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Collaborative interaction with volumetric displays

Published: 06 April 2008 Publication History

Abstract

Volumetric displays possess a number of unique properties which potentially make them particularly suitable for collaborative 3D applications. Because such displays have only recently become available, interaction techniques for collaborative usage have yet to be explored. In this paper, we initiate this exploration. We present a prototype collaborative 3D model viewing application, which served as a platform for our explorations. We outline three design goals, discuss the key interaction issues which were encountered, and describe a suite of new techniques in detail. In initial user observation sessions, we found that our techniques allowed users to successfully complete a variety of 3D tasks. Furthermore, interviews with experts in potential usage domains indicated that the techniques we developed can serve as a baseline for future collaborative applications for volumetric displays.

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  • (2024)PointerVol: A Laser Pointer for Swept Volumetric DisplaysProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676432(1-8)Online publication date: 13-Oct-2024
  • (2021)Realistic 3D Swept-Volume Display with Hidden-Surface Removal Using Physical Materials2021 IEEE Virtual Reality and 3D User Interfaces (VR)10.1109/VR50410.2021.00032(113-121)Online publication date: Mar-2021
  • (2020)OmniGlobeVRProceedings of the 2020 ACM Designing Interactive Systems Conference10.1145/3357236.3395429(615-625)Online publication date: 3-Jul-2020
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    cover image ACM Conferences
    CHI '08: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    April 2008
    1870 pages
    ISBN:9781605580111
    DOI:10.1145/1357054
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 06 April 2008

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    1. collaborative interaction
    2. volumetric displays

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    Cited By

    View all
    • (2024)PointerVol: A Laser Pointer for Swept Volumetric DisplaysProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676432(1-8)Online publication date: 13-Oct-2024
    • (2021)Realistic 3D Swept-Volume Display with Hidden-Surface Removal Using Physical Materials2021 IEEE Virtual Reality and 3D User Interfaces (VR)10.1109/VR50410.2021.00032(113-121)Online publication date: Mar-2021
    • (2020)OmniGlobeVRProceedings of the 2020 ACM Designing Interactive Systems Conference10.1145/3357236.3395429(615-625)Online publication date: 3-Jul-2020
    • (2012)Towards Radical Atoms — Form-giving to transformable materials2012 IEEE 3rd International Conference on Cognitive Infocommunications (CogInfoCom)10.1109/CogInfoCom.2012.6422023(37-40)Online publication date: Dec-2012
    • (2012)An approach to assessing virtual environments for synchronous and remote collaborative designAdvanced Engineering Informatics10.1016/j.aei.2012.06.00326:4(793-813)Online publication date: 1-Oct-2012
    • (2011)See-through techniques for referential awareness in collaborative virtual realityInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2011.01.00369:6(387-400)Online publication date: 1-Jun-2011
    • (2011)The challenges and opportunities of designing pervasive systems for deep-space coloniesPersonal and Ubiquitous Computing10.1007/s00779-010-0317-515:5(479-486)Online publication date: 1-Jun-2011

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