, in some cases (such as this), the frames are too small than the canvas.
Use the resize tool on the toolbar docker on the left side, and resize and rotate if necessary.
For those who are using digital animation, make sure that there is only one action per frame. You
can do this by modifying the frame number on the Animation docker. Utilize the onion skinning
and light box options to counter-check the progress of your animation.
You can click on the Play button at the Animation Docker (left side) to preview it. Make sure that
the “End” frame is the last drawn frame so that the white space can be eliminated.
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ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Once finished, click on the File from the header and select “Render Animation”.
Another window shall open. On the Export section (top most part), select the “Video” option.
It shall turn into this format. Modify the first and last frame, width and height (constraint proportions
are applied here), and frame rate.
There is a need to install the FFMpeg file to render the animation into GIF or MP4. This is a translator
to turn the images into video or GIF files:
o Go to this website: https://www.gyan.dev/ffmpeg/builds/
o Select this file to download (use the Search option of your browser, then paste):
https://www.gyan.dev/ffmpeg/builds/ffmpeg-release-essentials.zip (74MB)
o After being downloaded, extract to any place on your computer.
o On the FFMpeg tab, find the location where you have placed your FFMpeg files, and add:
\bin\ffmpeg.exe
Page 28 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Make sure that you are rendering a GIF image and determine the location where the GIF shall be
placed. Afterwards, click on OK.
The rendering process happens when this window pops out. Wait until this is finished and see if
your final output has been done.
Final Output:
References:
Technical Education and Skills Development Authority (2018 February 27). Training Regulations
for Animation NCII – Version 02. Quezon City
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ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Williams, R. (2001). Animator’s Survival Kit. Faber and Faber: United States.
Blair, P. (1994). Animation. Walter Foster Publishing: California.
ToonBoom. (n.d.). Paperless Animation Workflow, Toon Boom Learn. Retrieved from
https://learn.toonboom.com/modules/animation-workflow/topic/paperless-animation-
workflow
CTP Pro Official Website. https://www.cratersoftware.com/
Digicel Flipbook Official Website. https://digicel.net/
TVPaint Developpement Official Website. https://www.tvpaint.com/
ToonBoom Official Website. https://www.toonboom.com/
Animation Desk Official Website. https://www.kdanmobile.com/animation-desk
Procreate Official Website. https://www.procreate.art/
Autodesk Maya Official Website. https://www.autodesk.com/products/maya/
Page 30 of 32
ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Part Two. Installation of Line-Test Software/Application: Install the software / application that you shall
be using for the line testing and compositing for the next few activities. Send a screenshot with the
following details as proof that you have installed it.
Open a new file. You may use any size and orientation. Make sure that the canvas fills up the
entire screen as much as it can.
Your full name and section should be placed on the canvas.
o Make sure that the information is readable.
o For those who shall be using traditional animation, please write your name and section on
any paper, take a photo of it, and upload it to a frame of the software you are using.
Please do not use any digital typography. Here is a sample screenshot using FlipaClip:
o For those who shall be using digital animation, please write your name and section on the
canvas itself. Please do not use any digital typography. Here is a sample screenshot using
Krita:
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ANIMATION NCII – Animation 12a
Governor Pack Road, Baguio City, Philippines 2600
Tel. Nos.: (+6374) 442-3316, 442-8220; 444-2786;
442-2564; 442-8219; 442-8256; Fax No.: 442-6268 Grade Level/Section: ICT Ani 12 A, B, C, and D
Email: email@uc-bcf.edu.ph; Website: www.uc-bcf.edu.ph
Make sure that the screenshot has a file extension of .jpeg, .png, or .gif. Do not use Word
format (.docx), PDF (.pdf), or any other file format.
You shall be given five (5) points if all conditions are met. If not, you shall only be given three
(3) points.
Also, please be reminded to explore and familiarize yourself with the software / application.
There shall be no tutorial on how to draw frames using these applications so for those who shall
be using digital animation, please take time to explore and practice drawing using the
software.
How to Submit:
For those with Canvas accounts, answer “7.1 – Materials and Equipment” and “7.2 –
Installation of Line-test Software / Application” under “Week 7 – Introduction to Line-Test and
Compositing Software”.
For those without Canvas accounts, answer “7 – Line-Testing Set-up” as a Google Form.
Submission Channels:
Canvas K-12 LMS (Quizzes and Assignments)
Google Forms
PREPARATORY ACTIVITY: This activity shall NOT be graded. However, it shall be related to your future
activities. It is recommended that you try to have an idea formulated and to start drafting some
sketches.
Design one (1) character who is inspired by yourself. Some ideas (but not limited to) that could
be utilized are the following:
o Exaggeration of one of your main personality traits
o Exaggeration of a ‘persona’
o Exaggeration of yourself experiencing an event / emotion
o “Gender-bent” version
o Yourself on another dimension / timeline / time period
o Your most authentic self
Rules in conceptualizing the character:
o It must be an ORIGINAL character who has been created by the student
o Keep the character and the design rated PG-13
Please include the following:
o Name
o Short description of the character (1-2 sentences; briefly explain how is this character
related to yourself)
o Three descriptions for the personality (phrases only)
o Two emotions / #mood that is predominantly experienced by the character
o Full-body turnaround (front, side, ¾)
Future Activities:
WW4: In-betweening Exercise (Head Turn)
PT1: Standard Walk Cycle
PT2: Personalized Walk Cycle
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