Introduction To Computer Graphics
Introduction To Computer Graphics
MCA 403
Computer
Graphics
Computer Graphics
Outline: Section A
Applications Areas
GKS Primitives
Graphic Devices
i)
Display Devices
ii)
Output
Devices
Drawing Geometry
i)
DDA Algorithm
ii)
Bresenhams Algorithm
Referred Books:
Hearn & Baker / Schaums Series / Newman & Sproull / Class Notes / PPTs
Computer Graphics
Outline: Section B
2D Transformations
i)
Translation
iii)
Scaling
v)
Shearing etc.
ii)
Rotation
iv)
Reflection
Graphic Operations
i)
Clipping
ii)
Windowing
iii)
Filling
Referred Books:
Hearn & Baker / Schaums Series / Class Notes / PPTs
Computer Graphics
Outline: Section C
3D Transformations
i)
Translation
ii)
Rotation
iii)
Scaling
Projection
Shading
Referred Books:
Hearn & Baker / Schaums Series / Class Notes / PPTs
Computer Graphics
Computer Graphics
What is Computer Graphics ?
Computer Graphics
Computer Graphics
Computer Graphics
What is a Graphic?
A graphic can be a:
Chart
Drawing
Painting
Photograph
Logo
Navigation button
Diagram
Computer Graphics
Computer Graphics
Grayscale (Monochromatic)
Computer Graphics
Graphics can:
Computer Graphics
Computer Graphics
Computer graphics deals with all aspects of creating images with a computer :
Hardware
Software
Applications
Computer Graphics
Hardware / Software
Software:
GKS
Maya
PHIGS
PHIGS+
Lightwave Photoshop
Computer Graphics
Computer Graphics
Computer
Graphics
Strip charts
Pen plotters
Simple displays using A/D converters to go from
computer to calligraphic CRT
Computer
Graphics
Wireframe graphics:
Sketchpad
Display Processors
Storage tube
wireframe representation
of sun object
Computer
Graphics
Raster Graphics.
IFIPS:
Computer
Graphics
Smooth Shading
Environment
Mapping
Bump Mapping
Computer
Graphics
Industry-based standards:
PHIGS.
RenderMan.
Computer
Graphics
Texture mapping
Blending
Accumulation, stencil buffers
Computer
Graphics
Photorealism.