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Chapter 2 with examples

Chapter 2 focuses on kinematics, specifically the motion of objects along a straight line, defining key parameters such as displacement, average velocity, and acceleration. It covers the equations of motion under constant acceleration and the effects of gravity, as well as methods for analyzing motion with non-constant acceleration through graphical integration. The chapter emphasizes the distinction between average and instantaneous quantities in describing motion.

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0% found this document useful (0 votes)
2 views

Chapter 2 with examples

Chapter 2 focuses on kinematics, specifically the motion of objects along a straight line, defining key parameters such as displacement, average velocity, and acceleration. It covers the equations of motion under constant acceleration and the effects of gravity, as well as methods for analyzing motion with non-constant acceleration through graphical integration. The chapter emphasizes the distinction between average and instantaneous quantities in describing motion.

Uploaded by

broushramos4
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Chapter 2

Motion Along a Straight Line

Dr. Mohamad Mahdi Harb


Chapter outline:
• In this chapter we will study kinematics i.e. how objects move along a
straight line.
• The following parameters will be defined:
1. Displacement
2. Average velocity
3. Average Speed
4. Instantaneous velocity
5. Average and instantaneous acceleration
6. For constant acceleration we will develop the equations that give us the
velocity and position at any time. In particular we will study the motion
under the influence of gravity close to the surface of the earth.
7. Finally we will study a graphical integration method that can be used to
analyze the motion when the acceleration is not constant

(2-1)
Kinematics: is the part of mechanics that describes the motion of physical
objects. We say that an object moves when its position as determined by an
observer changes with time.
In this chapter we will study a restricted class of kinematics problems
Motion will be along a straight line
We will assume that the moving objects are “particles” i.e. we restrict our
discussion to the motion of objects for which all the points move in the same
way.
The causes of the motion will not be investigated. This will be done later in the
course.
Consider an object moving along a straight
line taken to be the x-axis. The object’s
position at any time t is described by its
coordinate x(t) defined with respect to the
origin O. The coordinate x can be positive or
negative depending whether the object is
located on the positive or the negative part of
(2-2) the x-axis
Displacement: If an object moves from position x1 to position x2 , the change
in position is described by the displacement
.Δx .
O x1
.
x2
x-axis
x  x2  x1 motion

For example if x1 = 5 m and x2 = 12 m then Δx = 12 – 5 = 7 m. The positive


sign of Δx indicates that the motion is along the positive x-direction
If instead the object moves from x1 = 5 m and x2 = 1 m then Δx = 1 – 5 = -4 m.
The negative sign of Δx indicates that the motion is along the negative x-
direction
Displacement is a vector quantity that has both magnitude and direction. In this
restricted one-dimensional motion the direction is described by the algebraic
sign of Δx
Note: The actual distance for a trip is
irrelevant as far as the displacement is
concerned

Consider as an example the motion of an object from an initial position


x1 = 5 m to x = 200 m and then back to x2 = 5 m. Even though the total
distance covered is 390 m the displacement then Δx = 0 (2-3)
Average Velocity:
One method of describing the motion of an object is to plot its position x(t) as
function of time t. In the left picture we plot x versus t for an object that is
stationary with respect to the chosen origin O. Notice that x is constant. In
the picture to the right we plot x versus t for a moving armadillo. We can get
an idea of “how fast” the armadillo moves from one position x1 at time t1 to a
new position x2 at time t2 by determining the average velocity between t1 and
t2.

x2  x1 x
vavg  
t2  t1 t

Here x2 and x1 are the positions x(t2) and x(t1),


respectively.
The time interval Δt is defined as: Δt = t2 – t1
The units of vavg are: m/s
Note: For the calculation of vavg both t1 and t2
must be given.
(2-4)
Graphical determination of vavg: (2-5)

On an x versus t plot we can determine vavg from the slope of the straight line
that connects point ( t1 , x1) with point ( t2 , x2 ). In the plot below t1=1 s, and
t2 = 4 s. The corresponding positions are: x1 = - 4 m and x2 = 2 m

x2  x1 2  ( 4) 6 m
vavg     2 m/s
t2  t1 4 1 3s

Average Speed savg:


