Autocad File
Autocad File
Autocad File
PRACTICAL FILE OF
ENGINEERING COMPUTER
GRAPHICS LABORATORY
INTRODUCTION OF CAD
Introduction of the CAD software and its utilities in the engineering software
CAD (computer aided design and drafting) generally, is the use of computers in design and
drawing processes.Traditionally,technical drawing are made using manual drafting it is often
require a lot of effort and time consuming particular for large complex drawing. Learning to
use a CAD system is similar to learning a new language like c++, java and oracle. It is
necessary to begin with the basic alphabet and learn how to use it correctly and effectively
through practice. This will require learning some new concepts, ideas and skills as well as
learning a different vocabulary. All CAD system creates design using basic geometries
entities.
In order to become effective in using a CAD system, we must learn to create
geometric entities quickly and accurately. In learning to use a CAD system, lines and circles
are the most important two, geometric entities that one should master the skills of creating
and modifying .Straight lines and circles are used in almost all technical design .In examining
the different types of planar geometric entities, the importance of lines and circles become
obvious. Triangles and polygons are figures bounded by straight lines. Ellipses and splines
can be constructed by connecting arcs with different radii. As one gains some experience in
creating lines and circles, similar procedures can be applied to create other geometric
entities.
There is the following CAD software available in market and used by industries.
1. AutoCAD-2000 to AutoCAD-2011.
2. INVENTOR.
3. PRO/engineers.
4. CATIA
5. SOLID WORKS
6. IDEAS
7. UNI GRAPHI
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8. ANALYSIS
Application of CAD
1. Mechanical engineering:
Drafting of machines elements,
design of machine element,
CNC machines elements,
Robotics
2. AUTOMATIVE:
Hydraulics,
Steering system,
Design of automobile body.
3. Electrical
Circuit layout.
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Control system.
Panel design.
4. Electronics:
Diagrams of pc’s and Ic’s
5. Communication:
Communication network,
Satellite picture transmitting
6. Civil:
Mapping.
Building system.
7. Architectural:
Town planning.
Interior decoration.
8. Aerospace:
Design of spacecraft.
Flight simulator.
AutoCAD
AutoCAD is a computer-aided drafting software program used for creating blueprints for
buildings, bridges and computer chips. AutoCAD is used mainly by drafters, although
engineers, surveyors and architects may need to use the software from time to time.
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Design
File formats and versions
The native file format of AutoCAD is .dwg. This and, to a lesser extent, its interchange file format DXF, have
become de facto, if proprietary, standards for CAD data interoperability, particularly for 2D drawing
exchange. AutoCAD has included support for .dwf, a format developed and promoted by Autodesk, for
publishing CAD data.
Extensions
AutoCAD supports a number of APIs for customization and automation. These include AutoLISP, Visual
LISP, VBA, .NET and ObjectARX. ObjectARX is a C++ class library, which was also the base for:
There are a large number of AutoCAD plugins (add-on applications) available on the application store
Autodesk Exchange Apps. AutoCAD's DXF, drawing exchange file, allows importing and exporting
drawing information
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TOOLBAR IN AUTOCAD
STATUS BAR
DRAWING TOOLBAR
Modify Toolbar
LAYER TOOLBAR
First, let's explain the element. A toolbar is a a set of commands or "tools" that have been associated
with icons, or pictures, that you can click on to activate that command. These icons, or pictures, are
called toolbar buttons. If you are unsure of what is picture is, or what a certain button does, you can
move your mouse cursor over it and wait a couple seconds. A Quick Tip Tab will appear telling you
what command, or "tool", is associated with it.
The Toolbar command opens a dialog box with a list of available toolbars. You will see a list
containing a box, with or without an X in it, to the left and a name to the right. The name is
the name given to that particular toolbar. The name should, "should" being the keyword
here, give you some idea what the associted tools do. For Example: With the standard
toolbar titled "Draw" you could reasonably expect tools to draw lines, arc, circles, etc.
However, since toolbars can be named ANYTHING, you may very well see a toolbar
named X. What does it do? Your guess is as good as mine. Maybe it draws Xs? Maybe it
marks where the gold is buied? Who knows?
