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Manuel Ninaus
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2020 – today
- 2024
- [j28]Michael Sailer, Manuel Ninaus
, Stefan Huber, Elisabeth Bauer, Samuel Greiff:
The End is the Beginning is the End: The closed-loop learning analytics framework. Comput. Hum. Behav. 158: 108305 (2024) - 2023
- [j27]Antti Koskinen
, Jake McMullen
, Minna Hannula-Sormunen, Manuel Ninaus
, Kristian Kiili
:
The strength and direction of the difficulty adaptation affect situational interest in game-based learning. Comput. Educ. 194: 104694 (2023) - [j26]Stefan Huber, Rodolpho Cortez
, Kristian Kiili
, Antero Lindstedt, Manuel Ninaus
:
Game elements enhance engagement and mitigate attrition in online learning tasks. Comput. Hum. Behav. 149: 107948 (2023) - [j25]Francesco Bellotti, Jannicke Baalsrud Hauge, Manuel Gentile
, Johan Jeuring, Iza Marfisi-Schottman, Manuel Ninaus, Remco C. Veltkamp, Vanissa Wanick
, Riccardo Berta:
Alessandro De Gloria: 1955 - 2023. Int. J. Serious Games 10(1) (2023) - [j24]Sara de Freitas, Victoria S. Uren
, Kristian Kiili
, Manuel Ninaus
, Panagiotis Petridis
, Petros Lameras
, Ian Dunwell, Sylvester Arnab
, Stephen Jarvis, Kam Star
:
Efficacy of the 4F Feedback Model: A Game-Based Assessment in University Education. Inf. 14(2): 99 (2023) - [j23]Antti Koskinen
, Jake McMullen
, Manuel Ninaus
, Kristian Kiili
:
Does the emotional design of scaffolds enhance learning and motivational outcomes in game-based learning? J. Comput. Assist. Learn. 39(1): 77-93 (2023) - [j22]Natalia Sevcenko
, Tobias Appel, Manuel Ninaus
, Korbinian Moeller, Peter Gerjets:
Theory-based approach for assessing cognitive load during time-critical resource-managing human-computer interactions: an eye-tracking study. J. Multimodal User Interfaces 17(1): 1-19 (2023) - [j21]Tobias Appel
, Peter Gerjets, Stefan Hoffmann, Korbinian Moeller, Manuel Ninaus
, Christian Scharinger, Natalia Sevcenko
, Franz Wortha
, Enkelejda Kasneci
:
Cross-Task and Cross-Participant Classification of Cognitive Load in an Emergency Simulation Game. IEEE Trans. Affect. Comput. 14(2): 1558-1571 (2023) - [c30]Stefan Huber, Antero Lindstedt
, Kristian Kiili
, Manuel Ninaus
:
Are Game Elements Fueling Learners' Motivation via Positive Affect? GALA 2023: 234-243 - [c29]Georgios Thoma
, Korbinian Moeller
, Manuel Ninaus
, Julia Bahnmueller
:
Collectible Content - Towards a Modular Ecosystem of Intrinsically Integrated Gameplay: The Case of Fractions. GALA 2023: 353-362 - [c28]Katrin Kunz
, Korbinian Moeller
, Manuel Ninaus
, Ulrich Trautwein
, Katerina Tsarava
:
Making the Transition to Text-Based Programming: The Pilot Evaluation of a Computational Thinking Intervention for Primary School Students. WiPSCE 2023: 12:1-12:6 - 2022
- [j20]Katerina Tsarava
, Korbinian Moeller
, Marcos Román-González
, Jessika Golle
, Luzia Leifheit
, Martin V. Butz
, Manuel Ninaus
:
A cognitive definition of computational thinking in primary education. Comput. Educ. 179: 104425 (2022) - [j19]Natalia Sevcenko
, Betti Schopp, Thomas Dresler, Ann-Christine Ehlis, Manuel Ninaus, Korbinian Moeller, Peter Gerjets:
Neural Correlates of Cognitive Load While Playing an Emergency Simulation Game: A Functional Near-Infrared Spectroscopy (fNIRS) Study. IEEE Trans. Games 14(4): 696-705 (2022) - [c27]Jessica Maisey, Georgios Thoma, Korbinian Moeller
