Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                

Boon System in Vtm:20Th Edition

Download as docx, pdf, or txt
Download as docx, pdf, or txt
You are on page 1of 2

Boon system in VtM:20th Edition

Boons are a system of currency and favours among Kindred. While currency, and entire
empires won’t last, favours stay the same. Boons are controlled by the Harpies of the territory,
and can be absolved if the Mistress of Harpies and her Harpies are agreed, though they must
have public favour to do so.

If a Boon is broken, you will take the flaw Laughingstock (5) and lose all dots in Status.

Trivial Boons

A small boon like this doesn’t mean that the person who did you the favor inconvenienced
himself while helping you, just that he helped you. He might trade information and demand a
boon. A trivial boon is paid off with one action, and never requires anything of that character
again. It requires that the player use a discipline on the other’s behalf, or that he votes on his
behalf, or perhaps that he supplies a piece of information. If a person chooses not to repay the
boon when he could do so, he can usually get away with it, but the harpies or Prince might use
this as an excuse to destroy his status in such a case.

Minor Boons

If another person inconveniences himself on your behalf, giving up part of a limited resource,
then a minor boon is appropriate. A minor boon is still generally paid off with one action. While
the boon is held, the one who owes should be polite and not insult the other in public, but that
doesn’t mean he has to agree with him. Where with a trivial boon one can choose not to repay
and only risking status, when someone comes to collect a minor boon, you’d better pay. A minor
boon could be paid by allowing someone to use your haven for a long period of time, or by
guaranteeing their safety in a domain you already control. A minor boon can be paid off by
instructing another in a discipline which is common, like Celerity, Potence, or Fortitude.

Major Boons

A major boon is owed when the person sacrificed greatly of his time or resources, and subjected
himself to a certain amount of risk. A boon can be repaid by teaching the other hidden lore or
how to perform a clan discipline. (Thaumaturgy, Protean, and Quietus count as a blood boon,
unless the person owing the boon is willing to repay his debt in that manner.) At this level you
must support any political action the possessor of the boon desires, even against your own clan,
but this negates the debt.

Blood Boons

A blood boon is only appropriate when the collector of the boon risked his assets or friends for
you, or put himself at some direct risk at losing his existence. A blood boon is a truly terrible
debt, which might not ever be repaid. While it is owed, you may never vote against the owner’s
interests, you may never speak directly against him, and you must teach him when he requests
it. (And if he demands your political support he will get it. If giving such support actually
endangers your life in a real way, the debt is now paid.) If he demands dark clan secrets, like
Thaumaturgy, teaching him such negates the debt. If you risk your existence to save the owner
of the boon, the debt is cancelled.

Life Boons

A life boon may only be claimed if the claimer of the boon truly laid his very existence on the
line. Fighting clearly inferior opponents does not count. The possessor may demand anything
that he likes, anything. This debt is only repaid by saving the life of he who owes the boon. He
may demand anything short of that and get it, and you still owe him. There's also the possibility
of being freed of the Boon if the one you owe absolves it, but how many Kindred are going to
throw away a Life Boon?

You might also like