Transactional analysis (TA) is a theory of personality and communication developed by Eric Berne in the 1950s. TA analyzes personal interactions in terms of three ego states - parent, adult, and child. The parent ego teaches, the adult ego thinks, and the child ego feels. TA is used in psychotherapy to diagnose psychological disorders and in counseling, management training, and communications training. Effective interactions come from healthy ego states that communicate positive messages, while ineffective ones stem from negative ego states that send harmful messages.
According to Eric Berne, a game is a series of ulterior transactions with a gimmick , leading to a usually well concealed but well defined payoff.
The theory of script was developed by Eric Berne and his Co-workers, notably Claude Steiner, in the mid 1960’s. The concept of script has grown in importance as a part of TA theory, until now it ranks with the ego state model as a central idea of TA.
Eric Berne developed the theory of transactional analysis which analyzes human behavior and interactions. It examines a person's ego states (parent, adult, child) and how transactions between two or more people can be complementary, crossed, or ulterior. Berne also developed the concepts of life scripts, games people play, and analyzed behaviors and interactions using structural analysis, transactional analysis, game analysis and script analysis. Transactional analysis aims to understand human behavior and help people have more constructive interactions.
This document discusses activities in transactional analysis. It was prepared by Manu Melwin Joy, a research scholar at the School of Management Studies at CUSAT in Kerala, India. The document defines activities as goal-directed communication between group members, with a focus on material outcomes. It notes that the adult ego state predominates during activities and that conditional positive and negative strokes are usually given at the end as rewards or consequences.
Each time we meet a problem, We have two options. We can use the full power of our grown up thinking, feeling and action to solve the problem or We can go to into the script. Discounting is defined as unawarely ignoring information relevant to the solution to the problem.
Stephen Karpman devised a simple yet powerful diagram for analyzing games, the drama triangle. He suggested that whenever people play games, they are stepping into one of three script roles: Persecutor, Rescuer or Victim.
Achieving autonomy is the ultimate goal in transactional analysis.Being autonomous means being self governing, determining one’s own destiny, taking responsibility for one’s own actions and feelings and throwing off patterns that are irrelevant and inappropriate to living in the here and now
In an ulterior transaction, two messages are conveyed at the same time. One of these is an overt or social level message. The other is a covert or psychological level message. Most often, the social level content is Adult-Adult. The psychological level messages are usually either Parent –Child or Child –Parent.
When I discount, I do so by making statement to myself in my own head. Thus a discount itself is not observable. Since you can’t thought read, you have no way of knowing I am discounting unless I speak or act in some way which indicates the presence of the discount. These behaviors are known as passive behaviors.
Emotional intelligence (otherwise known as emotional quotient or EQ) is the ability to understand, use, and manage your own emotions in positive ways to relieve stress, communicate effectively, empathize with others, overcome challenges and defuse conflict.
People moving toward autonomy expand their personal capacities for awareness, spontaneity and intimacy. As this occurs, they develop integrated adult ego states. Filtering more and more Parent and Child material through their Adult and learning new behavior patterns are parts of the integrating process.
This document provides exercises for discovering your personal script. The exercises include imagining yourself as a favorite character, continuing a story or fable by becoming its elements, analyzing dreams by becoming its people and objects, and envisioning your life as a play in scenes from childhood to the future. The purpose is to gain insights from your imagination, dreams, and life experiences without overthinking or censoring your responses.