In the Toolbar dialog the X in the box to the left signfies that the toolbar is "on". If a toolbar
is on it is being displayed on the screen for your use. If it is off, i.e. no X in the box, it is being
hidden so that it is out of your way. You may turn on/off as may toolbar as you like.
Personally I turn off all but the _Object Properties toolbar. The reason I leave this one is it
displays the current layer, color, line type & line weight.
STATUS BAR
Displays your current settings. These settings can be turned on and off by clickingon the
word (Snap, Grid, Ortho, etc.) or by pressing the function keys, F1, F2, etc. See button
descriptions below.
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[SNAP] (F9)
Increment Snap controls the movement of the cursor. If it is off, the cursor will move
smoothly. If it is ON, the cursor will jump in an incremental movement. The increment
spacing can be changed at any time using Tools / Drafting Settings / Snap and Grid. The
default spacing is .250.
[GRID] (F7)
The grid (dots) is merely a visual "drawing aid". The default spacing is 1 unit. You may
change the grid spacing at any time using: Tools / Drafting Settings / Snap and Grid.
[ORTHO] (F8)
When Ortho is ON, cursor movement is restricted to horizontal or vertical. When Ortho is
OFF, the cursor moves freely.
[POLAR] (F10)
[OSNAP] (F3)
RUNNING OBJECT SNAP .Specific Object Snaps can be set to stay active until you turn them
off.
[OTRACK] (F11)
OBJECT SNAP TRACKING, Creates “Alignment Paths” at precise positions using object snap
locations.
DRAWING TOOLBAR
LINE COMMAND
Concepts of line command- In simple lines with connected segments: each segment is a
separate line object. With LINE, you can create a series of contiguous line segments.
Each single line segment can be edited separately from the other line segments in a series.
you can close a sequence of line segments so that the first and last segments are joined.
You can assign properties to lines including color, line type, and line width.
For more information about properties, see Control the properties of objects
You specify the location that defines the endpoints of each line with precision. You can
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Enter the coordinate values for an endpoint ,using either absolute or relative
coordinates
Specify an object snap relative to an existing object .For example, specify the radius
of a circle as one endpoint of the line
Turn grid snap on and to a location
There are other methods for creating precise lines. A highly efficient technique is to offset a
line from an existing line, and then trim or extend it to the desired length.
Use plotlines objects instead of line object if u wants the segments to be connected as a
single object.
Procedure to draw lines
1. Click draw menu << Line.
2. Specify the start point.
You can use the pointing device or enter coordinate values of the command
line
3. Complete the first line segment by specifying the end point.
To undo the previous line segment during the LINE command, enter u or click undo
on the toolbar.
4. Specify the endpoints of any additional line segments.
5. Press enter to end or c to close a series of line segments.
To start a new line at the endpoint of the last line drawn, start the line command
again and press ENTER at Specify Start Point Prompt.
Commands-line:
Creates straight line segments
Draw toolbar:
Draw menu: Line
Command entry: Line
Specify first point: Specify a point or press ENTER to continue from the last drawn line or
arc Specify next point or [Close/Undo]:
Continues a line from the endpoint of the most recently drawn line.
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If the most recently drawn lines in the arc, its end point defines the starting point of the line,
and the line drawn tangent to the arc.
End the last line segment at the beginning of the first line segment which forms a closed
loop of the line segments .You can use close after you have drawn a series of two or more
segments.
Entering umore than once backtracks through line segments in the order you credited them.
Polyline Select objects to join to source: Select one or more objects and press ENTER
The objects can be lines, polylines, or arcs. The objects cannot have gaps between them,
and must lie on the same plane parallal to the UCS XY plane.
LINE POLYLINE
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POLYGON COMMAND
You can create rectangle and regular polygons quickly. Creating polygons is a simple way to
draw equilateral triangles, square, pentagons, hexagons, and so on.
Two commands, RECTANG and POLYGON, provide an efficient method to create rectangles
and regular polygons such as equilateral triangle, squares, pentagons, hexagons and so on. If
necessary, you can use EXPLODE to convert the resulting polyline object into lines.
Inscribed circumscribed
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Draw Rectangles
Use RECTANG to create closedpolylines in a rectangular shape .You can specify the length,
width, area, and rotation parameters. You can also control the type of corner on the
rectangle –fillet, chamfer, or square.
