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Tyranids FAQ

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CODEX: TYRANIDS FAQ

Q. Can I take extended carapace and warp field to get a it detonate?


1+ armour save? A. It detonates – resolve the barrage in the exactly the
A. No, the best armour save you can get is 2+. The same way as you would for a cluster fired in the shooting
extended carapace only affects the creature’s normal phase.
armour save and not the psychically-generated warp
field.
Q. If my Biovores fire a Spore Mines Cluster on an
enemy model and score a hit, the rules say that I should
Q. If a Tyranid creature in synapse range is wounded by resolve the explosion at the end of the phase. How does
a weapon with a Strength of more than double their this work?
Toughness, do they suffer Instant Death or do they A. If the cluster lands on an enemy model it detonates
suffer only one wound? immediately, as it would be awkward to have to hold
A. They suffer only one wound. The book is wrong, and models on top of each other. In any other case, the
the second bullet point of the Synapse Creatures rules cluster explodes at the end of the relevant phase.
should read:
"Tyranids within Synapse range as described above Q. If a Carnifex or Hive Tyrant has two twin-linked
(including the Synapse Creature itself) are not devourers or deathspitters (ie. four of the same
affected by the Instant Death rule. Note that this weapon), does it get to fire two twin-linked weapons? In
does not apply to Ripper Swarms." other words, does firing a twin-linked weapon count as
firing one or two weapons?
A. Firing a twin-linked weapon counts as firing a single
Q. Following the previous answer, what happens if a
weapon, so the Carnifex/Tyrant gets to fire two twin-
Tyranid in synapse range suffers Instant Death from a
linked weapons.
weapon that does not have a Strength value, like a
Wraithcannon?
A. As they are immune to Instant Death, they only suffer Q. If a bio-acid Spore Mine detonates and hits a vehicle,
1 Wound and are not instantly killed. its Strength is listed as 2D6+3. As it is a blast weapon,
is this Strength value halved if the hole in the centre of
the template is not over vehicle in question?
Q. What happens when a Carnifex or a Lictor is out of
synapse range and a fearless creature fails synapse, A. No, because they do not use their basic strength and
but can’t fall back? apply a special rule instead. Bio-acid Spore Mines
always roll 2D6+3 to penetrate vehicle armour, giving an
A. If a fearless Tyranid is outside synapse range and,
average value of 10.
wishing to move, fails its Ld test, it must Lurk instead, as
described in the Instinctive Behaviour chart.
Q. If a model is in base contact with more than one
Q. Is the Hive Tyrant an independent character? Tyranid armed with Lash Whips, does it lose a single
Attack or one attack for each Lash Whip armed model?
A. No, so it cannot join other units. The only exception to
this is, of course, its retinue of Tyrant Guard. This unit A. One per Lash Whip armed Tyranid in base contact, to
follows the rules for retinues (except that the Tyrant a minimum of 1 Attack left.
counts as an upgrade character with this unit) until the
Guards are all destroyed, at which point the Tyrant
reverts to the normal rules for monstrous creatures.

Q. If a Hive Tyrant with a Tyrant Guard is the only model


visible to the shooter, can the Guards be hit instead?
A. No, if the only target in view or in range is the Tyrant
(for example if the Tyrant and its unit are inside/behind
size 2 terrain), only the Tyrant will be hit.
Q. If a Spore Mines Cluster deep strikes and lands on an
enemy unit or impassable terrain, is it destroyed or does

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