Introduction To Networking by Nvidia
Introduction To Networking by Nvidia
Unit 1
Outline
What is a Network?
Network Components
Networking Requirements
OSI Model
Characteristics of a network:
Bandwidth Fast
Interconnect
Latency Storage
Appliance
Availability
Scalability
Security
Admin User
Monitoring &
Provisioning Systems
Users
Management
Network Components
Admin User
Monitoring &
Provisioning Systems
Users
Management
Forming a Network
The OSI model breaks down the different components of network 6 Presentation
communication into layers, in order to make communication
5 Session
OSI Model
easier.
Defines 7 layers
4 Transport
ISO standard
3 Network
1 Physical
Why a layered network model?
Standardizes interfaces
Facilitates modular engineering
Ensures interoperable technology
Accelerates evolution
TCP/IP Model
HTTP,
TCP (Transmission Control Protocol) DNS,
IP (Internet Protocol) Application
FTP,
Application messages created by the application layer are passed to a “production line” of the lower
layers, where each layer adds its relevant information, encapsulating the data with the layer header.
By the end of the encapsulation process, the encapsulated data is transmitted on the wire.
7 Application Data
4 Transport L4 Data
3 Network L3 L4 Data
2 Data Link
L2 L3 L4 Data
1 Physical 110100101010110110100101011111010100101100111010101101101011001010010100
PDUs – Protocol Data Units
Each layer is associated with different protocols, PDUs, addresses, and devices.
Application
Port Number
TCP Data Transport Segment/Datagram
Logical Address
IP TCP Data Internet Packet
11
Network Topology Icons
L3
Summary
What is a Network?
Network Components
Networking Requirements