The average speed is defined in terms of the total distance traveled in a time
interval Δt (and not the displacement Δx as in the case of vavg)

total distance Note: The average velocity and the average speed
savg  for the same time interval Δt can be quite different
t
Instantaneous Velocity:
The average velocity vavg determined between times t1 and t2 provide a useful
description on ”how fast” an object is moving between these two times. It is in
reality a “summary” of its motion. In order to describe how fast an object moves
at any time t we introduce the notion of instantaneous velocity v (or simply
velocity). Instantaneous velocity is defined as the limit of the average velocity
determined for a time interval Δt as we let Δt → 0.

x dx
v  lim 
t dt
t  0
From its definition instantaneous velocity is the
first derivative of the position coordinate x with
respect to time. Its is thus equal to the slope of
the x versus t plot.
Speed:
We define speed as the magnitude of an
object’s velocity vector
(2-6)
Graph.
Average Acceleration:
We define as the average acceleration aavg
between t1 and t2 as:
v2  v1 v
aavg  
t2  t1 t Units: m/s2
Instantaneous Acceleration:
If we take the limit of aavg as Δt → 0 we get the
instantaneous acceleration a which describes how
fast the velocity is changing at any time t

v dv dv d  dx  d 2 x
a  lim  , a    2
t dt dt dt  dt  dt
t  0
The acceleration is the slope of the v versus t plot
Note: The human body does not react to velocity
but it does react to acceleration
(2-7)
Motion with Constant Acceleration:
Motion with a = 0 is a special case but it is rather common so we will develop
the equations that describe it.
dv
a  dv  adt If we intergrate both sides of the equation we get:
dt
 dv   adt  a  dt  v  at  C Here C is the integration constant
C can be determined if we know the velocity vo  v( 0 ) at t  0
v(0)  vo  (a )(0)  C  C  vo  v  v0  at (eqs.1)
dx
v  dx  vdt   v0  at  dt  v0 dt  atdt If we integrate both sides we get:
dt
at 2
 dx   v0 dt a  tdt  x  vot  2  C  Here C  is the integration constant
C  can be determined if we know the position xo  x( 0 ) at t  0
a
x(0)  xo  (vo )(0)  (0)  C   C   xo
2
at 2
x(t )  xo  vo t  (eqs.2) (2-8)
2
at 2
v  v0  at (eqs.1) ; x  xo  vot  (eqs.2)
2
If we eliminate the time t between equation 1 and equation 2 we get:
v 2  vo2  2a  x  xo  (eqs.3)
Below we plot the position x(t), the velocity v(t) and the acceleration a versus time t

at 2
x  xo  vo t 
2
The x(t) versus t plot is a parabola that
intercepts the vertical axis at x = xo

v  v0  at
The v(t) versus t plot is a straight line with
Slope = a and Intercept = vo

The acceleration a is a constant


(2-9)
Free Fall:
Close to the surface of the earth all objects move towards the center of the
earth with an acceleration whose magnitude is constant and equal to 9.8 m/s2
We use the symbol g to indicate the acceleration of an object in free fall
If we take the y-axis to point upwards then the
acceleration of an object in free fall a = -g and the
equations for free fall take the form:
a
y v  v0  gt (eqs.1) ;
B
gt 2
x  xo  vot  (eqs.2)
2
v 2  vo2  2 g  x  xo  (eqs.3)

Note: Even though with this choice of axes a < 0, the


velocity can be positive ( upward motion from point A to
point B). It is momentarily zero at point B. The velocity
becomes negative on the downward motion from point
A
B to point A
Hint: In a kinematics problem always indicate the axis
as well as the acceleration vector. This simple
(2-10) precaution helps to avoid algebraic sign errors.
Graphical Integration in Motion Analysis (non-constant acceleration)
When the acceleration of a moving object is not constant we must use
integration to determine the velocity v(t) and the position x(t) of the object.
The integation can be done either using the analytic or the graphical approach
t t t t
dv 1 1 1 1

a  dv  adt   dv   adt  v1  vo   adt  v1  vo   adt


dt to to to to
t1

 adt   Area under the a versus t curve between t o and t1 


to

t t
dx 1 1

v  dx  vdt   dx   vdt 
dt to to
t1 t1

x1  xo   vdt  x1  xo   vdt
to to
t1

 vdt   Area under the v versus t curve between t o and t1 


to

(2-11)

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