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JavaScript Math Object

The document discusses the JavaScript Math object which contains various mathematical methods like Math.round(), Math.pow(), Math.sqrt(), Math.abs(), Math.ceil(), Math.floor(), Math.min(), Math.max(), and Math.random(). It provides examples of using each method and constants like Math.PI that are accessible through the Math object without creating an instance.

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oussama
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© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
210 views

JavaScript Math Object

The document discusses the JavaScript Math object which contains various mathematical methods like Math.round(), Math.pow(), Math.sqrt(), Math.abs(), Math.ceil(), Math.floor(), Math.min(), Math.max(), and Math.random(). It provides examples of using each method and constants like Math.PI that are accessible through the Math object without creating an instance.

Uploaded by

oussama
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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1/16/2021 JavaScript Math Object

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JavaScript Math Object


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The JavaScript Math object allows you to perform mathematical tasks on numbers.

Example
Math.PI; // returns 3.141592653589793

Try it Yourself »

Math.round()
Math.round(x) returns the value of x rounded to its nearest integer:

Example

Math.round(4.7); // returns 5
Math.round(4.4); // returns 4

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1/16/2021 JavaScript Math Object

Try it Yourself »

Math.pow()
Math.pow(x, y) returns the value of x to the power of y:

Example

Math.pow(8, 2); // returns 64

Try it Yourself »

Math.sqrt()
Math.sqrt(x) returns the square root of x:

Example

Math.sqrt(64); // returns 8

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1/16/2021 JavaScript Math Object

Math.abs()
Math.abs(x) returns the absolute (positive) value of x:

Example

Math.abs(-4.7); // returns 4.7

Try it Yourself »

Math.ceil()
Math.ceil(x) returns the value of x rounded up to its nearest integer:

Example
Math.ceil(4.4); // returns 5

Try it Yourself »

Math.floor()
Math.floor(x) returns the value of x rounded down to its nearest integer:

Example
Math.floor(4.7); // returns 4

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1/16/2021 JavaScript Math Object

Try it Yourself »

Math.sin()
Math.sin(x) returns the sine (a value between -1 and 1) of the angle x (given in
radians).

If you want to use degrees instead of radians, you have to convert degrees to radians:

Angle in radians = Angle in degrees x PI / 180.

Example
Math.sin(90 * Math.PI / 180); // returns 1 (the sine of 90 degrees)

Try it Yourself »

Math.cos()
Math.cos(x) returns the cosine (a value between -1 and 1) of the angle x (given in
radians).

If you want to use degrees instead of radians, you have to convert degrees to radians:

Angle in radians = Angle in degrees x PI / 180.

Example
Math.cos(0 * Math.PI / 180); // returns 1 (the cos of 0 degrees)

Try it Yourself »

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Math.min() and Math.max()


Math.min() and Math.max() can be used to find the lowest or highest value in a list of
arguments:

Example
Math.min(0, 150, 30, 20, -8, -200); // returns -200

Try it Yourself »

Example
Math.max(0, 150, 30, 20, -8, -200); // returns 150

Try it Yourself »

Math.random()
Math.random() returns a random number between 0 (inclusive), and 1 (exclusive):

Example
Math.random(); // returns a random number

Try it Yourself »

You will learn more about Math.random() in the next chapter of this tutorial.
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Math Properties (Constants)


JavaScript provides 8 mathematical constants that can be accessed with the Math
object:

Example
Math.E // returns Euler's number
Math.PI // returns PI
Math.SQRT2 // returns the square root of 2
Math.SQRT1_2 // returns the square root of 1/2
Math.LN2 // returns the natural logarithm of 2
Math.LN10 // returns the natural logarithm of 10
Math.LOG2E // returns base 2 logarithm of E
Math.LOG10E // returns base 10 logarithm of E

Try it Yourself »

Math Constructor
Unlike other global objects, the Math object has no constructor. Methods and properties
are static.

All methods and properties (constants) can be used without creating a Math object first.

Math Object Methods


Method Description

abs(x) Returns the absolute value of x

acos(x) Returns the arccosine of x, in radians

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acosh(x) Returns the hyperbolic arccosine of x

asin(x) Returns the arcsine of x, in radians

asinh(x) Returns the hyperbolic arcsine of x

atan(x) Returns the arctangent of x as a numeric value between -PI/2 and


PI/2 radians

atan2(y, x) Returns the arctangent of the quotient of its arguments

atanh(x) Returns the hyperbolic arctangent of x

cbrt(x) Returns the cubic root of x

ceil(x) Returns x, rounded upwards to the nearest integer

cos(x) Returns the cosine of x (x is in radians)

cosh(x) Returns the hyperbolic cosine of x

exp(x) Returns the value of Ex

floor(x) Returns x, rounded downwards to the nearest integer

log(x) Returns the natural logarithm (base E) of x

max(x, y, z, Returns the number with the highest value


..., n)

min(x, y, z, Returns the number with the lowest value


..., n)

pow(x, y) Returns the value of x to the power of y

random() Returns a random number between 0 and 1

round(x) Rounds x to the nearest integer

sin(x) Returns the sine of x (x is in radians)

sinh(x) Returns the hyperbolic sine of x

sqrt(x) Returns the square root of x

tan(x) Returns the tangent of an angle

tanh(x) Returns the hyperbolic tangent of a number

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