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Showing posts with label PUBG. Show all posts
Showing posts with label PUBG. Show all posts

Tuesday, July 12, 2022

Sometimes It Feels Like Every Day Is Prime Day

Today is Amazon Prime Day, or as Amazon would have it "Prime Day" because obviously "Prime" is, itself, now a brand everyone recognizes equally well.  To anyone who doesn't really give a toss who's behind it and just wants the cheap stuff I guess "The Sale" covers it.

Actually, I doubt there is anyone like that. People seem to feel about certain companies the way they used to feel about religion or politics. Can't say I'm able get that emotional about it myself but then I'm old. All my receptors are worn down to nubs.

I had a quick look through some of the offers but as usual there are so fricken' many of them I soon lost the will to go on. Sometimes I wonder if companies wouldn't do better with smaller, more focused sales but the evidence seems to suggest otherwise.

As I mentioned yesterday, I might be in the market for a new phone, so I was looking to see if there was anything in that line going cheap, which led me to start thinking about the specs and whether in fact it made any difference whether a particular phone could or could not play games well, which in turn led me to muse over the whole concept of playing games on a phone and whether I would ever want to do it any more than I have up to now, which is really not very much at all, even though I first posted about doing it over a decade ago. All of that linked "Amazon" and "Games" together in my mind, which is how I came to log in to Amazon Games to see if there was anything new I should know about...

...and there was. I can't keep up any more. I mean, it's less than two weeks since I last posted about a new tranche of freebies over at AG and that was the second time that month. Should I be logging in every week just to check I'm not missing something?

Some of it was there already, I think, but I chose not to claim it then. Those Star Wars games, for example. Did I mention those last time? Let me check... nope, can't see anything so maybe they are new. The offer expires in two days so if they are they can only have been on offer for a couple of weeks. 

There's no time to dither. That's how I missed the Steam sale on Solasta. I'll almost certainly never play them but they're big titles. It seems rude to refuse. CLAIMED.

 Then there's a bunch that expire at the beginning of August. Those are definitely new since last time I looked. And guess what? There's a Lucasarts point & click adventure!  It's not Monkey Island but still! What's more, it's Manic Mansion, a game I have often thought about playing, not that I've ever done anything to make it happen. Well, now I have! CLAIMED.

Of the other three, only one drew my attention, the pretentiously and portentously named Fell Seal: Arbiter's Mark. I have no idea what it is other than what it says in the description: "a tactical RPG much in the vein of great classics like Final Fantasy Tactics and Tactics Ogre." I have no clear idea what those are, either, other than what I've read on Tipa's blog. She makes these sorts of games sound very interesting but then she makes everything sound very interesting so that's not much help. Worth a click, at least. CLAIMED.

The two I chose not to choose were the self-explanatory Fishing: North Atlantic, a trawler sim and Suzerain, a text-based strategy sim about running a newly-independent Scotland. No prizes for guessing why I turned either of those down. (Clue: life would still be too short even if I was fifty years younger.)

Having cleared my plate of free games I thought I'd better cast another glance towards the in-game freebies Amazon packages under their Twitch imprint. Those definitely have a faster turnaround so I thought there might be something...

I wasn't expecting more, free big name games but that's what I got. At first I was a little confused. Didn't I already claim one of them before? And turn down another because of some convoluted account-linking prereq?

No, I don't think I did. I'm probably thinking of Bio-Shock, which was free on Epic a while back and Far Cry, which was free on Prime if you linked to Ubisoft. This time around it's Mass Effect and Need For Speed: Heat, for both of which you need to link Prime to your EA account. 

Those are two games I very well might want to play at some point and as it happens I already have an EA account (For reasons long forgotten.) Amazingly, the login details still work and the process is very quick and simple. CLAIMED and CLAIMED.

Throw in yet another set of weapon skins for New World and I think we're done. I wonder how long I should leave it before I check again? A couple of weeks? I guess. They're bound to be giving away new stuff in August.


While we're on the subject, remember that Void Sheep Shoulder Pet I claimed for Roblox last time? No? Really? Well, I did. And now it looks like I'll get the chance to wear it. Throw it. Whatever you do with it.