RECTANGLE COMMAND
To draw a rectangle
1. Click draw menu >>rectangle.
2. Specify the first corner of the rectangle.
3. Specify the other corner of the rectangle.
ARC COMMAND
Procedures:
To draw an arcusing a start point, a center point and an end point
1. Click draw menu >> arc >> start, center, end.
2. Specify a start point.
3. Specify the center point
4. Specify the end point.
To draw an arc by specifying three points
1. Click draw menu >>Arc >>3 points.
2. Specify the start points.
3. Specify a point on the arc.
1. Specify the end point.
To continue an arc with a tangential line
1. Complete the arc.
2. Click Draw menu >> Line
3. Press ENTER at the first prompt.
4. Enter the length of the line and press ENTER. ARC
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CIRCLE COMMAND
CONCEPTS OF CIRCLE COMMAND
You can create circles in several ways. The default method is to specify the center and the
radius .Three other ways to draw a circle are shown in the illustration.
PROCEDURES
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Diameter
Draws a circle using the center point and a specified distance for the diameter.
Specify diameter of the circle <current>: specify a point (2), enter a value, or press ENTER
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Sometimes more than one circle matches the specified criteria. The program draws the
circle of specified radius whose tangent points are closest to the selected points.
Spline
Select spline or helixes to join 2 sources. Select one or more splines and press ENTER
SPLINE
Ellipse
(60,20) (35,35)
PROCEDURE
Command : ELLIPSE
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HATCH
With the help of hatching command it become very easy to understand the drawing.
To use this command first we click on the draw option in the scroll bar then click on hatch then
the menu of the hatch command is opened which is shown as below.
Hatching line is drawn at the section ,i.e. the portion which is cut by the section plane. Hatching
line are thin continuous lines drawn inclined at 45o to the main outline of the section.
They should be spaced uniformly throught a drawing. First of all point are selected on which
hatching is to be done and then type of swatch isselected angle and scale are defined and OK is
pressed.
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Modify Toolbar
Erase
You can erase any line by using the ERASE command . There are two ways to erase lines : select
individual lines or window a group of lines the erase tool is located on the modify toolbar .
Command : ERASE
Command : ERASE
Select object : the cursor is replaced by rectangular cursor. This is the select cursor any time
you see this cursor . AutoCAD experts you to select entity in this example
Copy
The copy command is used to make an exact copy of an exiting line or object . The copy can also
use to create more than one copy without reactivating the command.
MIRROR COMMAND
You can flip objects about a specified axis to create a symmetrical mirror image.
Mirroring is useful for creating symmetrical objects because you can quickly draw half the
object and then mirror it instead of drawing the entire objects.
You flip objects about an axis called a mirror line to create a mirror image. To specify this
Temporary mirror line, you enter two points. You can choose whether to erase or retain the
original objects.
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By default, when you mirror text, attributes, and attributes definitions they are not reversed
or turned upside down in the mirror image. The text has the same alignment and
justification as before the object was mirrored. If you do want text to be reversed, set the
MIRRTEXT system variable to 1.
MIRRTEXT affects text that is created with the TEXT, ATTDEF, or MTEXT commands;
attribute definitions; and variable attributes. Text and constant attributes that are a part of
an inserted block are reversed when the block is mirrored regardless of the MIRRTEXT
setting.
PROCEDURE
To mirror objects
1. Click Modify menu >> Mirror.
2. Select the object to mirror.
3. Specify the first point of the mirror line.
4. Specify the second point.
5. Press ENTER to retain the original objects ,or enter y to erase them
To mirror objects in 3D
1. Click modify menu >> 3D operations >> Mirror 3D.
2. Select the object to mirror.
3. Specify three points to define a mirroring plane.
4. Press ENTER to retain the original objects, or enter y to delete them.
OFFSET COMMAND
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A highly effective drawing technique is to offset objects and then trim or extend their ends.
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PROCEDURES
To offset an object by specifying a distance
1. Click Modify menu >> Offset.
2. Specify the offset distance.
You can enter a value or use the pointing device
3. Select the object to offset.
4. Specify a point on the side where you want to place the new objects.
5. Specify another object to offset, or press ENTER to end the command.
To offset an object through a point
1. Click modify menu >> Offset.
2. Enter t (through).
3. Select the object to offset.
4. Specify the through point.
5. Select another object to offset, or press ENTER to end the command.
ARRAY COMMAND
You can create copies of object in a rectangular or polar (circular) pattern called an array.