, Kristian Kiili
, Manuel Ninaus
:
Effects of a Game-Based Fraction Estimation Task on Math Anxiety. GALA 2022: 137-146 - [c26]Antti Koskinen, Jake McMullen, Hilma Halme, Minna Hannula-Sormunen, Manuel Ninaus, Kristian Kiili:
The role of situational interest in game-based learning. GamiFIN 2022: 54-63 - 2021
- [j18]Katharina Bernecker, Manuel Ninaus
:
No Pain, no Gain? Investigating motivational mechanisms of game elements in cognitive tasks. Comput. Hum. Behav. 114: 106542 (2021) - [j17]Simon Greipl, Elise Klein, Antero Lindstedt, Kristian Kiili
, Korbinian Moeller, Hans-Otto Karnath, Julia Bahnmueller, Johannes Bloechle, Manuel Ninaus:
When the brain comes into play: Neurofunctional correlates of emotions and reward in game-based learning. Comput. Hum. Behav. 125: 106946 (2021) - [j16]Kristian Juha Mikael Kiili
, Antero Lindstedt, Antti Koskinen
, Hilma Halme
, Manuel Ninaus, Jake McMullen
:
Flow Experience and Situational Interest in Game-Based Learning: Cousins or Identical Twins. Int. J. Serious Games 8(3): 93-114 (2021) - [j15]Simon Greipl, Katharina Bernecker, Manuel Ninaus:
Facial and Bodily Expressions of Emotional Engagement: How Dynamic Measures Reflect the Use of Game Elements and Subjective Experience of Emotions and Effort. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 240:1-240:25 (2021) - [c25]Kristian Kiili
, Antero Lindstedt
, Manuel Ninaus
, Tua Nylén
:
Using a Multi-step Research Approach to Inform the Development of a Graph Literacy Game. GALA 2021: 78-88 - 2020
- [j14]Maik Beege, Manuel Ninaus
, Sascha Schneider
, Steve Nebel, Julia Schlemmel, Jasmin Weidenmüller, Korbinian Moeller, Günter Daniel Rey:
Investigating the effects of beat and deictic gestures of a lecturer in educational videos. Comput. Educ. 156: 103955 (2020) - [j13]Antonios Liapis, Georgios N. Yannakakis
, Manuel Gentile
, Manuel Ninaus:
Introduction to the GaLA Conf 2019 Special Issue. Int. J. Serious Games 7(3): 59-60 (2020) - [j12]Simon Greipl, Korbinian Moeller, Kristian Kiili
, Manuel Ninaus:
Different performance, full experience: a learning game applied throughout adulthood. Int. J. Serious Games 7(3): 61-80 (2020) - [j11]Manuel Ninaus
, Kristian Kiili
, Guilherme Wood, Korbinian Moeller, Silvia Erika Kober:
To Add or Not to Add Game Elements? Exploring the Effects of Different Cognitive Task Designs Using Eye Tracking. IEEE Trans. Learn. Technol. 13(4): 847-860 (2020) - [c24]Antero Lindstedt
, Antti Koskinen
, Jake McMullen
, Manuel Ninaus
, Kristian Kiili
:
Flow Experience and Situational Interest in an Adaptive Math Game. GALA 2020: 221-231 - [c23]Manuel Ninaus
, Sara de Freitas, Kristian Kiili
:
Motivational Potential of Leaderboards in a Team-Based Math Game Competition. GALA 2020: 242-252 - [c22]Luzia Leifheit
, Katerina Tsarava
, Manuel Ninaus
, Klaus Ostermann, Jessika Golle
, Ulrich Trautwein, Korbinian Moeller:
SCAPA: Development of a Questionnaire Assessing Self-Concept and Attitudes Toward Programming. ITiCSE 2020: 138-144 - [c21]Katerina Tsarava
, Manuel Ninaus
, Tereza Hannemann
, Kristina Volná, Korbinian Moeller, Cyril Brom:
Fostering Knowledge of Computer Viruses among Children: The Effects of a Lesson with a Cartoon Series. Koli Calling 2020: 10:1-10:9 - [c20]Katerina Tsarava
, Manuel Ninaus
, Tereza Hannemann, Kristina Volná, Korbinian Moeller, Cyril Brom:
Teaching primary school children about computer viruses: preliminary results of an intervention study. WiPSCE 2020: 21:1-21:2
2010 – 2019
- 2019
- [j10]Manuel Ninaus
, Simon Greipl, Kristian Kiili
, Antero Lindstedt, Stefan Huber, Elise Klein, Hans-Otto Karnath, Korbinian Moeller:
Increased emotional engagement in game-based learning - A machine learning approach on facial emotion detection data. Comput. Educ. 142 (2019) - [c19]Albrecht Fortenbacher, Manuel Ninaus
, Haeseon Yun, René Helbig, Korbinian Moeller:
Sensor Based Adaptive Learning - Lessons Learned. DeLFI 2019: 193-198 - [c18]Manuel Ninaus
, Katerina Tsarava
, Korbinian Moeller:
A Pilot Study on the Feasibility of Dynamic Difficulty Adjustment in Game-Based Learning Using Heart-Rate. GALA 2019: 117-128 - [c17]Simon Greipl, Korbinian Moeller, Kristian Kiili
, Manuel Ninaus
:
Lifelong Learning with a Digital Math Game: Performance and Basic Experience Differences Across Age. GALA 2019: 301-311 - [c16]Kristian Kiili, Antti Koskinen, Manuel Ninaus:
Intrinsic integration in rational number games - A systematic literature review. GamiFIN 2019: 35-46 - [c15]Tobias Appel
, Natalia Sevcenko
, Franz Wortha, Katerina Tsarava
, Korbinian Moeller, Manuel Ninaus
, Enkelejda Kasneci, Peter Gerjets:
Predicting Cognitive Load in an Emergency Simulation Based on Behavioral and Physiological Measures. ICMI 2019: 154-163 - [c14]Katerina Tsarava
, Luzia Leifheit
, Manuel Ninaus
, Marcos Román-González
, Martin V. Butz
, Jessika Golle
, Ulrich Trautwein, Korbinian Moeller:
Cognitive Correlates of Computational Thinking: Evaluation of a Blended Unplugged/Plugged-In Course. WiPSCE 2019: 24:1-24:9 - [c13]Luzia Leifheit
, Katerina Tsarava
, Korbinian Moeller, Klaus Ostermann, Jessika Golle
, Ulrich Trautwein, Manuel Ninaus
:
Development of a Questionnaire on Self-concept, Motivational Beliefs, and Attitude Towards Programming. WiPSCE 2019: 26:1-26:9 - [e1]Antonios Liapis, Georgios N. Yannakakis, Manuel Gentile, Manuel Ninaus:
Games and Learning Alliance - 8th International Conference, GALA 2019, Athens, Greece, November 27-29, 2019, Proceedings. Lecture Notes in Computer Science 11899, Springer 2019, ISBN 978-3-030-34349-1 [contents] - 2018
- [j9]Kristian Kiili
, Korbinian Moeller, Manuel Ninaus
:
Evaluating the effectiveness of a game-based rational number training - In-game metrics as learning indicators. Comput. Educ. 120: 13-28 (2018) - [j8]Kristian Kiili
, Kai Ojansuu, Antero Lindstedt, Manuel Ninaus
:
Exploring the Educational Potential of a Game-Based Math Competition. Int. J. Game Based Learn. 8(2): 14-28 (2018) - [j7]Katerina Tsarava
, Korbinian Moeller, Manuel Ninaus
:
Training Computational Thinking through board games: The case of Crabs & Turtles. Int. J. Serious Games 5(2): 25-44 (2018) - [j6]Heiko Holz
, Katharina Brandelik, Benedikt Beuttler, Jochen Brandelik, Manuel Ninaus
:
How to train your syllable stress awareness. Int. J. Serious Games 5(3): 37-59 (2018) - [c12]Heiko Holz
, Benedikt Beuttler, Manuel Ninaus
:
Design Rationales of a Mobile Game-Based Intervention for German Dyslexic Children. CHI PLAY (Companion) 2018: 205-219 - [c11]Heiko Holz
, Manuel Ninaus
, Detmar Meurers
, Alexandra Kirsch:
Validity and Player Experience of a Mobile Game for German Dyslexic Children. CHI PLAY (Companion) 2018: 469-478 - [c10]Katerina Tsarava
, Korbinian Moeller, Manuel Ninaus