According to a report on Pitchfork I read earlier today, from tomorrow until Friday, the excellent Soccer Mommy (aka Sophie Allison) will be hosting "a Metaverse listening party for her new album Sometimes Forever on the Roblox platform.

Her own Roblox page doesn't invoke the dreaded "M" word, explaining "I’m hosting a Listening Party for my new album Sometimes, Forever July 13th-15th in select Roblox experiences! You’ll be able to hear the album and hang out with me in the below participating experiences. Check the dates and times to see where you can find me and be on the lookout for a private server link to be shouted out! "

All of which sounds quite complicated and daunting but I'm beginning to get the hang of how it works now, after the Pink Pantheress and Charli XCX appearances, so I think I can cope. Look forward to a report if I go and get ready to tell me just how terrible Roblox is in the comments, as usual!

Regardless of the widely-reported ethical issues, Roblox, together with Fortnite, does seem to be staking a claim to being the virtual concert hall of record for the 2020s. Maybe someone will come up with a more acceptable platform. How about... PUBG Mobile?

You what, now? PUBG? Where did that come from?

Well, from here, as it happens. The story, which I read in the NME, inevitably, since we're talking about KPop, involves legendary icons Blackpink, who "have announced they will perform a virtual concert within PUBG Mobile‘s in-game world later this month."

PUBG Mobile is not a game I currently have installed. It's not a game I've ever thought about installing and I don't believe I'm going to reconsider as a result of this news. I don't mind Blackpink. I 've heard a few of their tunes over the years and not really thought much about them one way or another. I wouldn't make the effort (and from the NME article it looks like there might be some effort involved, beyond just downloading the game.) just to watch their avatars dance while a few of their songs play.

Then again... I might. I do find this stuff fascinating and this is someone new entering the growing field. Maybe I should check it out.

What I'm really looking forward to is the day someone I really like announces a virtual gig in a game I already play. Regularly. As a game. Not just log into to watch and listen. Unfortunately, given my musical tastes and the kind of games I spend my time in, that's still a bit of a long shot.

Fortnite, Roblox and PUBG Mobile it is then! For now.

Sunday, October 29, 2017

Off The Charts

In a serendipitous sequel to yesterday's post on non-MMO gaming, this morning I clicked the link from Atherne's Adventures to nominations for 2017's Golden Joystick Awards. Most of them I'd never heard of, unsurprisingly, but a few names I recognized from brief flurries of attention they'd enjoyed on various blogs I'd read over the last year.

What did surprise me was how quickly and completely whatever attention those games received in this corner of the blogosphere had shriveled and died. It's not even as though people had reported on their endings or their play-time coming to a close.

Did anyone finish Horizon:Zero Dawn? I remember several people starting but that's about all. I know someone was posting about Final Fantasy XV because I recall being curious about the apparently contemporary setting. Never heard any more about that one.

I could kill for a rum punch.

Much was made of The Legend of Zelda: Breath of the Wild, with its open-world gameplay that was either compelling or purposeless depending who you were reading at the time. Several people seemed to have bought the Nintendo Switch just to play it but other than a couple of tales of buyer's remorse I never found out how all that ended.

Mass Effect: Andromeda might be the only exception. At least a couple of people blogged the whole of that journey, not just the amusing visual glitches and the bad launch horror stories. Other than that, the games that keep coming up, the ones I was reading about last year, read about this year and will almost certainly read about next year, are all MMOs.

Various kinds of MMOs, certainly not all of them MMORPGs, but the genre's a broad church, wide enough to embrace PlayerUnknown's Battlegrounds at one end and FFXIV at the other. It's something even the creators of the Golden Joystick Awards recognize: in the "Still Playing" category, defined as "...your chance to celebrate the games that have held your attention for years or even decades after release" almost half the nominations are MMOs. More than half if you want to count Diablo III and Overwatch.

Is anyone there?

Of the two non-MMO games I bought this year, no-one else ever mentioned Tanzia and I'm pretty sure no-one wanted to hear me going on about it either. I was browsing the always-fascinating Steam Charts last night and I noticed that Tanzia's all-time peak concurrency on the platform was ten players.

That's ten. Not ten thousand. Just ten. Although right now I imagine ten players online at the same time would be living the dream for developers Arcanity Inc. since September's average concurrency was 0.07 of a player with a Peak of three. And as far as I can tell, Tanzia is only available via Steam.

