Unit I Notes
Unit I Notes
Unit I Notes
Digital Notes
[Department of Computer Application]
Subject Name : Artificial Intelligence
Subject Code : KCA301
Course : MCA
Branch : -
Semester : IIIrd
Prepared by : Mr. Narendra Kumar Sharma
Reference No./MCA/NARENDRA/KCA301/2/3
Unit – 1
Artificial Intelligence
In computer science, the term artificial intelligence (AI) refers to any human-like
intelligence exhibited by a computer, robot, or other machine. In popular usage, artificial
intelligence refers to the ability of a computer or machine to mimic the capabilities of the human
mind—learning from examples and experience, recognizing objects, understanding and
responding to language, making decisions, solving problems—and combining these and other
capabilities to perform functions a human might perform, such as greeting a hotel guest or
driving a car.
After decades of being relegated to science fiction, today, AI is part of our everyday lives. The
surge in AI development is made possible by the sudden availability of large amounts of data and
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the corresponding development and wide availability of computer systems that can process all
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that data faster and more accurately than humans can. AI is completing our words as we type
them, providing driving directions when we ask, vacuuming our floors, and recommending what
we should buy or binge-watch next. And it’s driving applications—such as medical image
analysis—that help skilled professionals do important work faster and with greater success.
As common as artificial intelligence is today, understanding AI and AI terminology can
be difficult because many of the terms are used interchangeably; and while they are actually
interchangeable in some cases, they aren’t in other cases. What’s the difference between artificial
intelligence and machine learning? Between machine learning and deep learning? Between
speech recognition and natural language processing? Between weak AI and strong AI? This
article will try to help you sort through these and other terms and understand the basics of how
AI works.
To achieve the above factors for a machine or software Artificial Intelligence requires the
following discipline:
o Mathematics
o Biology
o Psychology
o Sociology
o Computer Science
o Neurons Study
o Statistics
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1.5 Advantages of Artificial Intelligence
Following are some main advantages of Artificial Intelligence:
o High Accuracy with less errors: AI machines or systems are prone to less errors and
high accuracy as it takes decisions as per pre-experience or information.
o High-Speed: AI systems can be of very high-speed and fast-decision making, because of
that AI systems can beat a chess champion in the Chess game.
o High reliability: AI machines are highly reliable and can perform the same action
multiple times with high accuracy.
o Useful for risky areas: AI machines can be helpful in situations such as defusing a
bomb, exploring the ocean floor, where to employ a human can be risky.
o Digital Assistant: AI can be very useful to provide digital assistant to the users such as
AI technology is currently used by various E-commerce websites to show the products as
per customer requirement.
o Useful as a public utility: AI can be very useful for public utilities such as a self-driving
car which can make our journey safer and hassle-free, facial recognition for security
purpose, Natural language processing to communicate with the human in human-
language, etc.
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Maturation of Artificial Intelligence (1943-1952)
Year 1943: The first work which is now recognized as AI was done by Warren McCulloch
and Walter pits in 1943. They proposed a model of artificial neurons.
Year 1949: Donald Hebb demonstrated an updating rule for modifying the connection
strength between neurons. His rule is now called Hebbian learning.
Year 1950: The Alan Turing who was an English mathematician and pioneered Machine
learning in 1950. Alan Turing publishes "Computing Machinery and Intelligence" in
which he proposed a test. The test can check the machine's ability to exhibit intelligent
behavior equivalent to human intelligence, called a Turing test.
A boom of AI (1980-1987)
Year 1980: After AI winter duration, AI came back with "Expert System". Expert systems
were programmed that emulate the decision-making ability of a human expert.
In the Year 1980, the first national conference of the American Association of Artificial
Intelligence was held at Stanford University.
3. Application of AI
Artificial Intelligence has various applications in today's society. It is becoming essential for
today's time because it can solve complex problems with an efficient way in multiple industries,
such as Healthcare, entertainment, finance, education, etc. AI is making our daily life more
comfortable and fast.
