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VRST 2020: Virtual Event, Canada
- Robert J. Teather, Chris Joslin, Wolfgang Stuerzlinger, Pablo A. Figueroa, Yaoping Hu, Anil Ufuk Batmaz, Wonsook Lee, Francisco Raul Ortega:
VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, Virtual Event, Canada, November 1-4, 2020. ACM 2020, ISBN 978-1-4503-7619-8
Session 1: Haptics
- Yudai Tanaka
, Arata Horie, Xiang 'Anthony' Chen:
DualVib: Simulating Haptic Sensation of Dynamic Mass by Combining Pseudo-Force and Texture Feedback. 1:1-1:10 - Anthony Steed
, Sebastian Friston, Vijay Pawar
, David Swapp
:
Docking Haptics: Extending the Reach of Haptics by Dynamic Combinations of Grounded and Worn Devices. 2:1-2:11 - Hesham Elsayed, Mayra Donaji Barrera Machuca
, Christian Schaarschmidt, Karola Marky, Florian Müller, Jan Riemann, Andrii Matviienko, Martin Schmitz
, Martin Weigel
, Max Mühlhäuser:
VRSketchPen: Unconstrained Haptic Assistance for Sketching in Virtual 3D Environments. 3:1-3:11 - Martin Kocur, Sarah Graf, Valentin Schwind
:
The Impact of Missing Fingers in Virtual Reality. 4:1-4:5
Session 2: Applications I
- Kasper Rodil
, Donovan Maasz, Heike Winschiers-Theophilus
:
Moving Virtual Reality out of its Comfort Zone and Into the African Kalahari Desert Field: Experiences From Technological Co-Exploration With an Indigenous San Community in Namibia. 5:1-5:10 - Alexander Zable, Lloyd C. L. Hollenberg
, Eduardo Velloso, Jorge Gonçalves
:
Investigating Immersive Virtual Reality as an Educational Tool for Quantum Computing. 6:1-6:11 - Hyunjae Gil
, Yonghwan Shin, Hyungki Son, Inwook Hwang
, Ian Oakley, Jin Ryong Kim:
Characterizing In-Air Eyes-Free Typing Movements in VR. 7:1-7:10 - Johanna Pirker, Andreas Dengel, Michael Stefan Holly, Saeed Safikhani:
Virtual Reality in Computer Science Education: A Systematic Review. 8:1-8:8
Session 3: Interaction Techniques I
- Yiran Zhang, Nicolas Ladeveze, Huyen Nguyen, Cédric Fleury, Patrick Bourdot:
Virtual Navigation considering User Workspace: Automatic and Manual Positioning before Teleportation. 9:1-9:11 - Jerald Thomas, Courtney Hutton Pospick
, Evan Suma Rosenberg:
Towards Physically Interactive Virtual Environments: Reactive Alignment with Redirected Walking. 10:1-10:10 - Jong-In Lee
, Paul Asente, Byungmoon Kim, Yeojin Kim, Wolfgang Stuerzlinger
:
Evaluating Automatic Parameter Control Methods for Locomotion in Multiscale Virtual Environments. 11:1-11:10 - Juyoung Lee, Myungho Lee, Gerard Jounghyun Kim, Jae-In Hwang:
Effects of Synchronized Leg Motion in Walk-in-Place Utilizing Deep Neural Networks for Enhanced Body Ownership and Sense of Presence in VR. 12:1-12:10
Session 4: Applications II
- Ephraim Schott, Alexander Kulik, Bernd Froehlich:
Virtual Projection Planes for the Visual Comparison of Photogrammetric 3D Reconstructions with Photo Footage. 13:1-13:9 - Henning Pohl
, Tor-Salve Dalsgaard
, Vesa Krasniqi, Kasper Hornbæk
:
Body LayARs: A Toolkit for Body-Based Augmented Reality. 14:1-14:11 - Byeol Kim, Phong Danh Nguyen, Pratham Nar, Xiaolong Liu
, Yue-Hin Loke, Paige Mass, Narutoshi Hibino, Laura Olivieri, Axel Krieger:
CorFix: Virtual Reality Cardiac Surgical Planning System for Designing Patient Specific Vascular Grafts. 15:1-15:5 - Richard Cloete, Chris Norval