For rectangular arrays, you control the number of rows and columns and the distance
between
each for polar arrays, you control the no of copies of the object and whether the copies are
rotated. To create many regularly spaced objects, arraying is faster than copying.
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The radius of the array is determined by the distance from the specified center point to a
reference or a base point on the last selected object. You can use the default reference
point (usually an arbitrary point that coincide with a snap point), or you can specify a new
base point to be used as the reference point.
TRIM COMMAND
You can shorten or lengthen objects to meet the edges of other objects.
This means you can first create an object such as a line and then later adjust it to fix exactly
between other objects.
Objects you select as cutting edges or boundary edges are not required to intersect the
object being trimmed. You can trim or extend a object to a projected edge or to an
extrapolated intersection; that is, where the object would intersect if they were extended.
If u do not specify a boundary and press ENTER at the select objects prompt, all displayed
Objects become potential boundaries.
Note To select cutting edges or boundary edges that include blocks, you can use only single
Selection, Crossing, Fence, and Select All options.
Trim Objects
You can trim objects so that they end precisely at boundary edges defined by other objects.
For example, you can clean up the intersection of two walls smoothly by trimming.
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An object can be one of the cutting edges and one of the objects being trimmed. For
example, in the illustrated light fixture, the circle is a cutting edge for the construction lines
and is also being trimmed.
When you trim several objects, the different selection methods can help you choose the
current cutting edges and object to trim. In the following example, the cutting edges are
selected using crossing selection.
You can trim objects to their nearest intersection with other objects. Instead of selecting
cutting edges, you press ENTER. Then, when you select the objects to trim, the nearest
displayed object act as cutting edges. In this example, the walls are trimmed so that they
intersect smoothly.
You can extend objects without leaving the TRIM command. Hold down SHIFT and select the
objects to be extended.
Extend objects
Extending operates the same way as trimming. You can extend objects so they end precisely
at boundary edges defined by other objects. In this example, you extend the lines precisely
to a circle, which is the boundary edge.
You can trim objects without leaving the EXTEND command. Hold down SHIFT and select the
objects to be trimmed.
CHAMFER COMMAND
PROCEDURES
To set chamfer distances
1. Click Modify menu >> Chamfer.
2. Enter d (Distances).
3. Enter the first chamfer distance.
4. Enter the second chamfer distance.
5. Select the lines for chamfering.
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Break Objects
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Use BREAK to create a gap in an object, resulting in two objects with a gap between them.
BREAK is often used to create space for block or text.
Join Objects
Use JOIN to combine similar objects into a single object. You can also create complete
circles and ellipses from arcs and elliptical arcs. You can join
Arcs
Elliptical arcs
Lines
Polylines
Splines
The object to which you want to join similar objects is called a source object. Objects to be
joined must be located in the same plane. Additional restrictions for each type of objects are
described in the JOIN command.
Note When joining two or more arcs (or elliptical arcs), the arcs are joined counterclockwise
beginning from the source object.
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To join objects
1. Click Modify menu >> Join.
2. Select the source object to which you want to join objects.
3. Select one or more objects to join to the source object.
Valid objects include arcs, elliptical arcs, lines, polylines, and splines. Additional
restrictions for each type of objects are described in the JOIN command
DIMENSIONING IN 2D AND 3D COMMANDS
LINEAR DIMENSION
You can create dimensions using only the horizontal or vertical components of the locations
or objects that you specify.
You can create dimensions that are parallel to the locations or objects that you specify.
Baseline dimensions are multiple dimensions measured from the same baseline.
In rotated dimensions, the dimension line is placed at an angle to the extension line origins.
2. Press ENTER to select the object to dimension, or specify the first and second
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3. Before specifying the line location, you can override the dimension direction and
edit the text, the text angle, or the dimension line angle:
To rotate the extension lines, enter r (Rotated). Then enter the dimension line angle.
To edit the text, enter m (multiline text). In the In-place Text Editor, revise the text.
Click OK.
Editing within or overwriting the brackets (<>) changes or removes the dimension
value calculated by the program. Adding text before or after the brackets appends
text before or after the dimension value.