Following are some sectors which have the application of Artificial Intelligence:
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1. AI in Astronomy
o Artificial Intelligence can be very useful to solve complex universe problems. AI
technology can be helpful for understanding the universe such as how it works, origin,
etc.
2. AI in Healthcare
o In the last, five to ten years, AI becoming more advantageous for the healthcare industry
and going to have a significant impact on this industry.
o Healthcare Industries are applying AI to make a better and faster diagnosis than humans.
AI can help doctors with diagnoses and can inform when patients are worsening so that
medical help can reach to the patient before hospitalization.
3. AI in Gaming
o AI can be used for gaming purpose. The AI machines can play strategic games like chess,
where the machine needs to think of a large number of possible places.
4. AI in Finance
o AI and finance industries are the best matches for each other. The finance industry is
implementing automation, chatbot, adaptive intelligence, algorithm trading, and machine
learning into financial processes.
5. AI in Data Security
o The security of data is crucial for every company and cyber-attacks are growing very
rapidly in the digital world. AI can be used to make your data more safe and secure.
Some examples such as AEG bot, AI2 Platform,are used to determine software bug and
cyber-attacks in a better way.
6. AI in Social Media
o Social Media sites such as Facebook, Twitter, and Snapchat contain billions of user
profiles, which need to be stored and managed in a very efficient way. AI can organize
and manage massive amounts of data. AI can analyze lots of data to identify the latest
trends, hashtag, and requirement of different users.
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7. AI in Travel & Transport
o AI is becoming highly demanding for travel industries. AI is capable of doing various
travel related works such as from making travel arrangement to suggesting the hotels,
flights, and best routes to the customers. Travel industries are using AI-powered chatbots
which can make human-like interaction with customers for better and fast response.
8. AI in Automotive Industry
o Some Automotive industries are using AI to provide virtual assistant to their user for
better performance. Such as Tesla has introduced TeslaBot, an intelligent virtual
assistant.
o Various Industries are currently working for developing self-driven cars which can make
your journey more safe and secure.
9. AI in Robotics:
o Artificial Intelligence has a remarkable role in Robotics. Usually, general robots are
programmed such that they can perform some repetitive task, but with the help of AI, we
can create intelligent robots which can perform tasks with their own experiences without
pre-programmed.
o Humanoid Robots are best examples for AI in robotics, recently the intelligent Humanoid
robot named as Erica and Sophia has been developed which can talk and behave like
humans.
10. AI in Entertainment
o We are currently using some AI based applications in our daily life with some
entertainment services such as Netflix or Amazon. With the help of ML/AI algorithms,
these services show the recommendations for programs or shows.
11. AI in Agriculture
o Agriculture is an area which requires various resources, labor, money, and time for best
result. Now a day's agriculture is becoming digital, and AI is emerging in this field.
Agriculture is applying AI as agriculture robotics, solid and crop monitoring, predictive
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13. AI in education
o AI can automate grading so that the tutor can have more time to teach. AI chatbot can
communicate with students as a teaching assistant.
o AI in the future can be work as a personal virtual tutor for students, which will be
accessible easily at any time and any place.
Intelligence.
o Narrow AI cannot perform beyond its field or limitations, as it is only trained for one
specific task. Hence it is also termed as weak AI. Narrow AI can fail in unpredictable
ways if it goes beyond its limits.
o Apple Siriis a good example of Narrow AI, but it operates with a limited pre-defined
range of functions.
o IBM's Watson supercomputer also comes under Narrow AI, as it uses an Expert system
approach combined with Machine learning and natural language processing.
o Some Examples of Narrow AI are playing chess, purchasing suggestions on e-commerce
site, self-driving cars, speech recognition, and image recognition.
2. General AI:
o General AI is a type of intelligence which could perform any intellectual task with
efficiency like a human.
o The idea behind the general AI to make such a system which could be smarter and think
like a human by its own.
o Currently, there is no such system exist which could come under general AI and can
perform any task as perfect as a human.
o The worldwide researchers are now focused on developing machines with General AI.
o As systems with general AI are still under research, and it will take lots of efforts and
time to develop such systems.
