bolt and nut
bolt and nut
bolt and nut
BACHELOR OF TECHNOLOGY
In
AEROSPACE ENGINEERING
Submitted by
BONAGIRI JYOTHIRMAI-23761A5607
(2024-2025)
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LAKIREDDY BALIREDDY COLLEGE OF ENGINEERING(AUTONOMOUS)
(Affiliated to JNTUK, Kakinada & Approved by AICTE, New Delhi)
NAAC Accredited with an "A" grade, certified by ISO 9001:2015
L. B. Reddy Nagar, Mylavaram-NTR Dist.
CERTIFICATE
This is to certify that the skill-oriented course-I report entitled “NUT AND
BOLT MODELLING USING AUTOCAD” that is being submitted for the partial
fulfillment of the BACHELOR OF TECHNOLOGY degree in AEROSPACE
ENGINEERING to JNTUK, Kakinada is a Bonafide work done by BONAGIRI
JYOTHIRMAI (23761A5607), during the academic year 2024-2025 and it has
been found worthy of acceptance according to the requirement of the university.
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ACKNOWLEDGEMENT
BONAGIRI JYOTHIRMAI
(23761A5607)
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INDEX
5. APPLICATIONS OF CPU 19
FAN
6. CONCLUSION 20
7. BIBLIOGRAPHY 21
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ABSTRACT:
This project focuses on the design and modelling of a nut and bolt assembly
using AutoCAD, a widely used computer-aided design (CAD) software. The
objective is to create precise 2D and 3D models of standard nut and bolt
components, ensuring accuracy in dimensions, threads, and mechanical
properties. The modelling process includes generating detailed drawings for
both parts, which can then be used for manufacturing, prototyping, and
assembly in mechanical engineering applications.
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INTRODUCTION TO AUTOCAD:
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• In 1883 Charles Babbage developed the idea for the computer. The first
CAD demonstration was given by Ivan Sutherland (1963). A year later
IBM produced the first commercial CAD system. Many changes have
taken place since then, with the advancement of powerful computers, it is
now possible to do all the designs using CAD including two-dimensional
drawings, solid modelling, complex engineering analysis, production, and
manufacturing.
ADVANTAGES OF CAD:
• Detail drawings may be created more quickly and making changes is more
efficient than correcting drawings drawn manually.
• It allows different views of the same object and a 3D pictorial view, which
gives better visualization of drawings.
• Designs and symbols can be stored for easy recall and reuse.
• By using the computer, the drawing can be produced with more accuracy.
• Drawings can be more conveniently filed, retrieved, and transmitted on
disks and tape.
• Quick Design Analysis, Simulation, and Testing Possible.
• The Ribbon
• Info Center
• Steering Wheels
• Viewports
• Status Bar
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• View Cube
THE RIBBON
• Maximize the area available for work using a compact interface that
contains many of the same tools and controls available in toolbars and
dialog boxes. The ribbon can be displayed horizontally across the top of
the drawing window, vertically to the left or right of the drawing window,
or as a floating palette.
INFO CENTER
Search for information through keywords or phrases, display the Communication
Center panel for product updates and announcements, or display the Favorites
panel to access saved topics. You can also receive information from RSS feeds to
which you subscribe, or feeds published by your CAD manager.
STEERING WHEELS
Access 2D and 3D navigation tools such as pan, zoom, orbit, rewind, and walk from
a single interface. Start the navigation tools by clicking a wedge or by clicking and
dragging the cursor over a wedge. You can access Steering Wheels from the drawing
status bar.
VIEWPORTS
Display multiple views of the same drawing, each with different visual styles. Add or
remove viewports using the VPORTS command, or from the ribbon on the View tab in
the Viewports panel.
STATUS BAR
View the coordinate values of your cursor, and access several buttons for turning
drawing tools on and off, as well as many display tools used to scale annotations.
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THE COMMAND PROMPT
Store commands that you frequently access in AutoCAD. By default, you can access
New, Open, Save, Plot, Undo, and Redo” from the Quick Access toolbar. Add commands
to the Quick Access toolbar using the shortcut menus of all commands on the ribbon,
menu browser, and toolbars.
