The document discusses projectile motion, including computations and simulations of the time of flight and range of a projectile launched at an angle of 35 degrees with an initial velocity of 25.7 m/s. The computations showed a time of flight of 3.01 seconds and range of 63.27 meters, while the simulation found 3.04 seconds and 64.75 meters respectively. An analysis found the results had marginal differences within 1 unit except for range, which differed by over 1 unit. It was concluded that computations and simulations are effective for studying projectile motion and obtaining precise results.
The document discusses projectile motion, including computations and simulations of the time of flight and range of a projectile launched at an angle of 35 degrees with an initial velocity of 25.7 m/s. The computations showed a time of flight of 3.01 seconds and range of 63.27 meters, while the simulation found 3.04 seconds and 64.75 meters respectively. An analysis found the results had marginal differences within 1 unit except for range, which differed by over 1 unit. It was concluded that computations and simulations are effective for studying projectile motion and obtaining precise results.
The document discusses projectile motion, including computations and simulations of the time of flight and range of a projectile launched at an angle of 35 degrees with an initial velocity of 25.7 m/s. The computations showed a time of flight of 3.01 seconds and range of 63.27 meters, while the simulation found 3.04 seconds and 64.75 meters respectively. An analysis found the results had marginal differences within 1 unit except for range, which differed by over 1 unit. It was concluded that computations and simulations are effective for studying projectile motion and obtaining precise results.
The document discusses projectile motion, including computations and simulations of the time of flight and range of a projectile launched at an angle of 35 degrees with an initial velocity of 25.7 m/s. The computations showed a time of flight of 3.01 seconds and range of 63.27 meters, while the simulation found 3.04 seconds and 64.75 meters respectively. An analysis found the results had marginal differences within 1 unit except for range, which differed by over 1 unit. It was concluded that computations and simulations are effective for studying projectile motion and obtaining precise results.
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PROJECTILE MOTION
PROJECTILE Projectile motion is a form of motion where an object
moves in a bilaterally symmetrical, parabolic path. The MOTION path that the object follows is called its trajectory.1 GIVEN CONDITION GIVEN CONDITION B R AV O T R O O P Angle of Launch Initial Velocity of Projectile 35 degrees 25.70 m/s COMPUTATIONS COMPUTATIONS Given Find Mass of projectile 46.8 kg Diameter of projectile 2.2 m TIME OF FLIGHT Angle of Launch 35 degrees and Initial Velocity of Launch 25.70 m/s RANGE OF PROJECTILE Gravity 9.8 m/s2 COMPUTATIONS
Horizontal Velocity
Time to reach max. height
Vertical Velocity COMPUTATIONS
Time of flight Horizontal Range
SIMULATION SIMULATION COMPUTATION vs. SIMULATION Computation Simulation
Horizontal velocity 21.05 m/s 21.30 m/s
Time to reach max. height 1.50 s 1.52 s
Time of flight 3.01 s 3.04 s
Horizontal range 63.27 m 64.75 m
ANALYSIS ANALYSIS Results Discussion A brief result between the simulation and the manual With the given collected data, a discrepancy of computation indicated above shows a marginal results was expected. Since the simulation operates difference of < 1 between the data, except for the the theoretical situation into absolute measurements, horizontal range which differed by > 1. Furthermore, while computing restrains average values of results. some data such as the tflight and tmax do not vary much The discrepancy is possible but should not deviate in discrepancies of results, 0.2-0.4 of difference. from the range of results. Successfully, both data While both data of the horizontal velocity lies in the were observed to lie within their range; thus, the resulted range of 21m/s, a discrepancy of 0.25 was collected data justified high accurate and precise observed. results. CONCLUSION CONCLUSION Thus it can be concluded that data gathering by computation and recorded simulation is effective for projectile motion. With the given condition of soldiers in the middle of war and asking for medical supplies, the target of this study was to calculate the time of the flight as well as the range of medical supplies. The result of the data gathered followed by the calculation revealed a marginal difference of <1 among the data except for horizontal range which is differed by >1. The result of the study furthermore revealed 0.25 discrepancy in the data set among stimulation and manual computation. CONCLUSION This study has considered the two dimensions of the projectile movement which have two components including vertical and horizontal velocity. Under the consideration of the trajectory of the projectile that results within the parabola, the research of the study gathered data with the expectations of discrepancy in result. This is because the approach of simulation operates the overall theoretical situation towards absolute measurement and the manual computation restraints on average result values. The researcher of the study expected discrepancy however was confident that the discrepancy related to the data on horizontal velocity should not deviate from the result range. However, this study and the data collection followed by the adopted procedure for the methodology of the study can be considered to be effective since the result of the study revealed that both the data lie among the anticipated range, henceforth justifying precise and effective results together with a high level of accuracy of the collected data set. REFERENCES 1 Moebs, W., Sanny, J., & Ling, S. J. (2016, September 19). University Physics Volume 1. Retrieved February 19, 2021, from https://openstax.org/books/university-physics-volume-1/pages/4-3-projectile-motion