3. Super AI:
o Super AI is a level of Intelligence of Systems at which machines could surpass human
intelligence, and can perform any task better than human with cognitive properties. It is
an outcome of general AI.
o Some key characteristics of strong AI include capability include the ability to think, to
reason,solve the puzzle, make judgments, plan, learn, and communicate by its own.
o Super AI is still a hypothetical concept of Artificial Intelligence. Development of such
systems in real is still world changing task.
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Artificial Intelligence type-2: Based on functionality
1. Reactive Machines
o Purely reactive machines are the most basic types of Artificial Intelligence.
o Such AI systems do not store memories or past experiences for future actions.
o These machines only focus on current scenarios and react on it as per possible best
action.
o IBM's Deep Blue system is an example of reactive machines.
o Google's AlphaGo is also an example of reactive machines.
2. Limited Memory
o Limited memory machines can store past experiences or some data for a short period of
time.
o These machines can use stored data for a limited time period only.
o Self-driving cars are one of the best examples of Limited Memory systems. These cars
can store recent speed of nearby cars, the distance of other cars, speed limit, and other
information to navigate the road.
3. Theory of Mind
o Theory of Mind AI should understand the human emotions, people, beliefs, and be able
to interact socially like humans.
o This type of AI machines are still not developed, but researchers are making lots of
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o Human-Agent: A human agent has eyes, ears, and other organs which work for sensors
and hand, legs, vocal tract work for actuators.
o Robotic Agent: A robotic agent can have cameras, infrared range finder, NLP for
sensors and various motors for actuators.
o Software Agent: Software agent can have keystrokes, file contents as sensory input and
act on those inputs and display output on the screen.
Hence the world around us is full of agents such as thermostat, cellphone, camera, and even we
are also agents. Before moving forward, we should first know about sensors, effectors, and
actuators.
Sensor: Sensor is a device which detects the change in the environment and sends the
information to other electronic devices. An agent observes its environment through sensors.
Actuators: Actuators are the component of machines that converts energy into motion. The
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actuators are only responsible for moving and controlling a system. An actuator can be an
electric motor, gears, rails, etc.
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Effectors: Effectors are the devices which affect the environment. Effectors can be legs, wheels,
arms, fingers, wings, fins, and display screen.
For an AI agent, the rational action is most important because in AI reinforcement learning
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algorithm, for each best possible action, agent gets the positive reward and for each wrong
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5.3 Rationality:
The rationality of an agent is measured by its performance measure. Rationality can be judged on
the basis of following points:
o Performance measure which defines the success criterion.
o Agent prior knowledge of its environment.
o Best possible actions that an agent can perform.
o The sequence of percepts.
Note: Rationality differs from Omniscience because an Omniscient agent knows the actual
outcome of its action and act accordingly, which is not possible in reality.
Following are the main three terms involved in the structure of an AI agent:
Architecture: Architecture is machinery that an AI agent executes on.
Agent Function: Agent function is used to map a percept to an action.
f : p* → A
rational agent, then we can group its properties under PEAS representation model. It is made up
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of four words:
o P: Performance measure
o E: Environment
o A: Actuators
o S: Sensors
Here performance measure is the objective for the success of an agent's behavior.
6. Types of AI Agents
Agents can be grouped into five classes based on their degree of perceived intelligence and
capability. All these agents can improve their performance and generate better action over the
time. These are given below:
o Simple Reflex Agent
o Model-based reflex agent
o Goal-based agents
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o Utility-based agent
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o Learning agent
1. Simple Reflex agent:
o The Simple reflex agents are the simplest agents. These agents take decisions on the basis
of the current percepts and ignore the rest of the percept history.
o These agents only succeed in the fully observable environment.
o The Simple reflex agent does not consider any part of percepts history during their
decision and action process.
o The Simple reflex agent works on Condition-action rule, which means it maps the current
state to action. Such as a Room Cleaner agent, it works only if there is dirt in the room.
o Problems for the simple reflex agent design approach:
o They have very limited intelligence
o They do not have knowledge of non-perceptual parts of the current state
o Mostly too big to generate and to store.
o Not adaptive to changes in the environment.