VIEW CUBE
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NUT AND BOLT COMPONENTS AND TECHNICAL
INSIGHTS:
Before going to the details of the design, we will observe the main commands
and primary settings required for drawing the design.
PRIMARY SETTINGS:
• You can save any drawing (.dwg) file as a drawing template (.dwt) file. You
can also open any existing drawing template file, modify it, and then save
it again, with a different filename if needed.
Units (command)
• Format (or Type). For example, a decimal length of 6.5 can be set to display
as a fractional length of 6-1/2 instead.
• Precision. For example, a decimal length of 6.5 can be set to display as 6.50,
6.500, or 6.5000
Model Scale
• Always create your models at full size (1:1 scale). The term model
refers geometry of your design.
• A drawing includes the model geometry along with the views, notes,
dimensions, callouts, tables, and the title block displayed in the layout.
Recommendations
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• To cancel a command in progress or if you ever feel stuck, press
Esc.For example, if you click in the drawing area before entering a
command, you will see something like the following:
• Pan a view in any direction by holding the wheel down and then moving
your mouse
• Tip: When you zoom in or out, the location of the cursor is important. Think
of your cursor as a magnifying glass. For example, if you position the cursor
in the upper-right area of the floor plan as shown below, zooming in
magnifies the dressing room without shifting the view
.
Viewing
Pan and zoom in a drawing, and control the order of overlapping objects.
Geometry:
The user coordinate system (UCS) icon indicates the direction of the positive
X and Y axis for any coordinates that you enter, and it also defines the
horizontal and vertical directions in a drawing. In some 2D drawings, it can be
convenient to click, drag, and rotate the UCS to change the origin point and
the horizontal and vertical directions.
• Grid Display:
Some people like working with grid lines as a reference, while others prefer
working in a blank area. To turn off the grid display, press F7. Even with the
grid turned off, you can force your cursor to snap to grid increments by
pressing F9.
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COMPONENTS OF NUT AND BOLT IN ASSEMBLY AS FOLLOWS:
1. Bolt head
2. Shank and Bolt Thread (external thread)
3. Nut Body and Thread (internal thread)
4. Bolt Length
5. Nut Thickness
6. Washer
7. Thread Pitch
BOLT HEAD:
The bolt head is the top, non-threaded part of a bolt, designed to be gripped be a
tool (such as a wrench or socket) to install or remove the bolt. It serves as the means
by which rotational force is applied to the bolt for tightening or loosening. The design
and shape of the bolt head are essential for ease of use, ensuring that the bolt can be
securely fastened or unfastened with appropriate tools.
COMMANDS DESCRIPTION
C CIRCLE / Creates a circle
L LINE / Creates straight-line segments
A ARC / Creates an arc
TR TRIM / Trims objects to meet the edges of
other objects
POL POLYGON / Create a polygon of required
number of sides
ORBIT 3DORBIT / Rotates the view in 3D space, but
constrained to horizontal and vertical orbit
only
M MOVE / Moves objects a specified distance in
a specified direction
J JOIN / Combine two or more objects into
a single object
SWEEP Creates a 3D solid or surface by sweeping
EXTRUDE Extends a 2D shape into 3D space
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SHANK AND BOLT THREAD:
The shank of a bolt is the long, cylindrical portion of the bolt, located between the
head and the threaded end. It is the main body of the bolt that extends from beneath
the head to the tip. The bolt thread is a helical ridge (or spiral groove) that runs along
the length of a bolt, providing the mechanism for the bolt to securely fasten with a nut
or threaded hole.
COMMANDS DESCRIPTION
C CIRCLE / Creates a circle
L LINE / Creates straight-line segments
CYL CYLINDER / Creates a cylinder
ORBIT 3DORBIT / Rotates the view in 3D space, but
constrained to horizontal and vertical orbit only
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NUT BODY AND NUT THREAD:
The nut body is the main structural part of a nut fastener. It is the portion of the nut
that houses the internal threads and provides the surface for engagement with the
bolt's external threads. The threads inside a nut are the helical grooves or ridges
that allow it to securely engage with the external threads of a bolt or stud. Nut threads
are a crucial feature of the fastener, as they enable the nut to "screw" onto the bolt,
creating a clamped connection between components.