To rotate the text, enter a (Angle). Then enter the text angle.
2. Press ENTER to select the object to dimension, or specify the first and second
extension line origins.
3. Before specifying the dimension line location, you can edit the text or change the
text angle. Editing within or overwriting the brackets (<>) changes or removes the
dimension value calculated by the program. Adding text before or after the brackets
appends text before or after the dimension value.
To edit the text using multiline text, enter m (multiline text). In the In-place Text
Editor, revise the text. Click OK.
To edit the text using single-line text, enter t (Text). Revise the text on the command
line and press ENTER.
To rotate the text, enter a (Angle). Then enter the text angle.
By default, the origin of the last linear dimension created is used as the first
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extension line for the new baseline dimension. You are promted for the second
dimension line.
Use an object snap to select the second extension line origin, or press ENTER to
select any dimension as the base dimension.
The program automatically places the second dimension line at the distance
specified by the Baseline Spacing option in the Dimension Style Manager, Lines
tab.
2. Press ENTER to select the object to dimension or specify the first and second
extension line origins.
3. To rotate the dimension lines, enter r (Rotated). Then enter the dimension line
angle.
ANGULAR DIMENSION.
Angular dimensions measure the angle between two lines or three points. To measure the
angle between two radii of a circle, you select the circle and specify the angle endpoints.
With other objects, you select the objects and then specify the dimension location. You can
also dimension an angle vertex and endpoints. As you create the dimension, you can
modify the text content and alignment before specifying the dimension line location.
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Note: You can create baseline and continued angular dimensions. Baseline and continued
angular dimensions are limited to 180 degrees or less. To obtain baseline and continued
angular dimensions larger than 180 degrees, use grip editing to stretch the location of the
extension line of an existing baseline or continued dimension.
Dimension Lines
If you use two straight, nonparallel lines to specify an angle, the dimension line arc spans
the angle between the two lines. If the dimension line arc does not meet one or both of the
lines being dimensioned,. The program draws one or two extension lines to intersect the
dimension line arc. The arc is always less than 180 degrees.
If you use an arc or a circle or three points to specify an angle, the program draws the
dimension line arc between the extension lines. The extension lines are drawn from the
angle endpoints to the intersection of the dimension line arc.
Circle line
The location that you specify for the dimension line arc determines the quadrant of the
dimensioned angle.
To dimension a circle, select the circle at the first endpoint of the angle and then
specify the second endpoint of the angle.
To dimension any other object, select the first line, and then select the select the
second line.
To edit the dimension text content, enter t (Text) or m (multiline text). Editing within
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or overwriting the brackets (<>) changes or removes the calculated dimension value.
Adding text before or after the brackets appends text before or after the dimension
value.
DIMENSION-ARC LENGTH
CONCEPTS
Arc length dimensions measure the distance along an arc or polyline segment.
Typical uses of arc length dimensions include measuring the travel distance around a cam
or indicating the length of a cable. To differentiate them from linear or angular dimensions,
arc length dimensions display an arc symbol by default.
The arc symbol, also called a hat or cap, is displayed either above the dimension text. You
can specify the placement style using the Dimension Style Manager. The placement style
can be changed on the Symbols and Arrows tab of either the New Dimension Style dialog
box or the Modify Dimension Style box. The extension lines of an arc length dimension can
be orthogonal or radial.
Note: Orthogonal extension lines are displayed only when the included angle of the arc is
less than 90 degrees.
PROCEDURES
DIMENSION - DIAMETER.
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CONCEPTS
Radial dimensions measure the radii and diameter of arc and circles with optional
centerlines or a center mark.
DIMRADIUS measure the radius of an arc or circle , and displays the dimension text
with the letter R in front of it.
DIMDIAMETER measures the diameter of an arc or circle, and displays the dimension
text with the diameter symbol in front of it.
For horizontal dimension text, if the angle of radial dimension line is greater than 15
degrees from horizontal, a hook line, also called a dogleg or landing, one arrowhead long, is
created next to the dimension text.
Depending on your dimension style settings, center marks and lines generate automatically
for diameter and radius dimensions. They are created only if the dimension line is placed
outside the circle or arc. You can create centerlines and center marks directly with the
DIACENTER command.