3. Goal-based agents
o The knowledge of the current state environment is not always sufficient to decide for an
agent to what to do.
o The agent needs to know its goal which describes desirable situations.
o Goal-based agents expand the capabilities of the model-based agent by having the "goal"
information.
o They choose an action, so that they can achieve the goal.
o These agents may have to consider a long sequence of possible actions before deciding
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whether the goal is achieved or not. Such considerations of different scenario are called
searching and planning, which makes an agent proactive.
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4. Utility-based agents
o These agents are similar to the goal-based agent but provide an extra component of utility
measurement which makes them different by providing a measure of success at a given
state.
o Utility-based agent act based not only goals but also the best way to achieve the goal.
o The Utility-based agent is useful when there are multiple possible alternatives, and an
agent has to choose in order to perform the best action.
o The utility function maps each state to a real number to check how efficiently each action
achieves the goals.
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5. Learning Agents
o A learning agent in AI is the type of agent which can learn from its past experiences, or it
has learning capabilities.
o It starts to act with basic knowledge and then able to act and adapt automatically through
learning.
o A learning agent has mainly four conceptual components, which are:
a. Learning element: It is responsible for making improvements by learning
from environment
b. Critic: Learning element takes feedback from critic which describes that how
well the agent is doing with respect to a fixed performance standard.
c. Performance element: It is responsible for selecting external action
d. Problem generator: This component is responsible for suggesting actions
that will lead to new and informative experiences.
Hence, learning agents are able to learn, analyze performance, and look for new ways to
improve the performance.
7. Agent Environment in AI
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An environment is everything in the world which surrounds the agent, but it is not a part of an
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2. Deterministic vs Stochastic:
o If an agent's current state and selected action can completely determine the next state of
the environment, then such environment is called a deterministic environment.
o A stochastic environment is random in nature and cannot be determined completely by an
agent.
o In a deterministic, fully observable environment, agent does not need to worry about
uncertainty.
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3. Episodic vs Sequential:
o In an episodic environment, there is a series of one-shot actions, and only the current
percept is required for the action.
o However, in Sequential environment, an agent requires memory of past actions to
determine the next best actions.
4. Single-agent vs Multi-agent
o If only one agent is involved in an environment, and operating by itself then such an
environment is called single agent environment.
o However, if multiple agents are operating in an environment, then such an environment is
called a multi-agent environment.
o The agent design problems in the multi-agent environment are different from single agent
environment.
5. Static vs Dynamic:
o If the environment can change itself while an agent is deliberating then such environment
is called a dynamic environment else it is called a static environment.
o Static environments are easy to deal because an agent does not need to continue looking
at the world while deciding for an action.
o However for dynamic environment, agents need to keep looking at the world at each
action.
o Taxi driving is an example of a dynamic environment whereas Crossword puzzles are an
example of a static environment.
6. Discrete vs Continuous:
o If in an environment there are a finite number of percepts and actions that can be
performed within it, then such an environment is called a discrete environment else it is
called continuous environment.
o A chess gamecomes under discrete environment as there is a finite number of moves that
can be performed.
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8. Accessible vs Inaccessible
o If an agent can obtain complete and accurate information about the state's environment,
then such an environment is called an Accessible environment else it is called
inaccessible.
o An empty room whose state can be defined by its temperature is an example of an
accessible environment.
o Information about an event on earth is an example of Inaccessible environment.
8. Turing Test in AI
In 1950, Alan Turing introduced a test to check whether a machine can think like a human or not,
this test is known as the Turing Test. In this test, Turing proposed that the computer can be said
to be an intelligent if it can mimic human response under specific conditions.