Yonder, the other game I bought, did much better, with an all-time Steam Peak just shy of 1300 players and a September average of just over 45. You can also buy and play Yonder outside of Steam as well as on the PS4 so that's just a portion of the audience. Still, it hardly represents the break-out hit and potential phenomenon I thought it was going to be when I jumped the bandwagon back in July.

Every MMO has to have a zone called "Crossroads". It's the law. Only this isn't an MMO. It just wishes it was.

Contrast those numbers with 2017's genuinely unexpected breakout, PUBG. Featuring heavily in the Golden Joystick Awards as "one of the year's biggest success stories", the survival arena phenomenon currently tops the Steam chart with a staggering 2.39 million players all playing at the same time.

With room to improve, because that record was set yesterday and the numbers are still trending upwards. PUBG's concurrency has increased inexorably since it appeared seemingly out of nowhere in March, almost doubling month on month.

I haven't played, just like I haven't played the game that seems likely to have suffered the most from PUBG's meteoric rise, H1Z1. Arena survival is hardly my thing, although ironically I played three games of Southsun Survival for dailies in GW2 yesterday and, as someone said in chat during one of them, "ANet invented PUBG years ago".

Adorable the explorable.

Bad things happening to H1Z1 always worry me, not because I have any interest in or affection for the zombie slaughterfest but because I imagine it's the Catalonia to DBG's Spain, doing most of the hard lifting and paying most of the bills. Certainly that won't be Planetside2, currently languishing at #154 on the chart.

Although perhaps "languishing" isn't the right word. Not at all. That placing still represents four thousand players at Peak and nearly half that on average. And again, PS2 is available through other channels than just Steam.

H1Z1: King of the Kill (soon to be rebranded without the unfortunate, foreign revenue sapping corollary) is still in the Steam Top Ten. Just. Number nine and falling, with a September Peak of 105,000 players but a current 24-hour high of less than half that number.

I hate to be the one who has to break it to you but that really isn't an Ice Shard.

Still, it's a lot of people. I knew H1Z1 was popular but I hadn't quite realized just how successful it was and still is.

DBG's current re-focus, both the upcoming rebranding, the significant changes now on the Test server and the re-invigoration of H1Z1:KOTK's thought-to-be dead in the water prototype, H1Z1: Just Survive, suggest a clear understanding that the entire playing field has shifted with the arrival of PUBG. (As an aside, DBG's evident current revitalization, the new decisiveness and increased intensity across all projects, is a topic for another post. Something's going on, I'm sure of it, and I'd be all over it... if only I knew for certain what that something was.)

Back to PUBG, success that fast and on that scale changes everything. Amazon's Breakout won't be the only project going on hiatus or worse, I'll wager, as executives around the world try to figure out how to get some of that sweet PUBG action. Brace yourselves for another half-decade of WoW-killer hype, only with "WoW" airbrushed out and "PUBG" scribbled in.

One day this will all be yours. Oh, wait, it already is.

The perhaps ironic upshot of all this is that I might, finally, get around to downloading the original H1Z1. The re-purposed Just Survive is beginning to look quite interesting. As for the many nominees for the Golden Joystick Awards, though, I'll probably pass.

Except, maybe, for a couple of the Indies. The annoyingly-named Everything looks intriguing. Thimbleweed Park, with its curious USP of "Monkey Island meets Twin Peaks" could be worth a try. In fact, I could imagine playing and enjoying any of the ten entries in the Best Indie list, which is not something I could say with a straight face about many of the various AAA nominees.

Aywren offered an early entry in the inevitable swarm of "what I'm looking forward to in 2018" posts but right now the only game on my radar that's guaranteed to launch next year is We Happy Few. I was fairly sure I'd get that but Compulsion Games' decision to go full AAA with a launch price of $60 has made me think twice. I'm not really price-sensitive when it comes to video games but bearing in mind what I said yesterday about Tanzia and Yonder it does seem like a good way to throw money down a hole.

Nope, I think I'll stick to my MMOs for now, and my old MMOs at that. I played a lot of EQ2 yesterday and it made me want to play a lot more. I know I don't need any new games but right now I'm not even sure I want any.

Maybe we already have enough games. Anyone ever think of that?
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