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Animation Workflow

The document outlines the animation workflow and techniques. It discusses the key steps of animation planning, layout, blocking and polishing. Animation planning involves pre-production like character research, thumbnailing ideas, and using video reference. Layout prepares the shot by assembling assets. Blocking applies techniques like key poses, breakdown poses and in-betweens to develop the action. Polishing refines the animation by adding flexibility and cleaning up contacts and curves. Reference and clear staging of ideas, emotion and continuity are important principles throughout the process.

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Kamal Bahrin
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© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
147 views

Animation Workflow

The document outlines the animation workflow and techniques. It discusses the key steps of animation planning, layout, blocking and polishing. Animation planning involves pre-production like character research, thumbnailing ideas, and using video reference. Layout prepares the shot by assembling assets. Blocking applies techniques like key poses, breakdown poses and in-betweens to develop the action. Polishing refines the animation by adding flexibility and cleaning up contacts and curves. Reference and clear staging of ideas, emotion and continuity are important principles throughout the process.

Uploaded by

Kamal Bahrin
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Animation Workflow and Techniques

ANIMATION WORKFLOW
A. ANIMATION PLANNING
B. LAYOUT
C. ANIMATION BLOCKING
D. ANIMATION POLISHING
A. ANIMATION PLANNING
1. PRE-PLANNING
Knowing Your Character
Things that affect acting choice such as:
- Age
- Background
Know the story:
- Character wants
- Character goals
- Obstacles that preventing the goal
2. THUMBNAIL (PART 1)
Thumbnailing for Ideas
A great way to really quickly work out a lot of ideas such as posing, actions,
composition. It’s so much faster to scribble some stick-people than to pose
something in 3D.

Figure out which overall ideas will look cool or read well vs. which ones will be
confusing or boring.
3. VIDEO REFERENCE
The vast majority of professional animators use SOME form of reference.
Reference is not cheating.

Examples:
Self recorded videos
People recorded videos (Film, Documentary, Youtube)

Record multiple takes (yourself or peers) until the ideas read and the emotion
feels real. Focus on the emotional beats and less worry about getting the actual
lines of dialogue right.
4. THUMBNAIL (PART 2)

Analyse the reference.

Spot the key, extreme and breakdown poses and note the frame number from the
reference.

Draw the poses sequentially with the application of animation principles.


Analyse the Reference

Clarity of the Action


Anticipation
Follow Through

Identify the Type of Poses


Key
Extreme
Breakdown

Apply 12 principles of Animation


THUMBNAILING PROCESS (AARON BLAISE TIPS)
B. LAYOUT
LAYOUT PREPARATION
Putting all necessary background and character asset together in preparing the shot for the animation
sequence.

Checking whether the necessary background assets are ready and proportionate with character.

Background assets may still under development for final set dressing.

Digital cinematography will be applied for each camera shots of the sequence.

Technically, assets referencing system is setup to update the latest assets in the development.
ASSEMBLY AND LAYOUT
LAYOUT REEL
JOB AS 3D LAYOUT ARTIST
Layout and ‘Key’ Framing
APPLY AND OBSERVE CLARITY OF STAGING
1. Composition (CAMERA)
- Shot Framing
- Shot Angle
- Focus: Rule of third
- Background should focus on character
2. Poses
- Ideas (Secondary Action)
- Emotion (Exaggeration)
- Attitude
- Clear strong poses (Solid Drawing)
- Set key poses
3. Action
- Anticipation
- Follow Through
- Ideas presentation not overlapping
- Continuity (Shot before and after)
- Timing. Add some hold
- Squash and Stretch (Depend on the style)
BENCHMARK ANIMATION FOR LAYOUT
C. ANIMATION BLOCKING
Apply Animation Technique
Blocking Method
Stepped
Spline
Apply Animation Technique
POSE TO POSE ANIMATION

BLOCKING PASS
1. Key Pose
What is Key Pose?
The Storytelling drawing or the main idea.

IDEA 1 IDEA 2 IDEA 3


Walk Pick Up Write
2. Extreme Pose
What is Extreme Pose?
Poses that connecting the key poses to complete the action.
3. Breakdown Pose
What is Breakdown Pose?
- The middle pose that sit in between those extreme poses.
- Breakdown pose is used for:
- getting the Flexibility
- creating arc, and
- dividing between slow in and slow out.
4. In between Pose
What is In Between Pose?
- The poses that show Slow in and Slow out
D. ANIMATION POLISHING
Polishing
Animate flexibility by applying overlapping action using straight ahead method.

Fix contact pose from any floating or interpenetrating. Example floor or prop
interaction.

Fix interpenetration of pose during body deformation.

Cleaning up the animation curve at Graph Editor to get smooth arcs.


Apply Animation Technique
STRAIGHT AHEAD

POLISHING PASS
REFERENCES
Shawn. K. (2018). 5 Key Steps for Effective Blocking.
https://www.animationmentor.com/blog/5-key-steps-for-effective-blocking/

Jay. J. (2015). Lessons I Learned as a Traditional 2D Animator: Thumbnails and Planning


https://www.animationmentor.com/blog/lessons-i-learned-as-a-traditional-2d-animator-thumbnails-and-planning/

https://www.dsource.in/course/principles-animation/staging

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