Turing Test was introduced by Turing in his 1950 paper, "Computing Machinery and
Intelligence," which considered the question, "Can Machine think?"
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The Turing test is based on a party game "Imitation game," with some modifications. This game
involves three players in which one player is Computer, another player is human responder, and
the third player is a human Interrogator, who is isolated from other two players and his job is to
find that which player is machine among two of them.
The conversation between all players is via keyboard and screen so the result would not depend
on the machine's ability to convert words as speech.
The test result does not depend on each correct answer, but only how closely its responses like a
human answer. The computer is permitted to do everything possible to force a wrong
identification by the interrogator.
In this game, if an interrogator would not be able to identify which is a machine and which is
human, then the computer passes the test successfully, and the machine is said to be intelligent
and can think like a human.
"In 1991, the New York businessman Hugh Loebner announces the prize competition, offering a
$100,000 prize for the first computer to pass the Turing test. However, no AI program to till
date, come close to passing an undiluted Turing test".
Weizenbaum. It was created to demonstrate the ability of communication between machine and
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humans. It was one of the first chatterbots, which has attempted the Turing Test.
Parry: Parry was a chatterbot created by Kenneth Colby in 1972. Parry was designed to simulate
a person with Paranoid schizophrenia(most common chronic mental disorder). Parry was
described as "ELIZA with attitude." Parry was tested using a variation of the Turing Test in the
early 1970s.
Eugene Goostman: Eugene Goostman was a chatbot developed in Saint Petersburg in 2001.
This bot has competed in the various number of Turing Test. In June 2012, at an event,
Goostman won the competition promoted as largest-ever Turing test content, in which it has
convinced 29% of judges that it was a human.Goostman resembled as a 13-year old virtual boy.
In the year 1980, John Searle presented "Chinese Room" thought experiment, in his paper
"Mind, Brains, and Program," which was against the validity of Turing's Test. According to
his argument, "Programming a computer may make it to understand a language, but it will
not produce a real understanding of language or consciousness in a computer."
He argued that Machine such as ELIZA and Parry could easily pass the Turing test by
manipulating keywords and symbol, but they had no real understanding of language. So it cannot
be described as "thinking" capability of a machine such as a human.
o Motor Control (For total Turing test): To act upon objects if requested.
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9. Computer Vision
Computer vision is a field of artificial intelligence that trains computers to interpret and
understand the visual world. Machines can accurately identify and locate objects then react to
what they “see” using digital images from cameras, videos, and deep learning models.
Starting in the late 1950s and early 1960s, the goal of image analysis was to mimic human vision
systems and to ask computers what they see. Prior to this, image analysis had been completed
manually using x-rays, MPIs or hi-res space photography. Nasa’s map of the moon took the lead
with digital image processing, but wasn’t fully accepted until 1969.
Each pixel is represented by 8 numbers (bits of memory). In computer science, each color is
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represented by a value.
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9.2 Neural networks and Deep Learning are Making Computer Vision More Capable of
Replicating Human Vision
―Neural networks are a set of algorithms, modeled loosely after the human brain, that are designed
to recognize patterns. They interpret sensory data through a kind of machine perception, labeling
or clustering raw input. The patterns they recognize are numerical, contained in vectors, into
which all real-world data, be it images, sound, text or time series, must be translated.‖
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9.4 Computer Vision Application
Computer vision has a wide variety of applications, both old (e.g., mobile robot navigation,
industrial inspection, and military intelligence) and new (e.g., human computer interaction,
image retrieval in digital libraries, medical image analysis, and the realistic rendering of
synthetic scenes in computer graphics).
It is a broad area of study with many specialized tasks and techniques, as well as specializations
to target application domains.
1. Optical character recognition (OCR)
2. Machine inspection
3. Retail (e.g. automated checkouts)
4. 3D model building (photogrammetry)
5. Medical imaging
6. Automotive safety
7. Match move (e.g. merging CGI with live actors in movies)
8. Motion capture (mocap)
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9. Surveillance
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in Artificial Intelligence never focuses on voice modulation; it does draw on contextual patterns.