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You can control the size and visibility of centerlines and center marks on the Modify
Dimension Style dialog box, Symbols and Arrow tab, under Center Marks. You can also
access this setting with the DIMCEN system variable.
The size of the centerline is the length of the center line segment that extends outside the
circle or arc. It is also the size of the gap between the center mark and the start of the
centerline.
The size of the center mark is the distance from the center of the circle or arc to the end of
the center mark.
With DIMJOGGED, you can create jogged radius dimensions, also called "foreshortened
radius dimensions," when the center of an arc or circle is located off the layout and cannot
be displayed in its true location. The origin point of the dimension can be specified at a
more convenient location called the center location override.
You can control the default angle of the jog in the Modify Dimension Style dialog box,
Symbols and Arrow tab, under Radius Dimension Jog.
Once a jogged radius dimension is created, you can modify the jog and the center location
override by
Using STRETCH
Note: Jogged radius dimensions can be viewed but not edited in versions previous to
AutoCAD 2006. Also, if you make dramatic changes to the associated geometry, you may
get unpredictable results for the jogged radius dimension.
PROCEDURE
To edit the dimension text content, enter t (Text) or m (multiline text). Editing within
or overwriting the brackets (<>) changes or removes the dimension value. Adding
text before or after the brackets appends text before or after the dimension value.
To edit the dimension text content, enter t (Text) or m (multiline text). Editing within
or overwriting the brackets (<>) changes or removes the dimension value. Adding
text before or after the brackets appends text before or after the dimension value.
DIMENSIONING STYLE
PROCEDURE
1. Select Dimensioning click on style.
2. Select option to be needed:
3. To edit the style or size shape or style click on known function modify. Set
Current,New…,Modify,Override…,Compare…
4. Click on modify to chamge current setting.
5. Set the size of the arrow text or what you want to change.
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DIMENSION TEXT
Dimension text is a text string that reflects the actual measurement between selected points as
calculated by AutoCAD.
ARROWS
An arrow is a symbol used at the end of the dimension line. Arrows are also called terminator
because they signify the end of the dimension line.
EXTENSION LINE
Extension lines are drawn from the object measured to the dimension line. These lines are also
called witness line.
LEADER
A leader is a line that stretches from the dimension text to the object being dimensioned. Some
times the text for dimensioning and other annotations do not adjust properly near the object. In
such cases use a leader and place the text at the end of leader line.
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LAYER TOOLBAR
LAYERS
A LAYER is like a transparency. Have you ever used an overhead light projector?
Remember those transparencies that are laid on top of the light projector? You couldstack
multiple sheets but the projected image would have the appearance of onedocument.
Layers are basically the same. Multiple layers can be used within onedrawing.
TYPE = LA <enter>
PULLDOWN = FORMAT / LAYER
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2. The “Layer Properties Manager” dialog box, shown below, will appear.
3. First select a layer by Clicking on its name.
4. Select the CURRENT button. (The green check mark)
5. Then select the OK button
The layer you have just selected is now the CURRENT layer. This means that the nextobject
drawn will reside on this layer and will have the same color, linetype and lineweight. These
are called Properties.
How to delete a layer: Select the layer name then select the “Delete Layer” button.You
can’t delete the “current” layer or a layer in use.
CO-ORDINATE SYSTEM
STUDY AND IMPLEMENTING OF CO-ORDINATE SYSTEMS AND UCS.
OBJECTIVE: An awareness about the different coordinate system.
THEORY:There are four different types of coordinate systems used in AutoCAD to locate the
point on screen. In AutoCAD considering the screen as XY plane does 2D drafting. X-value is
considered horizontally and Y-value is taken vertically. By default, the lower left corner is
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considered as origin (0, 0). AutoCAD uses the following coordinate systems:
In this method, the points are locate to draw with respect to the origin (0,0). To mark a
point values is given in pairs for X-coordinate value followed by Y-coordinate.
Example:
Command: - Line
From Pt: - 5, 5
To Pt: - 10, 10
In this method, the points are located to draw a line with reference to the previous point.
Example:
Draw a line from Pt (2,2) to Pt 5 units in X-axis and 8 units in Y-axis relative to first
coordinate.
Command: Line
From Pt: 2, 2
To Pt: @ 5, 8
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The points are located to draw a line by defining the distance of the point from the current
position and the angle made to that line.
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