:
Board Games for Training Computational Thinking. GALA 2018: 90-100 - [c9]Kristian Kiili
, Antti Koskinen
, Antero Lindstedt, Manuel Ninaus
:
Extending a Digital Fraction Game Piece by Piece with Physical Manipulatives. GALA 2018: 157-166 - [c8]Simon Greipl, Manuel Ninaus
, Darlene Bauer, Kristian Kiili
, Korbinian Moeller:
A Fun-Accuracy Trade-Off in Game-Based Learning. GALA 2018: 167-177 - [c7]Kristian Kiili, Antero Lindstedt, Manuel Ninaus:
Exploring characteristics of students' emotions, flow and motivation in a math game competition. GamiFIN 2018: 20-29 - [c6]Sylvia Polgar, Christian Mychajliw, Franz Wortha, Manuel Ninaus
, Heiko Holz
:
Towards the development of a tablet-based screening for cognitive symptoms of neuropsychiatric disorders. MobileHCI Adjunct 2018: 253-260 - 2017
- [j5]Manuel Ninaus
, Kristian Kiili
, Jake McMullen
, Korbinian Moeller:
Assessing fraction knowledge by a digital game. Comput. Hum. Behav. 70: 197-206 (2017) - [j4]Manuel Ninaus
, Korbinian Moeller, Jake McMullen
, Kristian Kiili
:
Acceptance of Game-Based Learning and Intrinsic Motivation as Predictors for Learning Success and Flow Experience. Int. J. Serious Games 4(3) (2017) - [c5]Manuel Ninaus
, Kristian Kiili
, Robert S. Siegler, Korbinian Moeller:
Data-Driven Design Decisions to Improve Game-Based Learning of Fractions. GALA 2017: 3-13 - 2016
- [j3]Elizabeth A. Boyle
, Thomas Hainey, Thomas M. Connolly, Grant Gray, Jeffrey Earp, Michela Ott, Theodore Lim
, Manuel Ninaus
, Cláudia Sofia Ribeiro
, João Madeiras Pereira
:
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games. Comput. Educ. 94: 178-192 (2016) - [c4]Manuel Ninaus
, Kristian Kiili
, Jake McMullen
, Korbinian Moeller:
A Game-Based Approach to Examining Students' Conceptual Knowledge of Fractions. GALA 2016: 37-49 - 2015
- [j2]Jannicke Madeleine Baalsrud Hauge, Ioana A. Stanescu, Sylvester Arnab
, Pablo Moreno-Ger, Theodore Lim
, Ángel Serrano-Laguna, Petros Lameras
, Maurice Hendrix
, Kristian Kiili, Manuel Ninaus
, Sara de Freitas, Alessandro Mazzetti, Anders Dahlbom, Cristiana Degano:
Learning Analytics Architecture to Scaffold Learning Experience through Technology-based Methods. Int. J. Serious Games 2(1) (2015) - [j1]Manuel Ninaus
, Gonçalo Duarte Garcia Pereira, René Stefitz, Rui Prada
, Ana Paiva, Christa Neuper, Guilherme Wood:
Game elements improve performance in a working memory training task. Int. J. Serious Games 2(1) (2015) - 2014
- [c3]Sylvester Arnab
, Pablo Moreno-Ger
, Theodore Lim, Petros Lameras
, Maurice Hendrix
, Kristian Kiili
, Jannicke Baalsrud Hauge, Manuel Ninaus
, Sara de Freitas, Alessandro Mazzetti, Anders Dahlbom, Cristiana Degano, Ioana A. Stanescu, Maria Riveiro
:
A Conceptual Model Towards the Scaffolding of Learning Experience. GALA 2014: 83-96 - [c2]Gonçalo Duarte Garcia Pereira, Manuel Ninaus
, Rui Prada
, Guilherme Wood
, Christa Neuper, Ana Paiva
:
Free Your Brain a Working Memory Training Game. GALA 2014: 132-141 - [c1]Manuel Ninaus
, Silvia Erika Kober, Elisabeth V. C. Friedrich
, Christa Neuper, Guilherme Wood
:
The Potential Use of Neurophysiological Signals for Learning Analytics. VS-GAMES 2014: 1-5
Coauthor Index
aka: Kristian Juha Mikael Kiili
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last updated on 2024-08-05 20:24 CEST by the dblp team
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