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Example:
Here, we can easily co-relate because man is male gender and woman is female gender. In the
same way, the king is masculine gender, and its female gender is queen.
Example:
Here, we can see two words kings and kings where one is singular and other is plural. Therefore,
when the world queen comes, it automatically co-relates with queens again singular plural.
Here, the biggest question is that how do we know what words mean? Let's, say who will call it
queen?
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The answer is we learn this thinks through experience. However, here the main question is that
how computer know about the same?
We need to provide enough data for Machines to learn through experience. We can feed details
like
Her Majesty the Queen.
The Queen's speech during the State visit
The crown of Queen Elizabeth
The Queens's Mother
The queen is generous.
With above examples the machine understands the entity Queen.
The machine creates word vectors as below. A word vector is built using surrounding words.
NLU NLG
NLU is the process of reading and NLG is the process of writing or generating
interpreting language. language.
1. Question Answering
Question Answering focuses on building systems that automatically answer the questions asked
by humans in a natural language.
2. Spam Detection
Spam detection is used to detect unwanted e-mails getting to a user's inbox.
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3. Sentiment Analysis
Sentiment Analysis is also known as opinion mining. It is used on the web to analyse the
attitude, behaviour, and emotional state of the sender. This application is implemented through a
combination of NLP (Natural Language Processing) and statistics by assigning the values to the
text (positive, negative, or natural), identify the mood of the context (happy, sad, angry, etc.)
4. Machine Translation
Machine translation is used to translate text or speech from one natural language to another
natural language.
5. Spelling correction
Microsoft Corporation provides word processor software like MS-word, PowerPoint for the
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spelling correction.
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6. Speech Recognition
Speech recognition is used for converting spoken words into text. It is used in applications, such
as mobile, home automation, video recovery, dictating to Microsoft Word, voice biometrics,
voice user interface, and so on.
7. Chatbot
Implementing the Chatbot is one of the important applications of NLP. It is used by many
companies to provide the customer's chat services.
8. Information extraction
Information extraction is one of the most important applications of NLP. It is used for extracting
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In the real world, Agra goes to the Poonam, does not make any sense, so this sentence is rejected
by the Syntactic analyzer.
3. Semantic Analysis
Semantic analysis is concerned with the meaning representation. It mainly focuses on the literal
meaning of words, phrases, and sentences.
4. Discourse Integration
Discourse Integration depends upon the sentences that proceeds it and also invokes the meaning
of the sentences that follow it.
5. Pragmatic Analysis
Pragmatic is the fifth and last phase of NLP. It helps you to discover the intended effect by
applying a set of rules that characterize cooperative dialogues.
1. Lexical Ambiguity
Lexical Ambiguity exists in the presence of two or more possible meanings of the sentence
within a single word.
Example:
Manya is looking for a match.
In the above example, the word match refers to that either Manya is looking for a partner or
Manya is looking for a match. (Cricket or other match)
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2. Syntactic Ambiguity
Syntactic Ambiguity exists in the presence of two or more possible meanings within the
sentence.
Example:
I saw the girl with the binocular.
In the above example, did I have the binoculars? Or did the girl have the binoculars?
3. Referential Ambiguity
Referential Ambiguity exists when you are referring to something using the pronoun.
In the above sentence, you do not know that who is hungry, either Kiran or Sunita.
characters, classifies text, multiple languages, etc. It is very easy to use. It helps you to create
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Google Cloud Natural Language API allows you to extract beneficial insights from
unstructured text. This API allows you to perform entity recognition, sentiment analysis,
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content classification, and syntax analysis in more the 700 predefined categories. It also
allows you to perform text analysis in multiple languages such as English, French, Chinese,
and German.
Pricing: After performing entity analysis for 5,000 to 10,000,000 units, you need to pay
$1.00 per 1000 units per month.
Natural language has a very large Computer language has a very limited
vocabulary. vocabulary.
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