DM ch.2
DM ch.2
DM ch.2
Part 1
Digital marketing fundamentals
Chapter 2
Online marketplace analysis:
micro-environment
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Chapter2 - Online marketplace analysis:
micro-environnement
Main Topics:
• Situation analysis for digital marketing
• Digital marketing environment
• Understanding customer in digital markets
• Consumer. Choice and digital influence
• Customer characteristics
• Competitors
• Suppliers
• New channel structures
• Digital business models for e-commerce
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Learning objectives
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Questions for marketers
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Introduction
The growth in the use of digital media and technology has led to
new:
Paths-to-purchase
The different sites, channels and devices, and information sources
that consumers use to inform their purchase decision for a product
or service. Also known as conversion pathways on a site.
Online marketplace
Exchanges of information and commercial transactions between
consumers, businesses, and governments are completed through
different forms of online presence, such as search engines, social
networks, comparison sites, and destination sites.
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Introduction
Multi-screening
A term used to describe the simultaneous use of devices
such as digital TV and tablet.
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Situation analysis for digital marketing
Situation analysis: Collection and review of information about
an organization’s external environment and internal resources
and processes in order to refine its strategy.
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Situation analysis for digital marketing
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The digital marketing environments
Micro-environment
The players (actors) and their interactions, which influence how
an organisation responds in its marketplace.
Macro-environment
Broad forces affect all organisations in the marketplace,
including social, technological, economic, political, legal, and
ecological influences.
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Figure 2.1 The digital marketing environment
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The digital marketing environments
Environmental scanning
The process of continuously monitoring and analyzing events in
an organization’s environment(s) that have implications for
planning.
Click ecosystem
Describes the customer behavior or flow of online visitors
between search engines, media sites, and other intermediaries
to an organization and its competitors.
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The digital marketing environments
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Understanding how customers interact with
digital markets
In the digital world, the online customer encounters many
more ‘touchpoints’ (digital triggers and influences), which
influence their decision-making (e.g., websites, social media
content, and blogs) before, during, and after a shopping
encounter.
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Figure 2.2 An example of a customer journey
map
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Understanding how customers interact with
digital markets
To help understand the influences on online customer
journeys, it is useful to produce an online marketplace
map, as shown in Figure 2.3, which summarises how
target customer segments might be influenced by different
types of digital sites.
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Figure 2.3 An online marketplace map
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The main elements of the online marketplace map:
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The main elements of the online marketplace map:
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The main elements of the online marketplace map:
4. Destination sites and platforms: These are the sites that the
marketer is trying to attract visitors to, including transactional
sites by retail, financial service, travel, manufacturers, and other
companies or non-transactional sites like the brand or
relationship-building sites.
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Customer analysis to understand the digital consumer
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Customer analysis to understand the digital consumer
Customer insight
Knowledge about customers’ needs, profile, preferences and digital
experiences from analysis of qualitative and quantitative data.
Customer segments
Groups of customers sharing similar characteristics, preferences and
behaviours that are meaningful in terms of various market propositions
and which are defined as part of target marketing strategy and
planning.
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Demand analysis and conversion marketing
Demand analysis
Quantitative determination of the potential use and business
value from online customers of an organization. Qualitative
analysis of perceptions of online channels is also assessed.
Conversion marketing
Using marketing communications to maximise conversion of
potential customers to actual customers
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Figure 2.4 Model Showing conversion between the
digital channel and traditional channels during the
buying process
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Consumer choice and digital influence
Figure 2.7 shows that when consumers first use the web, they tend to
limit its use to search for product information. Still, as they become
more confident, they are not only likely to involve the Internet at a
greater number of points in the purchasing process but are also likely to
increase the value of the products they buy and the frequency with
which they make purchases.
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Figure 2.7 Development of experience in internet use
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Influences on online purchasing in the UK
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Customer characteristics
1. Demographic variables.
2. Psychographic and behavioural variables.
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Online customer experience
Customer interactions with an organization’s website create opportunities
for positive experiences that can lead to long-term relationship building.
3. Perceived usefulness. This refers to the extent to which the digital offer
fits with the customer’s daily life for instance, shopping, online booking train
tickets, banking.
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Online customer experience
4. Perceived benefits. If a customer feels they will be rewarded in some positive
way by engaging with a digital offer, this is likely to generate support for an online
brand.
6. Skill. This refers to the customer’s ability to use the technology to achieve their
desired goals. It has been found that individuals learn by doing in the Internet
environment and build their skill set over time. For example, the more frequent the
visitor is to a website, the greater their exposure and the higher their ability to
engage with this digital content.
7. Trust and risk. Customers should be able to achieve their buying goals with or
without feeling exposed to undue risk (e.g., financial risk, social risk, personal risk).
Marketers should seek to find ways to limit the risk of engaging with their online
offers and seek to build trust through developing online relationships.
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Figure 2.9 Framework for understanding online
customer experiences
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Social media and emotions
Social media is increasingly influential for capturing and sharing
consumer experiences and is a major channel through which
consumers share, recommend and give feedback on their products and
service, choices, and experiences.
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Consumer personas
Personas
Fictional profiles that represent a particular target audience, a
thumbnail summary of the characteristics, needs, motivations,
and environment of typical website users.
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The buying process
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The buying process
1. problem recognition;
2. information search;
3. evaluation;
4. decision;
5. action (sale or use of online service);
6. post-purchase.
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Figure 2.10 A summary of how digital media can impact
on the buying process in a new purchase
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Digital media support the consumer buying process as
follows:
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Competitors
The shape and nature of online competitive markets Competitor
analysis and benchmarking.
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Porter’s five focuses model
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Competitor analysis and benchmarking
Competitor analysis
Involves identifying the companies that are competing for our
business and then reviewing what they are good at, what are
their strengths, where are their weaknesses, what are they
planning, where do they want to take the company and how do
they behave when other companies try to take their market
share.
Competitor benchmarking
A structured analysis of the online services, capabilities and
performance of an organisation within the areas of customer
acquisition, conversion, retention and growth.
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Competitor analysis and benchmarking
Internal capability
Customer lifecycle
Qualitative to Quantitative
In-sector and out-of-sector
Financial to non-financial measures
From user experience to expert evaluation
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Suppliers
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Digital marketing intermediaries
Destination sites
Sites typically owned by merchants, product manufacturers or retailers
providing product information.
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New channel structures
Channel structure is the way a manufacturer or selling organisation
delivers products and services to its customers. Traditionally, a
distribution channel will consist of one or more intermediaries, such as
wholesalers and retailers.
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Figure 2.13 New channel structures
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Digital business models for e-commerce
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Figure 2.14 Example of business model canvas
summary
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Digital business models for e-commerce
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Digital business models for e-commerce
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Figure 2.15 Alternative perspectives on business
models
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Digital revenue models
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Digital publisher and intermediary revenue
models
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Digital revenue models
1- CPM display advertising on site. CPM stands for ‘cost per
thousand’, where M denotes ‘mille.’ This is the traditional method
by which site owners charge a fee for advertising. The cost to
the advertiser (or the revenue received by the publisher) when
an ad is served 1,000 times.
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Digital revenue models
3- Sponsorship of site sections or content types (typically
fixed fee for a period). A company can pay to advertise a site
channel or section.
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Digital revenue models
6- Subscription access to content or services. A range of
documents can be accessed from a publisher for a fixed period. These
are often referred to as premium services on websites.
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Forecasting revenue for an online business
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