, Jatinder Singh:
A Call for Auditable Virtual, Augmented and Mixed Reality. 16:1-16:6
Session 5: Interaction Techniques II
- Anh Nguyen, Yannick Rothacher, Evdokia Efthymiou, Bigna Lenggenhager
, Peter Brugger, Lukas L. Imbach, Andreas M. Kunz
:
Effect of Cognitive Load on Curvature Redirected Walking Thresholds. 17:1-17:5 - Jiawei Huang, Alexander Klippel:
The Effects of Visual Realism on Spatial Memory and Exploration Patterns in Virtual Reality. 18:1-18:11 - Anil Ufuk Batmaz
, Xintian Sun, Dogu Taskiran, Wolfgang Stuerzlinger
:
Eye-Hand Coordination Training for Sports with Mid-air VR. 19:1-19:10 - Ken Pfeuffer, Lukas Mecke, Sarah Delgado Rodriguez, Mariam Hassib, Hannah Maier, Florian Alt
:
Empirical Evaluation of Gaze-enhanced Menus in Virtual Reality. 20:1-20:11
Session 6: 3D Reconstruction & Vision
- Moritz Mühlhausen, Moritz Kappel, Marc Kassubeck, Paul Maximilian Bittner, Susana Castillo
, Marcus A. Magnor
:
Temporal Consistent Motion Parallax for Omnidirectional Stereo Panorama Video. 21:1-21:9 - Chih-Fan Chen, Evan Suma Rosenberg:
Capture to Rendering Pipeline for Generating Dynamically Relightable Virtual Objects with Handheld RGB-D Cameras. 22:1-22:11 - Nadine Wagener
, Mareike Stamer, Johannes Schöning, Johannes Tümler
:
Investigating Effects and User Preferences of Extra- and Intradiegetic Virtual Reality Questionnaires. 23:1-23:11 - Seulki Min, Jung-geun Moon, Chul-Hyun Cho
, Gerard J. Kim:
Effects of Immersive Virtual Reality Content Type to Mindfulness and Physiological Parameters. 24:1-24:9
Session 7: Collaboration
- Divine Maloney, Samaneh Zamanifard, Guo Freeman:
Anonymity vs. Familiarity: Self-Disclosure and Privacy in Social Virtual Reality. 25:1-25:9 - Mark McGill, Jan Gugenheimer, Euan Freeman
:
A Quest for Co-Located Mixed Reality: Aligning and Assessing SLAM Tracking for Same-Space Multi-User Experiences. 26:1-26:10 - Martin Kocur, Philipp Schauhuber, Valentin Schwind
, Christian Wolff
, Niels Henze:
The Effects of Self- and External Perception of Avatars on Cognitive Task Performance in Virtual Reality. 27:1-27:11
Session 8: Avatars
- Valentin Schwind
, David Halbhuber, Jakob Fehle, Jonathan Sasse, Andreas Pfaffelhuber, Christoph Tögel, Julian Dietz, Niels Henze:
The Effects of Full-Body Avatar Movement Predictions in Virtual Reality using Neural Networks. 28:1-28:11 - Stephan Wenninger
, Jascha Achenbach, Andrea Bartl, Marc Erich Latoschik, Mario Botsch:
Realistic Virtual Humans from Smartphone Videos. 29:1-29:11 - Philipp Sykownik, Maic Masuch:
The Experience of Social Touch in Multi-User Virtual Reality. 30:1-30:11 - Eva Lampen, Jannes Lehwald, Thies Pfeiffer:
Virtual Humans in AR: Evaluation of Presentation Concepts in an Industrial Assistance Use Case. 31:1-31:5
Session 9: Displays & Perception
- Hanseob Kim, TaeHyung Kim, Myungho Lee, Gerard Jounghyun Kim, Jae-In Hwang:
Don't Bother Me: How to Handle Content-Irrelevant Objects in Handheld Augmented Reality. 32:1-32:5 - Mark Armstrong
, Keitaro Tsuchiya, Feng Liang, Kai Kunze, Yun Suen Pai:
Multiplex Vision: Understanding Information Transfer and F-Formation With Extended 2-Way FOV. 33:1-33:9 - Benjamin Creel, Caitlin J. Rinz-Jones, Adam Jones, Colin Jackson:
Bacterial Load of Virtual Reality Headsets. 34:1-34:8 - Muhammad Twaha Ibrahim, Meenakshisundaram Gopi, Aditi Majumder:
Dynamic Projection Mapping of Deformable Stretchable Materials. 35:1-35:5
Posters and Demos
- Kunal Gupta
, Jovana Lazarevic, Yun Suen Pai, Mark Billinghurst
:
AffectivelyVR: Towards VR Personalized Emotion Recognition. 36:1-36:3 - Xingyu Pan
, Mengya Zheng, Jinyuan Yang, Abraham G. Campbell:
An Adaptive Low-cost Approach to Display Different Scenes to Multi-users for the Light Field Display. 37:1-37:3 - Masaki Kitajima, Kei Kanari, Mie Sato:
An Examination of Effects of Fear Using VR Content on Time Estimation. 38:1-38:2 - Yuzuki Okubo, Naoki Hashimoto, Mie Sato:
An Examination of Influence on Weight Perception by Visual Change of the Own Arm. 39:1-39:2 - Yusuf Sermet, Ibrahim Demir
:
An Immersive Decision Support System for Disaster Response. 40:1-40:3 - Elijah Pinson, Krzysztof Pietroszek
, Qi Sun, Christian Eckhardt:
An Open Framework for Infinite Walking With Saccadic Redirection. 41:1-41:2 - Morteza Malekmakan, Wolfgang Stuerzlinger
, Bernhard E. Riecke:
Analyzing the Trade-off between Selection and Navigation in VR. 42:1-42:3 - Xuanhui Xu
, Xingyu Pan
, Abraham G. Campbell:
ARLS: An asymmetrical remote learning system for sharing anatomy between an HMD and a light field display. 43:1-43:2 - Eun Sun Chu, Jinsil Hwaryoung Seo:
ARtist: Interactive Augmented Reality for Curating Children's Artworks. 44:1-44:2 - Francesco De Pace
, Gal Gorjup, Huidong Bai, Andrea Sanna
, Minas V. Liarokapis, Mark Billinghurst:
Assessing the Suitability and Effectiveness of Mixed Reality Interfaces for Accurate Robot Teleoperation. 45:1-45:3 - Shimmila Bhowmick, Anjali Kaushik, Rohan Bhatia, Keyur Sorathia:
ATOM: HMD-VR Interface to Learn Atomic Structure, Bonding and Historical Research Experiments. 46:1-46:2 - Jake Guida, Misha Sra:
Augmented Reality World Editor. 47:1-47:2 - Stefanie Zollmann
, Anthony Dickson, Jonathan Ventura:
CasualVRVideos: VR videos from casual stationary videos. 48:1-48:3 - Chris Zimmerer, Ronja Heinrich, Martin Fischbach, Jean-Luc Lugrin, Marc Erich Latoschik:
Computing Object Selection Difficulty in VR using Run-time Contextual Analysis. 49:1-49:3 - Syed Fawad Mustafa Zaidi, Craig S. McLachlan
, Justin Beilby, Tim Sinclair, Clancy Duncan:
Creating a Smart Virtual-Reality based Contextual Diary for People with Persistent Postural-Perceptual Dizziness to Facilitate Habituation. 50:1-50:2 - Barnabé Soedji, Jérémy Lacoche, Éric Villain:
Creating AR Applications for the IOT : a New Pipeline. 51:1-51:2 - Rishi Vanukuru, Amarnath Murugan, Jayesh S. Pillai:
Dual Phone AR: Exploring the use of Phones as Controllers for Mobile Augmented Reality. 52:1-52:3 - Andrew Yoshimura, Christoph W. Borst:
Evaluation of Headset-based Viewing and Desktop-based Viewing of Remote Lectures in a Social VR Platform. 53:1-53:3 - Shamima Yasmin:
Haptic Selfies: Bold and Beautiful Living for the Blind and Visually Impaired. 54:1-54:3 - Ran Zhou
, Yanzhe Wu, Harpreet Sareen:
HexTouch: Affective Robot Touch for Complementary Interactions to Companion Agents in Virtual Reality. 55:1-55:2 - Ahmet Firintepe, Alain Pagani, Didier Stricker:
HMDPose: A large-scale trinocular IR Augmented Reality Glasses Pose Dataset. 56:1-56:3 - Anh Nguyen, Pascal Wüest, Andreas M. Kunz
:
Human Following Behavior In Virtual Reality. 57:1-57:3 - Andreas Knote, Sebastian von Mammen, YunYun Gao, Andrea Thorn:
Immersive Analysis of Crystallographic Diffraction Data. 58:1-58:3 - Diego Marti Mason, Matej Kapinaj, Alejandro Pinel Martínez, Leonardo Stella
:
Impact of Social Distancing to Mitigate the Spread of COVID-19 in a Virtual Environment. 59:1-59:3 - Sarah Graf, Valentin Schwind
:
Inconsistencies of Presence Questionnaires in Virtual Reality. 60:1-60:3 - Vincent Alleaume, Caroline Baillard, Matthieu Fradet, Pierrick Jouet, Anthony Laurent, Tao Luo:
Introduction to AR-Bot, an AR system for robot navigation. 61:1-61:2 - Shunji Muto, Takashi Ijiri:
Life-size Sequential Photography in a Mixed Reality Environment. 62:1-62:2 - Shixin Jiang, Jun Rekimoto:
Mediated-Timescale Learning: Manipulating Timescales in Virtual Reality to Improve Real-World Tennis Forehand Volley. 63:1-63:2 - Maximilian Landeck, Fabian Unruh, Jean-Luc Lugrin, Marc Erich Latoschik:
Metachron: A framework for time perception research in VR. 64:1-64:3 - Semen Frish, Maksym Druchok, Hlib Shchur:
Molecular MR Multiplayer: a cross-platform collaborative interactive game for scientists. 65:1-65:2 - Gazi Karam Illahi
, Matti Siekkinen, Teemu Kämäräinen
, Antti Ylä-Jääski
:
On the Interplay of Foveated Rendering and Video Encoding. 66:1-66:3 - Silian Li, Weiping He, Li Zhang
, Yupeng Hu:
Physicalizing Virtual Objects with Affordances to Support Tangible Interactions in AR. 67:1-67:2 - Sebastian Misztal
, Guillermo Carbonell, Nils Ganther, Jonas Schild:
Portals With a Twist: Cable Twist-Free Natural Walking in Room-Scaled Virtual Reality. 68:1-68:3 - Raku Egawa, Yucheng Qiu, Takashi Ijiri:
Ray-Casting-based 3D pointing and Dragging Interface for Naked-Eye Stereoscopic Displays. 69:1-69:3 - HyungJun Cho
, Gerard J. Kim:
RoadVR: Mitigating the Effect of Vection and Sickness by Distortion of Pathways for In-Car Virtual Reality. 70:1-70:3 - Ahmed Bentaleb, Samir Benbelkacem, Nadia Zenati-Henda:
Smart Thermo-Haptic Bracelet for VR Environment. 71:1-71:2 - Unnikrishnan Radhakrishnan
, Konstantinos Koumaditis:
Teaching Scrum with a Virtual Sprint Simulation: Initial Design and Considerations. 72:1-72:2 - Anh Nguyen, Samuel Bittman, Markus Zank
:
Text Input Methods in Virtual Reality using Radial Layouts. 73:1-73:3 - Joe Geigel
, Kunal Shailesh Shitut, Juilee Decker, Amanda Doherty, Gary Jacobs:
The Digital Docent: XR storytelling for a Living History Museum. 74:1-74:3 - Robert Richter, Tobias Günther, Rainer Groh:
Using Multiple Perspective Projections to Guide Visual Attention in Glyph-based Data Visualisations in VR. 75:1-75:2 - Kazuma Yoshino, Hiroyuki Kawakita, Takuya Handa, Kensuke Hisatomi:
Viewing Style of Augmented Reality/Virtual Reality Broadcast Contents while Sharing a Virtual Experience. 76:1-76:3 - Krzysztof Pietroszek
, Christian Eckhardt:
Volumetric capture for narrative films. 77:1-77:3 - Enes Yigitbas, Ivan Jovanovikj, Janis Scholand, Gregor Engels:
VR Training for Warehouse Management. 78:1-78:3
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