Materials Development Models
Materials Development Models
Materials Development Models
Instructional design is a set of methods and practices for creating learning experiences
that make the acquisition of new knowledge and skills as effective, efficient and
enjoyable for learners as possible. A well-designed curriculum is critical to the success
of any educational endeavor, but accomplishing the most in the least amount of
resources may be especially pertinent in the developing country setting. The classic
model for instructional design is “ADDIE”:
Analyze: The “instructional problem” is defined and learning objectives and goals are
determined; these are based on both learning needs/performance gaps (based on an
assessment of the current situation) and available resources
Design: A strategic “blueprint” of the materials and methods needed to achieve the
learning objectives and goals is created.
Develop: Content based on the design blueprint is created and assembled into an
instructional package or curriculum, which is then reviewed and revised based on
feedback received.
Evaluate: There are two kinds of evaluation. Formative evaluation aims to improve the
quality of instruction—for example through informal observations of learner performance
or pilot-testing. Summative evaluation helps verify the effectiveness of the instruction,
through means such as a final knowledge assessment of learners or a review of service
statistics or on the job changes in practice.
Only provides “need to know” (rather than nonessential or “nice to know”) guidance
Is cyclical – often during the process, for example, the facilitator may need to go back
and revise objectives or activities based on observations of learner performance
Describe the general context of the desired technical content course (intended learners,
the expectations of their jobs).
Learner characteristics
Learner experience (years on the job, general competencies, reading/writing level and
language used, use of computers and other technology
Using identified learning needs, write learning objectives that are specific, measurable,
and attainable and include the desired performance, conditions of performance and the
criteria for assessing the performance.
Given a sample from a skills-course, sequence the learning objectives consistent with
the guidance presented in the reference manual.
For a given set of learning objectives, identify the prerequisite skills and knowledge that
you will not teach but which participants must have mastered to be successful in
reaching the objectives.
Presented with a range of samples, critique and improve questions consistent with the
criteria provided in the reference manual.
Given learning objectives, create test items to measure achievement of the learning
objectives.
Given specific learning objectives, select and develop realistic and relevant learning
activities and exercises that engage learners in purposeful learning and help them:
Using identified learning activities, organize the learning activities to support increasing
mastery of objectives.
Based on the identified learning activities, select engaging and appropriate teaching
methods to help learners accomplish the learning objectives.
In a case study, distinguish content that directly supports successful completion of the
learning activities from content that is not relevant.
Using identified learning objectives, create session plans that address the nine events
of instruction.
Instructional design models are used to explain the process used to design and
develop instructions. There are several models that can be used in different settings;
the following are some of the most popular ones.
ADDIE Model
Analyze: In this step, the situation is analyzed to understand the goals and objectives
for the learning material, requirements, needs, skills and knowledge of the learners.
Design: Identify the learning objectives such as the knowledge you want the learners to
gain and the learning outcomes.
Develop: Identify how you can help the students get to the objectives you identified
earlier and develop the instructional strategies accordingly.
Evaluate: Evaluate and measure the success of the training material you have
designed and delivered. Note what needs to be changed.
Merrill’s Principles of Instruction
Activation: Learning material should activate the knowledge the learner already has on
the subject matter. This helps them use it as a foundation to digest new knowledge.
Gain the attention of the students through stimuli such as a surprise, thought-provoking
question, etc.
Inform the students of the objectives or outcomes of the lesson before the instructions
are given.
Stimulate recall of prior learning by asking questions about the experience from the
past. By relating to this past knowledge, they can easily make sense of new knowledge.
Provide learning guidance with tutorials, case studies, examples, infographics, etc.
Elicit performance by helping them internalize new knowledge through activities that
encourage them to recall and use that knowledge.
Assess performance by testing whether the expected outcomes have been achieved.
Enhance retention and transfer to the job. Help students internalize new knowledge with
techniques like concept maps, summarizing, job aids, etc.
Bloom’s Taxonomy
Bloom’s taxonomy classifies the different skills and objectives the educators set for their
students.
While in 1956 Benjamin Bloom created this classification system to organize the
different levels of cognitive learning, it was later modified by Anderson and Krathwohl.
Thus it came to be known as the Revised Taxonomy.
Dick and Carey Model
This model focuses on the interrelationship between context, content, instruction, and
learning. The components of the Dick and Carey model are as follows;
D
ick and Carey Model (Click on the template to edit it online)
The Kemp design model which has a nonlinear structure or a circular structure conveys
that the design process is a continuous cycle, therefore, it needs constant planning,
design, and evaluation to ensure quality instruction.
Research the audience to identify learner’s characteristics that you can use to create
more relevant course material
Identify the relevant subject content and analyze tasks to see whether they align with
the defined goals
Clarify the instructional objectives to the learners and how they will benefit from the
instructional programs
Make sure the content for each instructional unit is structured sequentially and logically
to facilitate learning
Design instructional strategies in such a way that will help learners to master the
content and learning outcomes
Select resources that will provide support for both teaching and learning activities
Action Mapping by Cathy Moore
You can use the instructional design models discussed above to create an instructional
environment and educational material that will guide learners to achieve their learning/
training objectives easily.
If you are aware of other popular instructional design models, let us know in the
comment section below.
https://creately.com/blog/diagrams/instructional-design-models-process/
IDENTIFYING AND EVALUATING INSTRUCTIONAL MATERIALS
Continuing with the backward design approach, once you have your outcomes and the
assignments you’ll use to assess those outcomes, you then need to look at the
instructional materials you’re providing your students to help them successfully
complete your assignments. You may already have some of your materials identified
such as textbooks, other books, articles, or online publisher materials/digital learning
tools.
As you put together your instructional materials, if you’re gathering materials that were
not created by you or by the publisher of a text that your students have purchased, you
should always verify the use and attribution requirements for those materials.
Evaluation Criteria
As you evaluate instructional materials, the first things you normally consider are
is it accurate?
There are some specific things to look for in both text and video materials that can
increase the potential for engagement.