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COMMANDS DESCRIPTION
C This command creates a circle
L LINE / Creates straight-line segments
POL POL / Creates a polygon of required number
of sides
ORBIT 3DORBIT / Rotates the view in 3D space,
but
constrained to horizontal and vertical orbit
only
TR TRIM / Trims the unrequired part
M MOVE / Moves objects a specified distance
in a
specified direction
S STRETCH / Stretches objects crossed by a
selection window or polygon
SWEEP Creates a 3D solid or surface by sweeping
EXTRUDE Extends a 2D shape into 3D space
HELIX HELIX / Creates a helix
BOLT LENGTH:
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The length of a bolt is a critical dimension that determines how far the bolt
extends beyond the surface of the material or components being fastened. It is
measured from the underneath the bolt head (or the underside of the flange, if
applicable) to the end of the bolt.
NUT THICKNESS:
The thickness of a nut refers to the distance between the flat surfaces of the nut,
typically measured from the top of the nut (the side with the opening for the bolt) to
the opposite side. Nut thickness is a crucial dimension that ensures the nut fits
properly on the bolt and provides the necessary mechanical strength to create a
secure, stable connection.
Thread pitch refers to the distance between adjacent threads on a bolt or nut,
usually measured along the axis of the fastener. It is a critical specification that
determines how tightly or loosely the threads engage, affecting the strength,
loadbearing capacity, and ease of assembly of the fastener.
WASHER:
A washer is a thin, flat disk with a hole in the centre that is used in
conjunction with a nut and bolt assembly. It is typically placed between the nut (or
bolt head) and the surface of the material being fastened. Washers are crucial
components in fastening systems.
Component Modelling:
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This is Step wise process I followed to design my model.
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FINAL MODEL OF NUT AND BOLT:
ISOMETRIC VIEW
Bolts and nuts are fundamental fastening components used in a wide range of industries
and applications. Their ability to provide strong, reliable, and adjustable connections
makes them indispensable in everything from everyday items to complex industrial
machinery.
• Heavy Machinery: Bolts and nuts are used extensively in industrial machinery,
from manufacturing plants to construction equipment. They secure critical
components such as motors, gearboxes, hydraulic systems, and conveyor belts.
• Pressure Vessels and Pipelines: Bolted flanged connections are often used in the
construction of pressure vessels, pipelines, and tanks to prevent leaks and
ensure the integrity of the system under high pressure or harsh environments.
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Automotive Industry:
• Vehicle Assembly: Bolts and nuts are essential in assembling parts of vehicles,
including the chassis, engine components, suspension, and body panels. They
provide the necessary strength and flexibility to withstand the stress and
vibration encountered by vehicles.
• Engine Components: Critical engine parts such as cylinder heads, manifolds,
and timing gears are typically fastened using bolts and nuts that can endure
high temperatures and pressures.
• Wheel and Brake Systems: Bolts and nuts are also used to attach wheels to the
axle and secure brake components in place, ensuring safety during vehicle
operation.
CONCLUSION:
In conclusion, bolts and nuts are essential fastening components that play
a critical role in countless applications across industries ranging from construction and
automotive to aerospace and electronics. These fasteners provide a reliable, secure, and
adjustable means of joining materials together, offering the strength and durability
needed to withstand varying loads, vibrations, and environmental conditions.
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BIBLIOGRAPHY:
Autodesk Inc. (2023). _AutoCAD 2023 User's
Guide_. https://help.autodesk.com/view/ACD/2023/ENU/
• WikiHow. (2023). _How to Use
AutoCAD_. https://www.wikihow.com/Use-AutoCAD
• YouTube. (2023). _AutoCAD 3D Modeling Tutorial for
Beginners_. https://www.youtube.com/watch?v=WImtAFev3hY
• Mat Web. (2023). _Engineering Materials Information_.
https://www.matweb.com/
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